linuxgurugamer Posted January 22, 2017 Share Posted January 22, 2017 While not my area of play, much Kudos to you for doing such a great job! Link to comment Share on other sites More sharing options...
SIBYL Posted January 25, 2017 Share Posted January 25, 2017 (edited) Spoiler F22 혹은 x47B 를 만들기좋겠군요. Moderator edit: " I would like to make F22 or x47B. " Please include an english version of your text in your posts outside the international forum. Edited January 26, 2017 by Red Iron Crown Link to comment Share on other sites More sharing options...
V8jester Posted January 26, 2017 Share Posted January 26, 2017 (edited) 3 hours ago, SIBYL said: Reveal hidden contents F22 혹은 x47B 를 만들기좋겠군요. Moderator edit: " I would like to make F22 or x47B. " Please include an english version of your text in your posts outside the international forum. Inspiration?..... I did these back in 1.0.5 so obviously they won't work in 1.2.2 but.... Here is some design material just the same. Google translation: 영감? ..... 나는 1.0.5에서이 작업을 수행 했으므로 분명히 1.2.2에서 작동하지 않을 것이지만 .... 여기에는 동일한 디자인 재질이 있습니다. Edited January 26, 2017 by V8jester Link to comment Share on other sites More sharing options...
SIBYL Posted February 3, 2017 Share Posted February 3, 2017 (edited) On 2017. 1. 26. at 10:47 AM, V8jester said: 영감? ..... 나는 1.0.5에서 작동을 깨우쳐 .... 이제는 똑같은 디자인 이죠. Google 번역 : 어바이어 You will be able to make KAI T-50 Edited February 3, 2017 by SIBYL Link to comment Share on other sites More sharing options...
Kernowden Kerbin Posted February 3, 2017 Share Posted February 3, 2017 8 hours ago, SIBYL said: Reveal hidden contents You want to do a SK T50? Link to comment Share on other sites More sharing options...
SIBYL Posted February 4, 2017 Share Posted February 4, 2017 (edited) On 2017. 2. 3. at 8:53 PM, Kernowden Kerbin said: The Korean T-50 golden eagle. It is right if you tell. Edited February 4, 2017 by SIBYL Link to comment Share on other sites More sharing options...
Icecovery Posted February 12, 2017 Author Share Posted February 12, 2017 (edited) Now we have a Mk2 fuel port! Edited February 12, 2017 by Icecovery Link to comment Share on other sites More sharing options...
CovetedSeraph Posted March 2, 2017 Share Posted March 2, 2017 First post on a 4 year old account and it has to be negative. I can not figure out what I'm doing wrong. Maybe the "Then,Set the aerial refueling aircraft as the target." step? Perhaps my autopilot is interfering? I just don't know. Here's a video of me attempting to use it. Despite my issues this is really cool and up my alley in what I do in KSP. And man I wanna get my hands on that Mk.2 tank. Link to comment Share on other sites More sharing options...
Pliuple Posted March 2, 2017 Share Posted March 2, 2017 7 hours ago, CovetedSeraph said: First post on a 4 year old account and it has to be negative. I can not figure out what I'm doing wrong. Maybe the "Then,Set the aerial refueling aircraft as the target." step? Perhaps my autopilot is interfering? I just don't know. Here's a video of me attempting to use it. Despite my issues this is really cool and up my alley in what I do in KSP. And man I wanna get my hands on that Mk.2 tank. On fuel port u have to right click and press active, when near the refueling plane. Not the fuel boom... Link to comment Share on other sites More sharing options...
Icecovery Posted March 2, 2017 Author Share Posted March 2, 2017 9 hours ago, CovetedSeraph said: First post on a 4 year old account and it has to be negative. I can not figure out what I'm doing wrong. Maybe the "Then,Set the aerial refueling aircraft as the target." step? Perhaps my autopilot is interfering? I just don't know. Here's a video of me attempting to use it. Despite my issues this is really cool and up my alley in what I do in KSP. And man I wanna get my hands on that Mk.2 tank. You didn't set the aerial refueling aircraft as the target, and didn‘t turn off autopilot, that's why it's not working. In addition, when I finish Mk1 fuel port, I will update a version, that will include Mk2 fuel port. Link to comment Share on other sites More sharing options...
Pliuple Posted April 4, 2017 Share Posted April 4, 2017 Love the mod, works like charm Cant wait for the update Link to comment Share on other sites More sharing options...
SpaceToad Posted April 5, 2017 Share Posted April 5, 2017 What about a manual mode? Also, how is the fuel transfer handled? Is it through the stock fuel transfer or scripted? Id like to use the parts, but manual refueling because... fun Link to comment Share on other sites More sharing options...
Icecovery Posted April 6, 2017 Author Share Posted April 6, 2017 On 2017/4/4 at 11:21 PM, Pliuple said: Love the mod, works like charm Cant wait for the update Thanks for your support, sorry for slow update because I'm a student On 2017/4/5 at 11:00 AM, SpaceToad said: What about a manual mode? Also, how is the fuel transfer handled? Is it through the stock fuel transfer or scripted? Id like to use the parts, but manual refueling because... fun I think manual mode is not necessary, it is really really hard, so I think I will not add that. About the fuel transfer, it's not stock fuel transfer, if you read the source, we just use "RequestResource" to transfer fuel. When it is docking, one side will consume fuel and another side will produce fuel. It looks like transferring fuel but actually, it isn't. And of course, when it is undocking the fuel consumption and production will stop. Link to comment Share on other sites More sharing options...
SpaceToad Posted April 6, 2017 Share Posted April 6, 2017 4 hours ago, Icecovery said: Thanks for your support, sorry for slow update because I'm a student I think manual mode is not necessary, it is really really hard, so I think I will not add that. About the fuel transfer, it's not stock fuel transfer, if you read the source, we just use "RequestResource" to transfer fuel. When it is docking, one side will consume fuel and another side will produce fuel. It looks like transferring fuel but actually, it isn't. And of course, when it is undocking the fuel consumption and production will stop. Cool, I figured out you can fly the aircraft manually and engage the probe "magnet" once you're sufficiently close enough. Does the supply aircraft lose fuel proportionally as the recieving aircraft gains it? It appears the rate of flow is about 20 units per second to the receiver, but does the tanker lose fuel at the same 20 units per second rate while docked? Link to comment Share on other sites More sharing options...
Icecovery Posted April 6, 2017 Author Share Posted April 6, 2017 (edited) 22 minutes ago, SpaceToad said: Cool, I figured out you can fly the aircraft manually and engage the probe "magnet" once you're sufficiently close enough. Does the supply aircraft lose fuel proportionally as the recieving aircraft gains it? It appears the rate of flow is about 20 units per second to the receiver, but does the tanker lose fuel at the same 20 units per second rate while docked? 2 Maybe I can try to add something to get the distance between two vessels. And of course, it's proportional. But is not all the rate of flow is 20 units per second, if you use boom system, the rate of flow will be 70 units per second(Maybe before version V0.3.0, the rate of the boom system is 20, too.That's a bug and we already fix it.(Looks I forget to write in the changelog?), and the programmer who made the bug has been executed.(just kidding)) Edited April 6, 2017 by Icecovery Link to comment Share on other sites More sharing options...
SpaceToad Posted April 7, 2017 Share Posted April 7, 2017 Ok I finally wrapped my head around the parts, I love this mod already just made my circumnavigation by Cessna possible. Any chance we could see smaller refueling pods, like .625 size for smaller tanker aircraft? Link to comment Share on other sites More sharing options...
Icecovery Posted April 7, 2017 Author Share Posted April 7, 2017 29 minutes ago, SpaceToad said: Ok I finally wrapped my head around the parts, I love this mod already just made my circumnavigation by Cessna possible. Any chance we could see smaller refueling pods, like .625 size for smaller tanker aircraft? I will make that although it is so small or even like a toy. Incidentally, I already made a kind fuel port like what do B-2 Spirit using in real world and it is Mk-2 size. I think you will like it. Link to comment Share on other sites More sharing options...
SpaceToad Posted April 12, 2017 Share Posted April 12, 2017 On 4/6/2017 at 11:05 PM, Icecovery said: I will make that although it is so small or even like a toy. Incidentally, I already made a kind fuel port like what do B-2 Spirit using in real world and it is Mk-2 size. I think you will like it. Here's what I mean, this wing mounted pod but in .625 form factor: Link to comment Share on other sites More sharing options...
Icecovery Posted April 12, 2017 Author Share Posted April 12, 2017 18 hours ago, SpaceToad said: Here's what I mean, this wing mounted pod but in .625 form factor: So here is a similar model, I will finish other work, you can see it in the next version. Oh, and it's size is 0.625m! Link to comment Share on other sites More sharing options...
SpaceToad Posted April 13, 2017 Share Posted April 13, 2017 On 4/12/2017 at 2:59 PM, Icecovery said: So here is a similar model, I will finish other work, you can see it in the next version. Oh, and it's size is 0.625m! That is perfect! Thanks for putting in the time and effort! Link to comment Share on other sites More sharing options...
DIMASARM Posted April 16, 2017 Share Posted April 16, 2017 So apparently refueling a large aircraft is a simple one click process but trying to align the crafts with BDA AI and Wing Commander was a nightmare I Recommend using Atmospheric Autopilot to keep the refueling aircraft level and stable Link to comment Share on other sites More sharing options...
Icecovery Posted April 16, 2017 Author Share Posted April 16, 2017 On 2017/4/14 at 5:57 AM, SpaceToad said: That is perfect! Thanks for putting in the time and effort! Welcome! 10 minutes ago, DIMASARM said: So apparently refueling a large aircraft is a simple one click process but trying to align the crafts with BDA AI and Wing Commander was a nightmare I Recommend using Atmospheric Autopilot to keep the refueling aircraft level and stable Yeah, I think atmosphereic autopilot is easier, too. Thank you for your reminder and support! Link to comment Share on other sites More sharing options...
DIMASARM Posted April 19, 2017 Share Posted April 19, 2017 successfully refueled 2 jets at once can the "activate probe" function be tied to an action group? juggling control between multiple crafts was kinda hectic Link to comment Share on other sites More sharing options...
Icecovery Posted April 19, 2017 Author Share Posted April 19, 2017 5 hours ago, DIMASARM said: successfully refueled 2 jets at once can the "activate probe" function be tied to an action group? juggling control between multiple crafts was kinda hectic I think "Activate" and "Deactivate" buttons have always been editable in action group. Please check it again so that I can konw if it's a bug or not. Here is the source code, in "FuelProbe.cs", you can also find it from the link in the first page. Link to comment Share on other sites More sharing options...
Icecovery Posted April 22, 2017 Author Share Posted April 22, 2017 These are the new stuff of next version. A "Rotate Fuel Port" imitate B-2 Spirit. A size0(0.625m) refueling pods. Thanks for your advice, @SpaceToad ! Then I changed a lot of textures, now they are similar to the stock part style! And then I trying adding some new part and features. For example, a new module lets the wings of the boom rotate like a wind vane, making it look right at any angle. (But there are some problems make it is still unable to work) Or a boom with a drogue(like this pic), and more type of boom! Thank supports from everyone, AARS is becoming to a complete mod, WIP mode maybe will quit soon. And if you have some idea about new features or parts, you can tell us and we will try to make them into reality. Link to comment Share on other sites More sharing options...
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