Jump to content

Heat shields when coming in hot


Recommended Posts

9 hours ago, Streetwind said:

New?

People have been lithobraking landers on modular girders since the dawn of time... :P

Well, yes.

But the irony of using landing gear as the "super-powerful almost invulnerable exploity way to land unharmed in an unreasonable situation", when the entire community is up in arms about how "the damn landing gear is unusably fragile" just tickles my funny bone.  :wink:

Link to comment
Share on other sites

On 6/16/2016 at 6:42 PM, Snark said:

[Before testing]  No, of course not, don't be silly.  When it says "impact tolerance 70 m/s" that doesn't mean it can take impact straight down into terrain at that speed, it's just some way of expressing the fact that it can land while the aircraft is traveling quickly.

[After testing]  Huh.  I'll be damned, you're right.  Just made a small, lightweight test craft that came down on four of the big landing gear, vertically at over 50 m/s.  Landed without a problem, no damage.

So of course this raises the "but I thought they were breakable now?" question.  I think the key, here, is that I had a very lightweight craft, so it had extremely low mass that the very heavy-duty shock absorbers in the landing gear could handle.  If I had had a few dozen tons of rocket riding on them, I expect it would have been a very different story.

But yeah, looks like we've discovered a new exploit.  Oh joy.

I wouldn't say that I'm right, I was just being curious.

Link to comment
Share on other sites

On 17-6-2016 at 4:17 AM, StrandedonEarth said:

Have you tried "rotiserrie mode?" Spin it really fast, that may help spread the heat around. Or not. But it's fun to try!

How far out is your last quicksave? I seem to recall that 1.1.2 added backups of autosaves. I haven't looked for those, but perhaps that can get you farther back emough to get a more favorable encounter.

I did the rotiserrie thing but that didn't help. I eventually reverted to an older savegame, where I just left Kerbin's SOI. Here, I fiddled with the manoeuvre node until I had a proper encounter where my orbital velocity was only 3200 m/s... At this speed, re-entry was a cake walk! Thanks for all the help.

IgYPPll.jpg

 

jGeyAig.jpg

 

9Wx8H3b.jpg

 

 

Edited by xendelaar
Link to comment
Share on other sites

If anybody is curious as to why heat shields  become useless after a certain point, it has to do with how ablative cooling works.

Ablative cooling works by allowing the heat to vaporize the ablative surface of the shield (or engine nozzle in the case of an ablative nozzle), and this vaporization absorbs a lot of heat energy and allows it to be transferred away from the surface by the vaporized ablative. While this helps cool a little, the primary mechanism involves the vaporizing ablative creating a thin barrier of gas over the ablative surface to protect the surface from being directly exposed to the shock heated air, effectively shielding it to a certain extent. If you are moving too fast through the medium, however, the pressure of the incoming air is so great that the barrier of vaporized ablative is unable to hold the atmosphere away from the surface due to the extreme onslaught, effectively rendering it useless as the shock heating transfers its energy directly to the surface of the vessel.

Link to comment
Share on other sites

7 hours ago, StarStryder said:

Am I being dumb here?  Is the hole in the middle of the 4 heat shields simply letting the heat through to the central ship core?

xendelaar stated before that there is a 1.25m heatshield behind that hole.

Link to comment
Share on other sites

47 minutes ago, Streetwind said:

xendelaar stated before that there is a 1.25m heatshield behind that hole.

yup, there is a shield back there. I removed it during some re-entry tests and without it, I was also able to land as well. apparently, the other oversized shields are covering the central stack. However, the large shields (and the 1,25m one) don't protect bob's capsule and that's the only part that gets really hot as you can see here.

 

11 hours ago, the_Demongod said:

If anybody is curious as to why heat shields  become useless after a certain point, it has to do with how ablative cooling works.

Ablative cooling works by allowing the heat to vaporize the ablative surface of the shield (or engine nozzle in the case of an ablative nozzle), and this vaporization absorbs a lot of heat energy and allows it to be transferred away from the surface by the vaporized ablative. While this helps cool a little, the primary mechanism involves the vaporizing ablative creating a thin barrier of gas over the ablative surface to protect the surface from being directly exposed to the shock heated air, effectively shielding it to a certain extent. If you are moving too fast through the medium, however, the pressure of the incoming air is so great that the barrier of vaporized ablative is unable to hold the atmosphere away from the surface due to the extreme onslaught, effectively rendering it useless as the shock heating transfers its energy directly to the surface of the vessel.

Thanks for the information.That really is interesting! I doubt that these complicated physics apply to the kerbin universe though :wink:

Edited by xendelaar
Link to comment
Share on other sites

13 hours ago, xendelaar said:

Thanks for the information.That really is interesting! I doubt that these complicated physics apply to the kerbin universe though :wink:

You might be surprised. While they wouldn't actually simulate it directly, it would be very easy to use a simple function of speed to calculate the effectiveness of the ablative cooling, with would eventually cross the point at which it becomes useless. I can't say for sure but I would be surprised if a similar system wasn't implemented.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...