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About me
electrified pantaloons
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Location
on the surface of desken, orbiting cherra
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stuff
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[1.12.X] The Frozen Star (WIP)
electricpants replied to electricpants's topic in KSP1 Mod Development
i'm not really sure what the problem you're having is then, since i have the exact same mods and it's working- 10 replies
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[1.12.X] The Frozen Star (WIP)
electricpants replied to electricpants's topic in KSP1 Mod Development
there shouldn't be any dependencies, no. i'd suggest removing mods one by one until the system is able to load, so you can try and pinpoint what exactly is causing the problem.- 10 replies
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Sky Kerman started following electricpants
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electricpants started following [1.12.X] The Frozen Star (WIP)
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Hey, electricpants here. It's been a while. This has been a personal project of mine for a little over 4 years now, as I first started making this star back in December of 2019. It's been a long journey, and I've changed a lot since I started. I've been working on this on and off, and the project has kinda been in development hell, having gone through many different iterations before I landed on the system layout I liked best, which is this current one. The mod is still heavily in-development, and I don't know if I'll ever truly finish it, but I really just want to finally get this system out there, so that people can play (and hopefully enjoy) it for themselves. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- You start the game in a highly-compact system orbiting a very cold star. Do note that despite its unusually low temperature and mass, Cherra IS a star, and not a brown dwarf, which is thanks to its high metallicity, providing just enough insulation to keep the core hot enough for hydrogen fusion. Though the planets all look easily accessible, it's harder than you think to navigate Cherra's system, as it takes a LOT of delta-V to get anywhere with pure rocket power. Gravity assists will be your friend here, though you may have to chain many of them together, as they aren't as powerful in this system. Everything moves so fast, it's hard to get something to change your trajectory much! Additionally, spheres of influence are very small in this system, so lots of orbital adjustments may be needed to get everything just right. Some basic descriptions + pictures of the main bodies (spoilers ahead!) CHERRA (Parsec B): PEPSOL (Parsec Bd): DESKEN (Parsec Be): THORBIN (Parsec Bc): ASOOL (Parsec Bb): PARSEC (Parsec Aa) + ARCSEC (Parsec Ab): EXTRA PICTURES!: -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- And there it is! Those little blurbs only covered the central stars and Cherra's 4 main planets, but there's plenty of other stuff to find too, I'm just leaving it up to the player to discover themselves. I know this isn't much, and in comparison to a lot of other planet mods out nowadays, it's not too great visually, but I still hope this is enjoyable to those who choose to play this mod! Do note that, due to me having to use post spawn orbit for Desken, there are unavoidable glitches with the KSC screen in-game. Don't worry, these are purely visual bugs, and do not carry over to flight view or map view. Also, I'm putting this project out under a CC BY-NC-ND license. You can copy and distribute this wherever you want, but only in an unchanged form and for non-commercial purposes. Also, I forgot to say, but Kopernicus Expansion is a dependency for this mod. Download it here. I hope you all have a good day. Download the WIP here!
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electricpants changed their profile photo
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electricpants started following Exo's Lab
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for those wondering about my disappearance, yes, i'm still actively working on that new version of antares :p
i'm actually working on 3 other mods as well
i've just mainly moved to discord, so i'm not really active here
EDIT: i forgot to mention, for more frequent updates on my mods i'd recommend joining gregroxmun's discord, since that's where i post almost all my planet modding stuff
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totm dec 2021 [1.12.x] [Planet Pack] Minor Planets Expansion
electricpants replied to Exo's Lab's topic in KSP1 Mod Releases
congrats on the release!- 252 replies
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- dwarf planet
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ROGUE: finally a rogue planet pack far from the sun
electricpants replied to Whirligig Girl's topic in KSP1 Mod Releases
best planet pack 100% -
Low Light Levels Blue {Neutron star!!} [Kopernicus 1.8.1]
electricpants replied to RJVB09's topic in KSP1 Mod Releases
ooo coolio- 16 replies
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- planet pack
- neutron star
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yo how ya been
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chrepic
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i never do any math whatsoever when playing seriously. like, whenever i'm making a rocket to go somewhere i just take a look at the ingame deltav readout in the vab and i go "well that looks high enough." surprisingly enough it generally works out.
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you're gonna need to be more specific than "help it didn't work"
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Antares: Remade Development Thread
electricpants replied to electricpants's topic in KSP1 Mod Development
Thanks, glad other people agree that everything looks better now Good ideas! I'll make sure to include them- 10 replies
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