Dr Killjoy Posted March 11, 2018 Share Posted March 11, 2018 Hey Guys, Ive been using CKAN here for a little over a year now, and I just decided to take the plunge and use it on my mac, but I cannot seem to get it to work for the life of me. I saw you guys had the new .dmg method for setting it up on Mac, but no matter where I ran CKAN from (as CKAN from downloads, applications, and KSP install directory. Or as KSP in install directory) it just opens a tab in my browser that's the out of date how to install on Mac page. I tried to run it again after installing Mono 5.10.0.160, but it just does the same things. Is there something I am missing? I looked thorugh this fourm page all the way back to Feb 28th, but I still didn't see anyone with a similar issue. Any help would be greatly appreciated. Thank You! Link to comment Share on other sites More sharing options...
HebaruSan Posted March 11, 2018 Share Posted March 11, 2018 1 hour ago, Dr Killjoy said: Hey Guys, Ive been using CKAN here for a little over a year now, and I just decided to take the plunge and use it on my mac, but I cannot seem to get it to work for the life of me. I saw you guys had the new .dmg method for setting it up on Mac, but no matter where I ran CKAN from (as CKAN from downloads, applications, and KSP install directory. Or as KSP in install directory) it just opens a tab in my browser that's the out of date how to install on Mac page. I tried to run it again after installing Mono 5.10.0.160, but it just does the same things. Is there something I am missing? I looked thorugh this fourm page all the way back to Feb 28th, but I still didn't see anyone with a similar issue. Any help would be greatly appreciated. Thank You! There are some problems with the current Mac build. We think we've figured out the fixes, and there's a test build available here: https://github.com/KSP-CKAN/CKAN/pull/2329 Link to comment Share on other sites More sharing options...
ASCIInerd73 Posted March 11, 2018 Share Posted March 11, 2018 I can't get CKAN to install Deadly Re-Entry correctly. Whenever I try to install that one mod, I get this error, then CKAN crashes: Unhandled exception: CKAN.InvalidModuleFileKraken: C:\Users\{MyName}\AppData\Local\Temp\tmpD620.tmp has length 844924, should be 844922 at CKAN.NetModuleCache.Store(CkanModule module, String path, String description, Boolean move) at CKAN.NetAsyncModulesDownloader.ModuleDownloadsComplete(NetModuleCache cache, Uri[] urls, String[] filenames, Exception[] errors) at CKAN.NetAsyncModulesDownloader.<>c__DisplayClass8_0.<DownloadModules>b__3(Uri[] _uris, String[] paths, Exception[] errors) at CKAN.NetAsyncDownloader.triggerCompleted(Uri[] file_urls, String[] file_paths, Exception[] errors) at CKAN.NetAsyncDownloader.FileDownloadComplete(Int32 index, Exception error) at System.Net.WebClient.OnDownloadFileCompleted(AsyncCompletedEventArgs e) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() Is this a known issue? I'm using KSP 1.3.0 and CKAN v1.24.0, if it matters. I've tried restarting CKAN, I've tried deleting that file and trying again, everything I can think of and it keeps giving me that error with this one mod. It works properly for any other mods. Link to comment Share on other sites More sharing options...
HebaruSan Posted March 11, 2018 Share Posted March 11, 2018 29 minutes ago, ASCIInerd73 said: I can't get CKAN to install Deadly Re-Entry correctly. Whenever I try to install that one mod, I get this error, then CKAN crashes: Is this a known issue? I'm using KSP 1.3.0 and CKAN v1.24.0, if it matters. We know this might happen for mod downloads that were replaced after they were initially indexed, but we didn't know it had happened in this specific case. Yes, knowing that you're on KSP 1.3.0 was crucial to solving this. We have some changes in place that handle this case better, but that wouldn't have been running at the time this download was replaced. 29 minutes ago, ASCIInerd73 said: I've tried restarting CKAN, I've tried deleting that file and trying again, everything I can think of and it keeps giving me that error with this one mod. It works properly for any other mods. Try clicking Refresh (or run "ckan update") to get the latest updated metadata for this mod. It should be fixed now. Link to comment Share on other sites More sharing options...
Jognt Posted March 11, 2018 Share Posted March 11, 2018 (edited) Currently getting an error message whenever I try going to Settings > CKAN Settings on v1.24.0.2077 with KSP 1.4.0. I've tried removing the CKAN.exe and the CKAN folder in the KSP folder, but that had no effect. Clicking "continue" will allow me to see an options window, but I thought I'd mention it nonetheless. Error content: (not sure which part is important, so here's the whole wall) Zie het einde van dit bericht voor meer informatie over het aanroepen van JIT-foutopsporing (Just In Time) in plaats van dit dialoogvenster. ************** Tekst van uitzondering ************** System.NullReferenceException: De objectverwijzing is niet op een exemplaar van een object ingesteld. bij CKAN.SettingsDialog.RefreshAuthTokensListBox() bij CKAN.SettingsDialog.UpdateDialog() bij System.Windows.Forms.Form.OnLoad(EventArgs e) bij System.Windows.Forms.Form.OnCreateControl() bij System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) bij System.Windows.Forms.Control.CreateControl() bij System.Windows.Forms.Control.WmShowWindow(Message& m) bij System.Windows.Forms.Control.WndProc(Message& m) bij System.Windows.Forms.Form.WmShowWindow(Message& m) bij System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Geladen assembly's ************** mscorlib Assembly-versie: 4.0.0.0 Win32-versie: 4.7.2117.0 built by: NET47REL1LAST CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll ----------------------------------------ckan Assembly-versie: 1.24.0.0 Win32-versie: 1.24.0 CodeBase: file:///C:/Games/ckan.exe ---------------------------------------- System.Core Assembly-versie: 4.0.0.0 Win32-versie: 4.7.2563.0 built by: NET471REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System Assembly-versie: 4.0.0.0 Win32-versie: 4.7.2117.0 built by: NET47REL1LAST CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Configuration Assembly-versie: 4.0.0.0 Win32-versie: 4.6.1099.0 built by: NETFXREL4STAGE CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly-versie: 4.0.0.0 Win32-versie: 4.7.2612.0 built by: NET471REL1LAST_B CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Windows.Forms Assembly-versie: 4.0.0.0 Win32-versie: 4.7.2117.0 built by: NET47REL1LAST CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly-versie: 4.0.0.0 Win32-versie: 4.7.2117.0 built by: NET47REL1LAST CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Transactions Assembly-versie: 4.0.0.0 Win32-versie: 4.7.2117.0 built by: NET47REL1LAST CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Transactions/v4.0_4.0.0.0__b77a5c561934e089/System.Transactions.dll ---------------------------------------- System.Windows.Forms.resources Assembly-versie: 4.0.0.0 Win32-versie: 4.6.1055.0 built by: NETFXREL2 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_nl_b77a5c561934e089/System.Windows.Forms.resources.dll ---------------------------------------- mscorlib.resources Assembly-versie: 4.0.0.0 Win32-versie: 4.6.1055.0 built by: NETFXREL2 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_nl_b77a5c561934e089/mscorlib.resources.dll ---------------------------------------- Microsoft.GeneratedCode Assembly-versie: 1.0.0.0 Win32-versie: 4.7.2612.0 built by: NET471REL1LAST_B CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Numerics Assembly-versie: 4.0.0.0 Win32-versie: 4.6.1099.0 built by: NETFXREL4STAGE CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll ---------------------------------------- System.Runtime.Serialization Assembly-versie: 4.0.0.0 Win32-versie: 4.7.2612.0 built by: NET471REL1LAST_B CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll ---------------------------------------- System.Data Assembly-versie: 4.0.0.0 Win32-versie: 4.7.2117.0 built by: NET47REL1LAST CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll ---------------------------------------- Anonymously Hosted DynamicMethods Assembly Assembly-versie: 0.0.0.0 Win32-versie: 4.7.2117.0 built by: NET47REL1LAST CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll ---------------------------------------- Microsoft.CSharp Assembly-versie: 4.0.0.0 Win32-versie: 4.6.1099.0 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll ---------------------------------------- System.Dynamic Assembly-versie: 4.0.0.0 Win32-versie: 4.6.1099.0 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll ---------------------------------------- Microsoft.CSharp.resources Assembly-versie: 4.0.0.0 Win32-versie: 4.6.1055.0 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp.resources/v4.0_4.0.0.0_nl_b03f5f7f11d50a3a/Microsoft.CSharp.resources.dll ---------------------------------------- System.EnterpriseServices Assembly-versie: 4.0.0.0 Win32-versie: 4.6.1099.0 built by: NETFXREL4STAGE CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.EnterpriseServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.EnterpriseServices.dll ---------------------------------------- System.resources Assembly-versie: 4.0.0.0 Win32-versie: 4.6.1055.0 built by: NETFXREL2 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.resources/v4.0_4.0.0.0_nl_b77a5c561934e089/System.resources.dll ---------------------------------------- ************** JIT-foutopsporing ************** Als u JIT-foutopsporing wilt inschakelen, moet in het configuratiebestand voor deze toepassing of computer (machine.config) de waarde jitDebugging in het gedeelte system.windows.forms zijn ingesteld. De toepassing moet ook zijn gecompileerd terwijl foutopsporing was ingeschakeld. Bijvoorbeeld: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> Wanneer JIT-foutopsporing is ingeschakeld, worden onverwerkte uitzonderingen naar het JIT-foutopsporingsprogramma gestuurd dat op de computer is geregistreerd en worden niet door dit dialoogvenster verwerkt. Edited March 11, 2018 by Jognt Link to comment Share on other sites More sharing options...
HebaruSan Posted March 11, 2018 Share Posted March 11, 2018 1 minute ago, Jognt said: Currently getting an error message whenever I try going to Settings > CKAN Settings on v1.24.0.2077 with KSP 1.4.0. I've tried removing the CKAN.exe and the CKAN folder in the KSP folder, but that had no effect. Clicking "continue" will allow me to see an options window, but I thought I'd mention it nonetheless. Yup, this is known: https://github.com/KSP-CKAN/CKAN/issues/2300 Till the fix is released, you can suppress the error by adding a fake auth token after clicking Continue. Link to comment Share on other sites More sharing options...
Jognt Posted March 11, 2018 Share Posted March 11, 2018 1 minute ago, HebaruSan said: Yup, this is known: https://github.com/KSP-CKAN/CKAN/issues/2300 Till the fix is released, you can suppress the error by adding a fake auth token after clicking Continue. Ah. My bad! I'm not quite sure what you mean by adding a fake authentication token, so as long as the current version won't blow up my house I think I'll just live with it. Thank you for the quick response and suggestion! Link to comment Share on other sites More sharing options...
HebaruSan Posted March 12, 2018 Share Posted March 12, 2018 On 3/10/2018 at 9:11 AM, steve_v said: Better yet would be a general "don't block the UI". Pretty much everything CKAN does can be done asynchronously, there's no reason to block the UI while resolving dependencies, downloading files, or even installing mods. The UI freezing for several seconds when selecting a mod that has dependencies is particularly irritating, I've asked about this before. Almost all of the CPU activity that happens when you click can be eliminated with no change in behavior: https://github.com/KSP-CKAN/CKAN/pull/2354 Going asynchronous isn't necessary in this instance. Link to comment Share on other sites More sharing options...
steve_v Posted March 12, 2018 Share Posted March 12, 2018 (edited) 5 minutes ago, HebaruSan said: Going asynchronous isn't necessary in this instance. Ahh, that'll learn me for going straight for the big hammer. Nice work. It did look a bit like a nail though, at least from a distance. Edited March 12, 2018 by steve_v Link to comment Share on other sites More sharing options...
Jesusthebird Posted March 12, 2018 Share Posted March 12, 2018 On 3/10/2018 at 9:36 PM, steve_v said: I'm not talking about CKAN, rather my effort to write a native (AKA mono must die) port. TBH, all of my gripes with CKAN as it is can be traced right back to mono / .NET. Considering the toolkit, it's actually pretty good. I have several projects stalled in the "just a little more tweaking and it will be perfect" (my power controller PCB layout is at revision 11, and it's holding up the rest of the build, etc. etc.). It counterproductive, but it happens. Ohh. I see. Well to paraphrase herbaru. Sounds interesting/looking forward to seeing it. Good luck! Link to comment Share on other sites More sharing options...
Juanfro Posted March 13, 2018 Share Posted March 13, 2018 I'm having trouble selecting a new KSP install. I had 1.4 added and when I try selecting 1.4.1 I get a "Ya existe una entrada con la misma clave" error. Translated is something like "An entry with the same key already exists". I deleted the 1.4 install in case it was causing some conflict or making CKAN think they were the same and now I can't add 1.4 or 1.4.1. I get the same error. Any tips? Link to comment Share on other sites More sharing options...
HebaruSan Posted March 13, 2018 Share Posted March 13, 2018 44 minutes ago, Juanfro said: I'm having trouble selecting a new KSP install. I had 1.4 added and when I try selecting 1.4.1 I get a "Ya existe una entrada con la misma clave" error. Translated is something like "An entry with the same key already exists". I deleted the 1.4 install in case it was causing some conflict or making CKAN think they were the same and now I can't add 1.4 or 1.4.1. I get the same error. Finally a different duplicate! https://github.com/KSP-CKAN/CKAN/issues/2315 https://github.com/KSP-CKAN/CKAN/pull/2316 It's confused because the folder you selected has the same name as an existing game instance. It'll be fixed in the next release, but in the meantime you can rename the existing instance to work around the problem. Link to comment Share on other sites More sharing options...
Juanfro Posted March 13, 2018 Share Posted March 13, 2018 6 minutes ago, HebaruSan said: It's confused because the folder you selected has the same name as an existing game instance. It'll be fixed in the next release, but in the meantime you can rename the existing instance to work around the problem. You mean renaming the folder containing 1.4? Link to comment Share on other sites More sharing options...
HebaruSan Posted March 13, 2018 Share Posted March 13, 2018 1 minute ago, Juanfro said: You mean renaming the folder containing 1.4? You should see a list of existing game instances before you attempt to add one. Select the existing instance and click Rename. Link to comment Share on other sites More sharing options...
Juanfro Posted March 13, 2018 Share Posted March 13, 2018 1 minute ago, HebaruSan said: You should see a list of existing game instances before you attempt to add one. Select the existing instance and click Rename. That worked!! Thanks a lot!!! Link to comment Share on other sites More sharing options...
Jognt Posted March 14, 2018 Share Posted March 14, 2018 (edited) On 3/11/2018 at 8:24 PM, HebaruSan said: Try clicking Refresh (or run "ckan update") to get the latest updated metadata for this mod. It should be fixed now. Just a heads-up: Running CKAN 1.24.0 with KSP 1.4.1.2089, I started CKAN to do my daily mod checkup, it refreshed the list and I selected to update a mod and download a new one. During the installation it threw this error: Unhandled exception: CKAN.InvalidModuleFileKraken: C:\Users\Jasper\AppData\Local\Temp\tmpD329.tmp has length 0, should be 15924 bij CKAN.NetModuleCache.Store(CkanModule module, String path, String description, Boolean move) bij CKAN.NetAsyncModulesDownloader.ModuleDownloadsComplete(NetModuleCache cache, Uri[] urls, String[] filenames, Exception[] errors) bij CKAN.NetAsyncModulesDownloader.<>c__DisplayClass8_0.<DownloadModules>b__3(Uri[] _uris, String[] paths, Exception[] errors) bij CKAN.NetAsyncDownloader.triggerCompleted(Uri[] file_urls, String[] file_paths, Exception[] errors) bij CKAN.NetAsyncDownloader.FileDownloadComplete(Int32 index, Exception error) bij System.ComponentModel.AsyncCompletedEventHandler.Invoke(Object sender, AsyncCompletedEventArgs e) bij System.Net.WebClient.OnDownloadFileCompleted(AsyncCompletedEventArgs e) bij System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) bij System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) bij System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() bij System.Threading.ThreadPoolWorkQueue.Dispatch() Mod installation failed, but succeeded after restarting CKAN after it crashed. Also, dialog box button placement is kinda wonky, at least here on Win7 as you can see in the screenshot below: Edited March 14, 2018 by Jognt Link to comment Share on other sites More sharing options...
HebaruSan Posted March 14, 2018 Share Posted March 14, 2018 4 hours ago, Jognt said: Just a heads-up: Running CKAN 1.24.0 with KSP 1.4.1.2089, I started CKAN to do my daily mod checkup, it refreshed the list and I selected to update a mod and download a new one. During the installation it threw this error: Mod installation failed, but succeeded after restarting CKAN after it crashed. Also, dialog box button placement is kinda wonky, at least here on Win7 as you can see in the screenshot below: I tried this with that mod and wasn't able to reproduce the problem. That error indicates that the downloaded file size was zero, so it's strange that you didn't get a download error instead. Possibly a temporary server glitch? In any case, I would have recommended trying again, which apparently worked. Link to comment Share on other sites More sharing options...
HebaruSan Posted March 14, 2018 Share Posted March 14, 2018 General FYI regarding ongoing mod updates: Thanks to the minimal API breakage in KSP 1.4, a great many mod authors are choosing to change the supported game versions of their existing downloads from 1.3.1 to 1.4.1. When this happens, your CKAN will remove that version of that mod from the list of compatible mods for KSP 1.3.1, even if it actually works with both versions. In some cases an older release of the same mod may remain available for 1.3.1, in other cases it might disappear completely. If you intend to run a 1.3.1 game for a while yet, you may need to add 1.4 as a compatible version to access such mods: https://github.com/KSP-CKAN/CKAN/wiki/User-guide#choosing-compatible-game-versions As always, take care when using this feature. If a mod author explicitly chooses 1.4.1 as the only supported version, they do not need to receive bug reports for 1.3.1. Link to comment Share on other sites More sharing options...
stibbons Posted March 14, 2018 Share Posted March 14, 2018 2 hours ago, HebaruSan said: If you intend to run a 1.3.1 game for a while yet, you may need to add 1.4 as a compatible version to access such mods: I set `ksp_version_strict` to true in my netkan. Does setting compatible version in the CKAN client override that flag, or does it just influence what the client considers as "generally recognised" compatible (ie, only influence behaviour when ksp_version_strict is false)? Link to comment Share on other sites More sharing options...
HebaruSan Posted March 14, 2018 Share Posted March 14, 2018 24 minutes ago, stibbons said: I set `ksp_version_strict` to true in my netkan. Does setting compatible version in the CKAN client override that flag, or does it just influence what the client considers as "generally recognised" compatible (ie, only influence behaviour when ksp_version_strict is false)? As far as I can tell, "ksp_version_strict" just disables a one-off hack that treats KSP 1.0.4 as compatible with 1.0.3 by default. https://github.com/KSP-CKAN/CKAN/blob/master/Core/Types/GameComparator/GrasGameComparator.cs All later versions use "strict" checking regardless of that setting. But the compatible versions popup in turn overrides that. Link to comment Share on other sites More sharing options...
stibbons Posted March 14, 2018 Share Posted March 14, 2018 8 minutes ago, HebaruSan said: All later versions use "strict" checking regardless of that setting. But the compatible versions popup in turn overrides that. That's mildly disappointing. Thanks for looking in to it. Link to comment Share on other sites More sharing options...
HebaruSan Posted March 14, 2018 Share Posted March 14, 2018 4 minutes ago, stibbons said: That's mildly disappointing. Thanks for looking in to it. You could always file a feature request if you know of a use case where it makes a difference: https://github.com/KSP-CKAN/CKAN/issues/new Link to comment Share on other sites More sharing options...
stibbons Posted March 14, 2018 Share Posted March 14, 2018 It's a minor thing, and I'd have to think hard about how a "no really I know what I'm doing when I'm setting version requirements" feature would work. Would much rather continue playing around with Xamarin.Mac. Link to comment Share on other sites More sharing options...
santiagokof Posted March 15, 2018 Share Posted March 15, 2018 good day, can I suggest a new feature for the program? I was thinking of something that shows you the new mods that were modified in the jump from one version to another, so you do not have to be reviewing the entire list every time the number of compatible mods changes. Thanks for your time. Link to comment Share on other sites More sharing options...
bsooner77 Posted March 16, 2018 Share Posted March 16, 2018 So, I'm having a bit of an issue after downloading the new version...I start CKAN then it gives me an Unhandled Exception...Here is the details of the error: CKAN.ModuleNotFoundKraken: Exception of type 'CKAN.ModuleNotFoundKraken' was thrown. at CKAN.Registry.AllAvailable(String module) at CKAN.MainAllModVersions.set_SelectedModule(GUIMod value) at CKAN.Main.ModList_SelectedIndexChanged(Object sender, EventArgs e) at System.Windows.Forms.DataGridView.OnSelectionChanged(EventArgs e) at System.Windows.Forms.DataGridView.FlushSelectionChanged() at System.Windows.Forms.DataGridView.ClearSelection(Int32 columnIndexException, Int32 rowIndexException, Boolean selectExceptionElement) at System.Windows.Forms.DataGridView.SetAndSelectCurrentCellAddress(Int32 columnIndex, Int32 rowIndex, Boolean setAnchorCellAddress, Boolean validateCurrentCell, Boolean throughMouseClick, Boolean clearSelection, Boolean forceCurrentCellSelection) at System.Windows.Forms.DataGridView.MakeFirstDisplayedCellCurrentCell(Boolean includeNewRow) at System.Windows.Forms.DataGridView.OnRowCollectionChanged_PostNotification(Boolean recreateNewRow, Boolean allowSettingCurrentCell, CollectionChangeAction cca, DataGridViewRow dataGridViewRow, Int32 rowIndex) at System.Windows.Forms.DataGridViewRowCollection.OnCollectionChanged_PostNotification(CollectionChangeAction cca, Int32 rowIndex, Int32 rowCount, DataGridViewRow dataGridViewRow, Boolean changeIsDeletion, Boolean changeIsInsertion, Boolean recreateNewRow, Point newCurrentCell) at System.Windows.Forms.DataGridViewRowCollection.OnCollectionChanged(CollectionChangeEventArgs e, Int32 rowIndex, Int32 rowCount) at System.Windows.Forms.DataGridViewRowCollection.AddRange(DataGridViewRow[] dataGridViewRows) at CKAN.Main._UpdateFilters() at CKAN.Main._UpdateModsList(Boolean repo_updated, List`1 mc) at CKAN.Main.CurrentInstanceUpdated() at CKAN.Main.OnLoad(EventArgs e) at System.Windows.Forms.Form.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Form.WmShowWindow(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Any thoughts? I'm still running 1.3.1, is that why this is happening? Any help is much appreciated... Link to comment Share on other sites More sharing options...
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