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So i'm creating a customized mod using a weld mod to make my parts. so far, i have crew, adapters, and an engine.

all of them are working just fine, except for the engine. it uses WAY too much.

I'm trying to make it consume 10 and 100 per second. any way to do that?

http://steamcommunity.com/sharedfiles/filedetails/?id=738895705

and yes, LGRF is a custom resource. i'm still working on the mass of the water for 1000 units.

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On 8/6/2016 at 10:05 PM, Vanamonde said:

Your post seems to have been submitted to the wrong subforum, Licflagg2. I've moved it to the right one for you. 

1: thank you.

2: renamed the POW to the Force

3: made the new Pow and the Quadrant. their stats are fine, but again, they consume too much. The new pow should consume 50 and 500 with a thrust of 300, while the quadrant should consume 250 and 2500 with a thrust of 1500. i have 2 more in the making (Agemo and Ultraton, 3.75 meter and 5 meter engines)

4: made a large science lab with 16 crew and 10000 data storage. 

5: if i'm able to figure out the recourse for how the fuel is made, i'll make it only on eve and in very specific parts of eve, but in huge concentrations. (poles and other parts. there will be minor points elsewhere, but only 0.01 concentration, compared to 95-100)

6: the quadrant is having a weird engine bug where all but one engine are at max temperature looks. it works fine though.

 

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