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Can't move just 1 decoupler in VAB


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So... I'm building a rocket with 6 boosters. I turned on 6-way symmetry, and placed them around the central booster.

The problem is I now have 6 decouplers in a "glob" in the staging, and I can't pick one of them out so I can separate them into pairs in each stage.

They all pick up at once. I've tried all sorts of clicking and double clicking and right-shift clicking and left-shift clicking and alt-clicking and ctrl-clicking, and middle clicking and left clicking and right clicking.

This is on Linux, and the only mod I'm using is MechJeb 2.5.9.0-642

Edit: I used to be able to do this before KSP 1.2, but I'm not able any more. I could click one decoupler and it'd turn a different color and I could move it by itself.

Edited by GeneCash
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I don't know how to do what you want to do, but what I personally would do (and actually do very often) in this situation is to grab the decoupler (and all the stuff attached to it), dial symmetry down to 2x instead of 6x, and place it on the rocket. Then alt-click it to pick up a copy of it (and all the stuff attached to it) and place it 120 degrees around the rocket. Then do that one more time, and you've got 6 boosters attached in 3 groups of 2, that you can drag however you want in the staging list.

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3 hours ago, GeneCash said:

I used to be able to do this before KSP 1.2, but I'm not able any more. I could click one decoupler and it'd turn a different color and I could move it by itself.

Yeah, this has changed, used to be my preferred asparagus & staged booster construction method.
It's not just decouplers either - since 1.2 I can't split any staging stack, and it's pretty annoying TBH.

Also running GNU/Linux, FWIW.

1 hour ago, 5thHorseman said:

dial symmetry down to 2x instead of 6x, and place it on the rocket.

And then (assuming no EditorExtensions) spend ages trying to get all the pairs aligned vertically. Very clunky.

Edited by steve_v
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6 minutes ago, steve_v said:

And then (assuming no EditorExtensions) spend ages trying to get all the pairs aligned vertically. Very clunky.

Naaw just use the translation gizmo. EE helps, but only in that it now has NoOffsetLimits baked in. I've never used vertical snap.

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1 minute ago, 5thHorseman said:

I've never used vertical snap.

Again, our construction methods differ - I use both V-snap and H-snap all the time... When I want something centred, I mean centred, not whatever the closest offset gizmo step is :P.

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2 hours ago, 5thHorseman said:

I don't know how to do what you want to do, but what I personally would do (and actually do very often) in this situation is to grab the decoupler (and all the stuff attached to it), dial symmetry down to 2x instead of 6x, and place it on the rocket. Then alt-click it to pick up a copy of it (and all the stuff attached to it) and place it 120 degrees around the rocket. Then do that one more time, and you've got 6 boosters attached in 3 groups of 2, that you can drag however you want in the staging list.

There's no way with my complete lack of coordination that I'm going to get that in any way resembling any sort of symmetry. It's not happening.

OK, I finally figured out a workaround:

1. Create new empty stage.

2. Click one of the decouplers in the green blob.

3. Move cursor out of staging window until the plus/minus symbols disappear. The clicked decoupler will turn grey.

4. Now if you drag the grey decoupler, all the others will still come with it. INSTEAD click one of the other green decouplers and drag them to the empty stage. This will leave the grey decoupler behind all by itself.

5. Go back to step #1 until all the decouplers are in their own stages.

6. Now you can recombine decouplers in pairs like you want.

That's definitely broken. I just tried 1.1.3 and 1.0.5 and they worked "correctly" where you could simply pick a decoupler out of a bunch and drag it to another stage.

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8 minutes ago, GeneCash said:

That's definitely broken. I just tried 1.1.3 and 1.0.5 and they worked "correctly" where you could simply pick a decoupler out of a bunch and drag it to another stage.

IIRC, you could also ctrl-click to select multiple items in the staging stack to move... this also appears to be broken. :huh:
Time to file a bug report...

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4 hours ago, GeneCash said:

There's no way with my complete lack of coordination that I'm going to get that in any way resembling any sort of symmetry. It's not happening.

I can't imagine that. With angle snap on and the gizmos, there is no coordination required above that necessary to place the items in the first place. You can even place something on with 6x symmetry and use it as a guide to make sure you're putting the decouplers on the correct place around.

4 hours ago, steve_v said:

Again, our construction methods differ - I use both V-snap and H-snap all the time... When I want something centred, I mean centred, not whatever the closest offset gizmo step is :P.

Yeah I've never needed something CENTERED, just in line with other things. At least vertically. If I want horizontal centering, the translation gizmo will handle that.

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