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(SHFC) Super-Heavy Fighter Competition I


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Big planes. Big guns. Big fun!

This challenge shares the same matchmaking format of @inigma's ASC series of challenges, which is as follows: 

I will enter a single aircraft, which will be the King of the Hill, or KOTH. Competitors will design their own craft in order to compete against mine. If they succeed in taking my aircraft down 2 times (Best out of three) they gain the title of King. At the end of a season (9 fights), the player who beat the most other players as KOTH (The person who was the King for the longest amount of matches) wins a place in the Hall of Fame, and a free coupon at Jeb's Bar n Grill. Now, rules for craft design. Matches are either 2v2, 2v1, or 1v1. Please specify which your craft is. 

Upload all entries to KerbalX

Current theme: SHFC #1: 1940-1950 Jet/Prop bombers

Mods:

BDarmory

Aviator Arsenal

KAX

Craft specifications:

2 craft:

-You may only use Aviator Arsenal weapons and the .50 cal weapons in BDarmory

-2 Junos Maximum, all other jets are prohibited.

-Each one must be heavier than 20 tons with fuel and ammo

-55 parts max

-Each one must carry no more than 4 guns

-Each one must carry no more than 1 turret (Or self-aiming gun)

-NO MISSILES! Hydra rockets are okay.

-All stock parts are permitted, with the exception of reaction wheel modules and rockets. No RCS either.

-Must look like a plane and fly properly with an AI module attached

-Must be manned

-NO LASERS

1 craft:

-You may only use Aviator Arsenal weapons and the .50 cal weapons in BDarmory

-3 Junos maximum, all other jets are prohibited.

-Must be heavier than 35 tons

-110 parts max

-Must carry no more than 10 guns

-Must carry no more than 2 turrets (Or self-aiming guns)

-NO MISSILES! Hydra rockets are okay.

-All stock parts are permitted, with the exception of reaction wheel modules and all rockets. No RCS either.

-Must look like a plane and fly properly with an AI module attached

-Must be manned

-NO LASERS

Current KOTH: TheOptimist (Not the real king)

https://kerbalx.com/WorkaroundIndustries/Workaround-Industries-Cheese-Wheel-MKI (2 craft)

Current Roster:

-drtricky https://kerbalx.com/drtricky/1F-38-Matador (2)

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SHFC Winner: TBD

Edited by The Optimist
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Just now, The Optimist said:

lol I think you're right

And also, you should probably restrict engine types to props only. As of now, there's nothing saying you can't use jet engines, and I don't recall too many ww2 bombers having jet engines either. :D

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5 minutes ago, drtricky said:

And also, you should probably restrict engine types to props only. As of now, there's nothing saying you can't use jet engines, and I don't recall too many ww2 bombers having jet engines either. :D

Maybe I'll change it to a bit of a alternate history WWII

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Sorry for asking so many questions, but now I have additional questions...and suggestions.

My question is: Do the engine restrictions also apply to propeller engines?

 

And my suggestion for you is to increase the juno engine limit, or allow panthers without afterburners. I've just built a 15 ton light bomber, and it can barely get off the ground with only 2 Junos. And my airplane had FAT-445 wings too.

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14 hours ago, drtricky said:

Sorry for asking so many questions, but now I have additional questions...and suggestions.

My question is: Do the engine restrictions also apply to propeller engines?

 

And my suggestion for you is to increase the juno engine limit, or allow panthers without afterburners. I've just built a 15 ton light bomber, and it can barely get off the ground with only 2 Junos. And my airplane had FAT-445 wings too.

You can use as many props as you want, within reason. For example, this is okay:

mSZeMw1.png

Basically, you can have up to 8 engines.

 

Edited by The Optimist
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On 7/2/2016 at 8:58 PM, drtricky said:

Sorry for asking so many questions, but now I have additional questions...and suggestions.

My question is: Do the engine restrictions also apply to propeller engines?

 

And my suggestion for you is to increase the juno engine limit, or allow panthers without afterburners. I've just built a 15 ton light bomber, and it can barely get off the ground with only 2 Junos. And my airplane had FAT-445 wings too.

Did it have propellers? How many? Screenshots?

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5 hours ago, The Optimist said:

Did it have propellers? How many? Screenshots?

It did not have any propeller engines. It's overall functionally pointless to use Junos, as the A7 AeroSport Engine has the same mass, slightly more thrust, and is over twice as fuel efficient. 

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Just now, The Optimist said:

Nice! 

Also, I noticed your aircraft has a non-BDA flight AI (The one that looks like an antenna). On my computer, this prevented competition mode from working properly. I'm not sure whether this applies on your computer, but at least keep a lookout.

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10 hours ago, drtricky said:

Also, I noticed your aircraft has a non-BDA flight AI (The one that looks like an antenna). On my computer, this prevented competition mode from working properly. I'm not sure whether this applies on your computer, but at least keep a lookout.

I don't usually use competition mode for small-scale battles, but I'll be sure to fix this if any bugs show up.

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