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My plane is keeping on falling over since the update


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Hello,

I am new to Kerbal space program, buying the game only a few days before the update. I worked hard on building an aircraft in my first few days, and eventually (through countless dead kerbals) I managed to build a medium altitude short range fighter-bomber called the DT-MKVIIIC, or what would later be known as the Thor II... Though since I was able to download the update every time I try to take off my plane tips over a few seconds up the runway! What is happening and how do I fix this?

tPe6o.jpg

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Define \'tips over\'.

Also, you could check the flight report (F3?) to see if anything failed.

Perhaps attach a .craft file for the experts to fiddle with - the picture looks fine to me, but it\'s hard to tell without giving it a spin.

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Thank you, it was just poor building on my part... the wings wheren\'t connected to the body properly... Thank you for replying, I would of spent hours trying to figure something out that was in front of my face the whole time.

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I\'ve been having the same problem since .16 I think it\'s a bug.

My ships will constantly turn left/right (as if the thrust vector is making it turn), or the wheels will make my craft jerk left/right, and finally on top of that all, my plane will just tip over and fall to pieces WAY too easily, like you\'ve stated

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It\'s not just the way you attached your wings, Daniel1324. I am also noticing that the dive-to-the-side-on-takeoff glitch seems to be worse in .16. In fact, there\'s a slight tendency to roll in level flight, and my first ship to orbit spun slowly as well. I made a stock parts rover that is completely unsteerable and just goes wherever it wants, ignoring my instructions. :\'( Wasn\'t that supposed to be fixed in this upgrade?

Not that I\'m complaining, because hey! Free-range Kerbals! :D

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