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Fastest Survivable Rocket Sled


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I remember there was a challenge a while ago for fastest speed entirely on the runway. Here is a similar one; build the fastest survivable stock sled (Ok, not truly a sled, it has wheels). How you make sure it is survivable is up to you. I opted to launch a small plane off and parachute it down in the ocean. Top speed of 209 m/s before disconnecting at the end of the runway.

Just to be clear, this is the fastest speed of the sled itself by the end of the runway, not anything that might get launched from it. The sled does not have to survive, but the crew does.

Here is my take on it.

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  • 1 month later...

Challenge accepted.

I give you the Swallow light reentry glider with none other than Jebediah Kerman at the rudder.

I used my design for a small glider which i use for reentry from orbital spaceplanes, gave it a solid structure underneath, and in true Kerbal spirit, added horrendous amounts of forward momentum.

This craft accelerates from 0-200m/s in less than 5 seconds.

It leaves the runway and releases the glider at 261.8 m/s.

After release the Swallow slowly banks 180 degrees and lands smoothly on the runway again.

edit: Crapcake... This craft uses Damned Robotics, for the carriage, i used 2m trusses to attach then engines and landing gear. I reckon that disqualifies this attempt?

Edited by Optical9090
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My entry is 392.7 m/s. Might have been a bit faster, but that's from the last on-the-runway screenshot I was able to grab.

screenshot42.png

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Even though the mission stats say 408 m/s, I can't confirm that was before the runway ended.

Burning off 3/4 of the SRBs before releasing - same thrust, much lower weight!

screenshot36.png

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Never had this problem before, but for some reason during rapid acceleration (We're talking close to 10G here) my aerospikes literally fall right off, instantly causing the craft to flip over from the unbalanced thrust.

I've basically got about 16 aerospikes running from about 4 cans of fuel and the rest of the craft structural fuselage, resulting in a thrust-to-weight ratio that makes even Jeb think twice before taking the controls.

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