Davian Lin Posted July 31, 2017 Author Share Posted July 31, 2017 32 minutes ago, themaster401 said: kerbin2.dds and sands.dds were taken from KSPRC v0.5, which violates the CC BY-ND 4.0 license. Will be replace. Link to comment Share on other sites More sharing options...
Davian Lin Posted July 31, 2017 Author Share Posted July 31, 2017 16 hours ago, Krog34 said: Hey there, been experimenting with this mod and I'm having an issue where the sky and water are always a bright yellow/white color. Is this common? I've no other graphical mods installed and am currently running v1.3 64bit. Reveal hidden contents You playing without the DX11? Link to comment Share on other sites More sharing options...
Krog34 Posted July 31, 2017 Share Posted July 31, 2017 2 hours ago, Artem Kerman said: You playing without the DX11? I'm playing with a newer version, DirectX 12 But to be honest after re-reading this thread I am going to wait to use this Mod until you straighten out your licencing and give proper credits. Link to comment Share on other sites More sharing options...
santiagokof Posted July 31, 2017 Share Posted July 31, 2017 dont be so hard on him, this can be a really good one graphics mod, may be he depend very often on 1 or 2 bits of someone's work, but he is working on that little problem. dont you thing? lets push him up. By Unknow Dev(?) Link to comment Share on other sites More sharing options...
Davian Lin Posted August 1, 2017 Author Share Posted August 1, 2017 (edited) GEA v6.15 ReleaseRemoved some textures, new duststorm texture (thanks to @septerflash), new arts in the loading screen, new particles textures (from original KVE), bugs fixed. Edited September 4, 2017 by technicalfool linksnip Link to comment Share on other sites More sharing options...
Davian Lin Posted August 2, 2017 Author Share Posted August 2, 2017 (edited) Hotfix: GEA v6.16 ReleaseFixed licenses issues, fixed issues with a textures of the clouds for Laythe, new arts in the loading screen (MOAR ARTS!) [snip] Edited September 4, 2017 by technicalfool Link snipped Link to comment Share on other sites More sharing options...
Davian Lin Posted August 5, 2017 Author Share Posted August 5, 2017 Duna... GEA v6.2 coming soon... Link to comment Share on other sites More sharing options...
xeran Posted August 5, 2017 Share Posted August 5, 2017 (edited) The ocean and sky are white for me when i enable Ocean Shaders http://i.imgur.com/BoASz0C.jpg It also crashes my gpu drivers when i enable DX11 mode, wich results in a bluescreen after the gpu driver crashes. Edited August 5, 2017 by xeran Link to comment Share on other sites More sharing options...
Davian Lin Posted August 7, 2017 Author Share Posted August 7, 2017 On 05.08.2017 at 8:45 PM, xeran said: The ocean and sky are white for me when i enable Ocean Shaders http://i.imgur.com/BoASz0C.jpg It also crashes my gpu drivers when i enable DX11 mode, wich results in a bluescreen after the gpu driver crashes. Try enable the Dx9 mode and run this. If it's will be failed, write here. On 05.08.2017 at 8:45 PM, xeran said: The ocean and sky are white for me when i enable Ocean Shaders http://i.imgur.com/BoASz0C.jpg It also crashes my gpu drivers when i enable DX11 mode, wich results in a bluescreen after the gpu driver crashes. Woah... Try enable Dx9 and run this. Link to comment Share on other sites More sharing options...
Davian Lin Posted August 9, 2017 Author Share Posted August 9, 2017 GEA Teaser Trailer 1. Jool & Laythe. Link to comment Share on other sites More sharing options...
Davian Lin Posted August 11, 2017 Author Share Posted August 11, 2017 Laythe got a little upgrade Will be in the GEA v6.2. Link to comment Share on other sites More sharing options...
Starslinger999 Posted August 11, 2017 Share Posted August 11, 2017 (edited) is it just me or is the texture replacer outdated? New one: Edited August 11, 2017 by Starslinger999 Link to comment Share on other sites More sharing options...
Davian Lin Posted August 11, 2017 Author Share Posted August 11, 2017 31 minutes ago, Starslinger999 said: is it just me or is the texture replacer outdated? New one: Hmm. Maybe I'll include TRR in the GEA v6.2, thx! Link to comment Share on other sites More sharing options...
Starslinger999 Posted August 11, 2017 Share Posted August 11, 2017 Just now, Artem Kerman said: Hmm. Maybe I'll include TRR in the GEA v6.2, thx! No Problem man! Always glad to help Link to comment Share on other sites More sharing options...
Atmoz Posted August 11, 2017 Share Posted August 11, 2017 I can keep scatterer, EVE, Planetshine,... or GEA replaces all of this ? thanks Link to comment Share on other sites More sharing options...
Davian Lin Posted August 12, 2017 Author Share Posted August 12, 2017 11 hours ago, Atmoz said: I can keep scatterer, EVE, Planetshine,... or GEA replaces all of this ? thanks GEA replaces all of this. If you want to play with the GEA, delete please others graphics mods from your GameData (EVE & Scatterer), and merge from the assembly. Thx. Link to comment Share on other sites More sharing options...
Davian Lin Posted August 12, 2017 Author Share Posted August 12, 2017 GEA v6.2 Teaser Trailer - TR Reflections... Link to comment Share on other sites More sharing options...
Davian Lin Posted August 13, 2017 Author Share Posted August 13, 2017 (edited) GEA v6.19 (v6.2beta)!Changes: -New arts in the loading screen (thanks to @Rareden and @KazanNinja) -Special flags -New terrain (textures from CTTP - thanks to @CaptRobau) (bug - trees and grass are broken - helpers, you're welcome!) -Rings for Jool. -New atmospheres for all atmospheric bodies. -Changed clouds at Eve, Laythe and Duna. -New water and atmosphere for Laythe. Chlorine Laythe. -Changed auroras at Jool, new TR reflections. -New "EVAVisor" texture. -Fixed isssue with the loading screen when plugin showed your screenshots. [snip] Edited September 4, 2017 by Snark download link snipped by moderator Link to comment Share on other sites More sharing options...
Davian Lin Posted August 16, 2017 Author Share Posted August 16, 2017 GEA. TR reflections... Link to comment Share on other sites More sharing options...
SamBelanger Posted August 16, 2017 Share Posted August 16, 2017 Cool Link to comment Share on other sites More sharing options...
Shnyrik Posted August 16, 2017 Share Posted August 16, 2017 Looks very nice. Thank you! Link to comment Share on other sites More sharing options...
KerbalMan23 Posted August 16, 2017 Share Posted August 16, 2017 May I borrow some configs for my own mod I'm making please? Link to comment Share on other sites More sharing options...
themaster401 Posted August 17, 2017 Share Posted August 17, 2017 2 hours ago, KerbalMan23 said: May I borrow some configs for my own mod I'm making please? Please. Enough. This is ridiculous. We can't have people taking assets from a mod that stole assets from other mods. For one, the license that this mod is under, Creative Commons Attribution Noncommercial Sharealike gives you full right to use, modify and distribute the content in this mod given that you don't receive cash from the remixed/redist content. Second, before you decide to take textures or such, permission has to be given by the original creators of the content. Link to comment Share on other sites More sharing options...
Davian Lin Posted August 17, 2017 Author Share Posted August 17, 2017 3 hours ago, themaster401 said: Please. Enough. This is ridiculous. We can't have people taking assets from a mod that stole assets from other mods. For one, the license that this mod is under, Creative Commons Attribution Noncommercial Sharealike gives you full right to use, modify and distribute the content in this mod given that you don't receive cash from the remixed/redist content. Second, before you decide to take textures or such, permission has to be given by the original creators of the content. Wow. Not stoled. Please, enough hating those, who taking textures from others mods. Link to comment Share on other sites More sharing options...
Shnyrik Posted August 17, 2017 Share Posted August 17, 2017 (edited) Sorry, there were reports about used to have problems with terrain scatterers for mods that use Kopernicus for 1.3. So there, probably, will be no scatterers after I install the new version, am I correct? Maybe, it's worth mentioning in the OP, since there were a lot of questions about disappearing terrain scatterers in other threads. Edited August 17, 2017 by Shnyrik Link to comment Share on other sites More sharing options...
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