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Abstract map view


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Would it be an improvement if the map views of the game used simpler graphics for the planets, instead of the as-though-you-are-there realism?

It's probably silly for me to feel a bit spoiled if I tab out to Jool and get to see what things look like from Laythe orbit without having to get there myself, but there may also be performance/memory improvements as well (wouldn't need all the bodies' textures loaded at all times).

Maybe as a graphics option?

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2 hours ago, Red Iron Crown said:

I would love, love, love this. IMO map view should look like a map, with latitude and longitude lines, contour lines, and feature names. Bonus is it starts blank and data gets filled in as you explore it.

I'd agree with this idea, though contour lines may be a bit much visually, a more pixelated or less detailed version of the current view may work best.

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On 4/16/2016 at 6:10 PM, Red Iron Crown said:

I would love, love, love this. IMO map view should look like a map, with latitude and longitude lines, contour lines, and feature names. Bonus is it starts blank and data gets filled in as you explore it.

Not a bad idea. The bodies would have to be scanned by sats, using radars or cameras. Naming the regions yourself could also be nice.

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23 minutes ago, Veeltch said:

Not a bad idea. The bodies would have to be scanned by sats, using radars or cameras. Naming the regions yourself could also be nice.

Like maybe SCANsat? This is not a "there's a mod for that" comment. Actually, I really love the way SCANsat features a game play mechanic that emulates real life and it would be great if something like it was part of the base game. 

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On 4/16/2016 at 11:10 AM, Red Iron Crown said:

I would love, love, love this. IMO map view should look like a map, with latitude and longitude lines, contour lines, and feature names. Bonus is it starts blank and data gets filled in as you explore it.

Yes to this. 

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