scootymcpuff Posted July 16, 2016 Share Posted July 16, 2016 I want to change the near clipping plane in KSP. It seems like it sticks out ludicrously far from the camera... I don't know how likely it is to make a plugin for reducing the value as there's no value for it in the settings.cfg file and it seems to only be changeable in Unity itself. Thoughts? I honestly have no idea where to ask this question as I'm usually only on the subreddits and nobody visits r/KSPModDevelopment or r/KSPMods. Link to comment Share on other sites More sharing options...
JPLRepo Posted July 17, 2016 Share Posted July 17, 2016 (edited) You can write a mod to do it. It's completely doable. I do it on the IVA cameras in one of my mods. Doing it on the flight camera is the same (just get the right camera). But not near my PC for another 12 hours to look it up for you. Edited July 17, 2016 by JPLRepo Link to comment Share on other sites More sharing options...
scootymcpuff Posted July 17, 2016 Author Share Posted July 17, 2016 35 minutes ago, JPLRepo said: You can write a mod to do it. It's completely doable. I do it on the IVA cameras in one of my mods. Doing it on the flight camera is the same (just get the right camera). But not near my PC for another 12 hours to look it up for you. I actually did a bunch of research into how to do it, but I was having difficulty getting it started. I was thinking about how huin was working on KerbCam2 by making a frustrum for the playback camera and thought I could make one, but getting started was a hurdle I'm not able to do. Turns out Blackrack had already included a NCP adjustment box in his Scatterer mod, which I had gotten from SVE. Thanks for the reply, though! Link to comment Share on other sites More sharing options...
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