Gameslinx Posted March 2, 2017 Author Share Posted March 2, 2017 Hey all! The trailer for the mod is out, go check it out! Quote Link to comment Share on other sites More sharing options...
Theglitchofthekraken Posted March 2, 2017 Share Posted March 2, 2017 I don't see a monument on Niebos. I don't see any easter eggs at all except the CC. (Core Cave, oh wait i just leaked one what have i done) Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 2, 2017 Author Share Posted March 2, 2017 32 minutes ago, Theglitchofthekraken said: I don't see a monument on Niebos. I don't see any easter eggs at all except the CC. (Core Cave, oh wait i just leaked one what have i done) Niebos doesn't have a monument. What do you mean by the core cave? I need a screenshot because it might be a bug, please! Quote Link to comment Share on other sites More sharing options...
Theglitchofthekraken Posted March 2, 2017 Share Posted March 2, 2017 Okay so basically at the center of almost anything (Except Gas Giants and Sun) If you look at the poles with "Mohole-type" poles and if you use the Camera: Locked setting and if you get it at the right angle there is an easter egg. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 2, 2017 Author Share Posted March 2, 2017 8 minutes ago, Theglitchofthekraken said: Okay so basically at the center of almost anything (Except Gas Giants and Sun) If you look at the poles with "Mohole-type" poles and if you use the Camera: Locked setting and if you get it at the right angle there is an easter egg. That's a bug which I can't really fix, not an Easter egg, unfortunately! Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 2, 2017 Author Share Posted March 2, 2017 Hey everyone! Tomorrow I would like to look into adding asteroids around and inside Olu'um's rings, and possibly also adding resources to some of the planets. I have absolutely not clue how to manage this, so your help is appreciated. Thanks! Quote Link to comment Share on other sites More sharing options...
electricpants Posted March 3, 2017 Share Posted March 3, 2017 I'd like to report something (User error, not a glitch). The atmospheres are 10x thinner than they're supposed to be. Like, instead of 0.9 atmos for Solus, it's 0.09 atmos. Quote Link to comment Share on other sites More sharing options...
The White Guardian Posted March 3, 2017 Share Posted March 3, 2017 (edited) 7 hours ago, Gamel0rd1 said: Hey everyone! Tomorrow I would like to look into adding asteroids around and inside Olu'um's rings, and possibly also adding resources to some of the planets. I have absolutely not clue how to manage this, so your help is appreciated. Thanks! There's an Asteroids{} node for that. I never used it myself so I'm not sure how it works exactly. Give me a few hours to get to the bottom of it. Also, you're really going to hate this, but I think another rename may be a good idea because right now it clashes with Galileo's Planet Pack, both mods being GPP for short. Maybe changing 'Pack' to 'Overhaul' or 'Addition', resulting in GPO or GPA respectively? Edited March 3, 2017 by The White Guardian Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 3, 2017 Author Share Posted March 3, 2017 4 hours ago, electricpants said: I'd like to report something (User error, not a glitch). The atmospheres are 10x thinner than they're supposed to be. Like, instead of 0.9 atmos for Solus, it's 0.09 atmos. I'm not sure how to correct this. The atmosphere altitudes are around 60000 for most atmospheric planets. Is this issue in the map view, as a visual issue? 1 hour ago, The White Guardian said: Also, you're really going to hate this, but I think another rename may be a good idea because right now it clashes with Galileo's Planet Pack, both mods being GPP for short. I can't change the name again, because the mod trailer uses Gameslinx's Planet Pack and it will just confuse people if the name is different. Sorry Galileo Quote Link to comment Share on other sites More sharing options...
The White Guardian Posted March 3, 2017 Share Posted March 3, 2017 1 hour ago, Gamel0rd1 said: I'm not sure how to correct this. The atmosphere altitudes are around 60000 for most atmospheric planets. Is this issue in the map view, as a visual issue? I think it's the surface pressure. I'll download the pack when I get home in two hours and give the planets an atmospheric rework if you'd like. And by that I mean adding the following stuff: - Atmosphere composition - Realistic density - Realistic pressure based off temperature - Realistic atmosphere termination - Additional temperature curves Quote Link to comment Share on other sites More sharing options...
The White Guardian Posted March 3, 2017 Share Posted March 3, 2017 13 hours ago, Gamel0rd1 said: Hey all! The trailer for the mod is out, go check it out! Awesome trailer... though I think I can improve it with some Camera tools. Plus, I'm running on an i5 quad core and Nvidia GTX 1050 Ti 4GB setup so I can push the quality settings through the roof for this. I'm willing to make a second trailer if you'd like, which could also give you a shot at renaming the pack a second time. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 3, 2017 Author Share Posted March 3, 2017 51 minutes ago, The White Guardian said: Awesome trailer... though I think I can improve it with some Camera tools. Plus, I'm running on an i5 quad core and Nvidia GTX 1050 Ti 4GB setup so I can push the quality settings through the roof for this. I'm willing to make a second trailer if you'd like, which could also give you a shot at renaming the pack a second time. Nah don't make a new trailer. I've used camera tools before and you have reminded me about it. I'll make another trailer over the weekend with 'Gameslinx's Planet Overhaul' or something along those lines. I don't want to boast - I'm running an i7 4790k and a GTX 1080, I'll save you the effort of making another trailer and do it on Saturday/Sunday Quote Link to comment Share on other sites More sharing options...
The White Guardian Posted March 3, 2017 Share Posted March 3, 2017 45 minutes ago, Gamel0rd1 said: I don't want to boast - I'm running an i7 4790k and a GTX 1080, I'll save you the effort of making another trailer and do it on Saturday/Sunday Damn.. respect for that computer! Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 3, 2017 Author Share Posted March 3, 2017 Screenshot on my first mission to Niebos! Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 3, 2017 Author Share Posted March 3, 2017 Splashdown Quote Link to comment Share on other sites More sharing options...
Theglitchofthekraken Posted March 4, 2017 Share Posted March 4, 2017 (edited) Nebeitos (or whatever that moon is named) doesnt have a description, so here's one : "High mountains and dangerous lava oceans, Nebeitos is a dangerous moon. Watch out!" Edited March 4, 2017 by Theglitchofthekraken Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 4, 2017 Author Share Posted March 4, 2017 12 hours ago, Theglitchofthekraken said: Nebeitos (or whatever that moon is named) doesnt have a description, so here's one : "High mountains and dangerous lava oceans, Nebeitos is a dangerous moon. Watch out!" "Formed from the ashes of Niebos's rings, Niebietos was born. It's so hot, it has oceans of pure lava!" Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 4, 2017 Author Share Posted March 4, 2017 (edited) Here is Volux's hurricane Unfortunately I don't know how to get it to spin round like a proper hurricane, but it looks nice nonetheless! Edited March 4, 2017 by Gamel0rd1 Quote Link to comment Share on other sites More sharing options...
Poodmund Posted March 4, 2017 Share Posted March 4, 2017 (edited) Take a look at the link in my signature for Axially Tilted EVE Textures. Edited March 4, 2017 by Poodmund Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 4, 2017 Author Share Posted March 4, 2017 14 minutes ago, Poodmund said: Take a look at the link in my signature for Axially Tilted EVE Textures. Call me a little dumb, but I don't see your signature below your message Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 5, 2017 Author Share Posted March 5, 2017 I hate how SpaceDock doesn't allow users to change the name of the mod. So it's stuck on Olei Planet Mod. I've sent them an email to their support address- well. I tried. Final-Recipient: rfc822; [email protected] Action: delayed Status: 4.7.1 Remote-MTA: dns; s3n1.52k.de. (2a01:4f8:160:9023::2, the server for the domain spacedock.info.) Diagnostic-Code: smtp; 451 4.7.1 Please try again later Last-Attempt-Date: Sat, 04 Mar 2017 15:37:12 -0800 (PST) Will-Retry-Until: Sun, 05 Mar 2017 13:53:07 -0800 (PST) So it seems I can't get a message through to them to manually change the name of the mod. Welp, if they don't sort their email out I'm going to have to make a new SpaceDock mod page for it. Quote Link to comment Share on other sites More sharing options...
The White Guardian Posted March 5, 2017 Share Posted March 5, 2017 11 minutes ago, Gamel0rd1 said: I hate how SpaceDock doesn't allow users to change the name of the mod. So it's stuck on Olei Planet Mod. I've sent them an email to their support address- well. I tried. Final-Recipient: rfc822; [email protected] Action: delayed Status: 4.7.1 Remote-MTA: dns; s3n1.52k.de. (2a01:4f8:160:9023::2, the server for the domain spacedock.info.) Diagnostic-Code: smtp; 451 4.7.1 Please try again later Last-Attempt-Date: Sat, 04 Mar 2017 15:37:12 -0800 (PST) Will-Retry-Until: Sun, 05 Mar 2017 13:53:07 -0800 (PST) So it seems I can't get a message through to them to manually change the name of the mod. Welp, if they don't sort their email out I'm going to have to make a new SpaceDock mod page for it. Sorry, man. You might as well make a new page. I forgot my SpaceDock password once so I sent a reminder request. Fortunately I managed to find the password shortly after, but my mail was left unanswered for months. So long in fact, that when I received the e-mail at last it took a while for me to remember what it was about. The people running SpaceDock are immensely slow with handling such things, unfortunately. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 5, 2017 Author Share Posted March 5, 2017 1 hour ago, The White Guardian said: Sorry, man. You might as well make a new page. I forgot my SpaceDock password once so I sent a reminder request. Fortunately I managed to find the password shortly after, but my mail was left unanswered for months. So long in fact, that when I received the e-mail at last it took a while for me to remember what it was about. The people running SpaceDock are immensely slow with handling such things, unfortunately. Thanks. You just saved me a few months of waiting lol. I'll make another page for 1.0 Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 5, 2017 Author Share Posted March 5, 2017 Update: May release 1.0 today, not sure. if you have last minute bugs, post em, because otherwise... well! Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 5, 2017 Author Share Posted March 5, 2017 Welcome to version 1.0 Planet 'Fume' Added Fume scatterer configs added Eliminated some polar pinching on some planets Olemut terrain rework Some orbital paths adjusted for planets Noise maps applied to EVE clouds to make them look more realistic Most atmospheres respect their parent bodies' sizes Quote Link to comment Share on other sites More sharing options...
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