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Measures of the parts


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On 12/1/2016 at 10:09 PM, corsario_ll said:

I use 3d maya but the tool looks very useful I will use blender to convert the file, although it will be nice to know if there is a method to do it from maya

The .mu import plugin was developed by a fellow KSP player. I doubt someone will ever develop one for Maya or 3DSMax. Using Blender as a medium is the only way to get a more standard file like .fbx or .obj

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