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[1.3] MaErDa Corp : Dev Blog V0.97


Warsoul

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This is an old model from BastarZ BattleZ but i can work on it to split him into multiples parts. But honestly; it's dull to work alone. Still love modeling but i prefer to work in cooperation.

The back and forth help me to get motivated.

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  On 5/20/2017 at 9:35 PM, Warsoul said:

Something like this ?

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You will need to use KSPWheel to do that, but it can be done fairly easily .  Though your design appears to have no suspension, both KSP/Squad stock wheel collider and the shadowmage KSPWheel type require  at least a minimal suspension movement in order to function

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The Light Patrol Bike suspension is inside the wheel itself. He have 2 inflatables wheel on front and 2 on back. Each wheel inflate or deflate itself for steering and suspensions. A Drone flyby for the driver's vision.  He have 2 additional slide-out camera on the side if he lose it's drone.

But that concept doesn't work into KSP. At least with no codings.

Edited by Warsoul
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  On 5/21/2017 at 2:31 AM, Warsoul said:

This is an old model from BastarZ BattleZ but i can work on it to split him into multiples parts. But honestly; it's dull to work alone. Still love modeling but i prefer to work in cooperation.

The back and forth help me to get motivated.

Expand  

I'd help if I could but I have extremely basic knowledge in modeling, made a really bad and basic game and modeled some basic bullets and a ship for another game that never got made for the unreal engine but were really poorly put together, currently finishing a website that I've been working on for the past few months though 

Edited by ShavedBanana
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