Joolio Posted December 22, 2016 Share Posted December 22, 2016 (edited) The .exe file isn't launching at all Could someone help me? (I already tried running as admin) Edited December 22, 2016 by Joolio Forgot Info Link to comment Share on other sites More sharing options...
Linker Posted December 22, 2016 Share Posted December 22, 2016 22 hours ago, Mycroft said: Planets within systems are generally within 20 degrees or so irl, yeah, but there are many systems that do not follow that. 20 dergees is still one plane in scale of space. Space bodies interact with eachother and that causes inclinations. If there is bodies with inclination, that greatly differs from others that means it was thrown to that orbit by some other massive body or it simply wasn't formed in that system and was just caugh by the sun Link to comment Share on other sites More sharing options...
Mycroft Posted December 22, 2016 Share Posted December 22, 2016 2 hours ago, Linker said: 20 dergees is still one plane in scale of space. Space bodies interact with eachother and that causes inclinations. If there is bodies with inclination, that greatly differs from others that means it was thrown to that orbit by some other massive body or it simply wasn't formed in that system and was just caugh by the sun Ooh that would be awesome if the occasional system had a planet that had been caught by the star, you know, way out of the planetary plane and with a way eliptical orbit! Link to comment Share on other sites More sharing options...
electricpants Posted December 23, 2016 Share Posted December 23, 2016 Has the mod been updated yet, @daniel l.? Link to comment Share on other sites More sharing options...
daniel l. Posted December 23, 2016 Author Share Posted December 23, 2016 7 minutes ago, electricpants said: Has the mod been updated yet, @daniel l.? A little problem came up with the PC I've been using. The update will probably have two be released in another two days. Just in time for Christmas I might add Link to comment Share on other sites More sharing options...
electricpants Posted December 23, 2016 Share Posted December 23, 2016 Just now, daniel l. said: A little problem came up with the PC I've been using. The update will probably have two be released in another two days. Just in time for Christmas I might add Yess! A CHRISTMAS PRESENT! Link to comment Share on other sites More sharing options...
daniel l. Posted December 23, 2016 Author Share Posted December 23, 2016 14 minutes ago, electricpants said: Yess! A CHRISTMAS PRESENT! Shall I wrap it by going without a changelog? That way it won't spoil the anticipation. Link to comment Share on other sites More sharing options...
Thomas988 Posted December 23, 2016 Share Posted December 23, 2016 Fantastic mod! I'm looking very forward to the upcoming version. I have a question. Do you plan to change the star sprites? I've always thought the current appearance of stars is kinda ugly and inaccurate. I'd love them to make an entire night sky of tiny, colored dots when viewed from a surface and space. Link to comment Share on other sites More sharing options...
daniel l. Posted December 23, 2016 Author Share Posted December 23, 2016 28 minutes ago, Thomas988 said: Fantastic mod! I'm looking very forward to the upcoming version. I have a question. Do you plan to change the star sprites? I've always thought the current appearance of stars is kinda ugly and inaccurate. I'd love them to make an entire night sky of tiny, colored dots when viewed from a surface and space. Thanks Thomas I do hope to change the star sprites. I will do it immediately if it ever becomes something i can do with Kopernicus or Kittopia. I will eventually attempt to use scatterer but it might be laggy. Link to comment Share on other sites More sharing options...
daniel l. Posted December 23, 2016 Author Share Posted December 23, 2016 (edited) Rogue planets have just been implemented. I would give screenshots but I cant see in the dark. Edited December 23, 2016 by daniel l. Link to comment Share on other sites More sharing options...
martinezfg11 Posted December 23, 2016 Share Posted December 23, 2016 Dude you're doing just outstanding work. Link to comment Share on other sites More sharing options...
daniel l. Posted December 23, 2016 Author Share Posted December 23, 2016 Excuse me.... I was on vacation on a rogue planet! Link to comment Share on other sites More sharing options...
Nailed it! Posted December 23, 2016 Share Posted December 23, 2016 Nice mod! It looks super AWESOME! I'm expecting to see great things come out of this in future versions. (too bad most planets are copies of Moho, Laythe and Duna.) I'm really looking foward for more stuff to come out of this mod, were there is an actual GALAXY!! I hope your mod rises into the galaxy! Link to comment Share on other sites More sharing options...
daniel l. Posted December 23, 2016 Author Share Posted December 23, 2016 2 minutes ago, Nailed it! said: Nice mod! It looks super AWESOME! I'm expecting to see great things come out of this in future versions. (too bad most planets are copies of Moho, Laythe and Duna.) I'm really looking foward for more stuff to come out of this mod, were there is an actual GALAXY!! I hope your mod rises into the galaxy! Don't worry about the planets. Soon enough they may become unique. But not in the upcoming release anyway. Also... I've started work on ResearchBodies compatibility. (This could get messy.) Link to comment Share on other sites More sharing options...
daniel l. Posted December 23, 2016 Author Share Posted December 23, 2016 Ummm.... Can anyone test this for me? My game keeps crashing? https://www.dropbox.com/s/4fas9ysbyswqzrz/galaxy.cfg?dl=0 Just load it into the To_Boldly_Go folder, Remember to install researchbodies. Link to comment Share on other sites More sharing options...
daniel l. Posted December 24, 2016 Author Share Posted December 24, 2016 What would you all say. If i told you that my co-developer @User.txt is developing wormholes? And that they may be the star of the future 0.3 or 0.4 releases? Link to comment Share on other sites More sharing options...
Linker Posted December 24, 2016 Share Posted December 24, 2016 2 hours ago, daniel l. said: What would you all say. If i told you that my co-developer @User.txt is developing wormholes? And that they may be the star of the future 0.3 or 0.4 releases? I hope you implement them just right! Link to comment Share on other sites More sharing options...
daniel l. Posted December 24, 2016 Author Share Posted December 24, 2016 2 minutes ago, Linker said: I hope you implement them just right! Cant confirm how it will turn out as i'm not involved in the writing of the wormhole script. But i do hope it will be awesome. Link to comment Share on other sites More sharing options...
User.txt Posted December 24, 2016 Share Posted December 24, 2016 2 hours ago, Linker said: I hope you implement them just right! I'm working to make sure they're not as derpy as previous attempts, while not making them too OP. Link to comment Share on other sites More sharing options...
electricpants Posted December 24, 2016 Share Posted December 24, 2016 Is 0.2 out yet? (I was just wondering since it's been 2 days since you said it would take 2 more days. ) Link to comment Share on other sites More sharing options...
daniel l. Posted December 24, 2016 Author Share Posted December 24, 2016 4 hours ago, electricpants said: Is 0.2 out yet? (I was just wondering since it's been 2 days since you said it would take 2 more days. ) Don't worry. it will probably be out by the end of the day. Link to comment Share on other sites More sharing options...
daniel l. Posted December 24, 2016 Author Share Posted December 24, 2016 I'm going to have to cancel the researchbodies compatibility. I have no idea how it works. And it keeps crashing my game. Link to comment Share on other sites More sharing options...
daniel l. Posted December 24, 2016 Author Share Posted December 24, 2016 (edited) I've gotten moon diversity up and running! Edited December 24, 2016 by daniel l. Link to comment Share on other sites More sharing options...
daniel l. Posted December 25, 2016 Author Share Posted December 25, 2016 A few things coming up... 0.3 will be a major GUI update to the executable. And add new features such as rare planets and anomalies. 0.4 theoretically might introduce wormholes. BTW 0.2 is in the final stages. It will be released soon. Link to comment Share on other sites More sharing options...
daniel l. Posted December 25, 2016 Author Share Posted December 25, 2016 Please note that in the initial 0.2 i will leave out the "Cluster" galaxy mode. As it is currently underdeveloped and still in need of significant work. Link to comment Share on other sites More sharing options...
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