Dimas152 Posted December 26, 2017 Share Posted December 26, 2017 (edited) On 12/25/2017 at 8:21 AM, lancefoxcia said: The oerlikon cannon is a 30mm cannon. for sure the T-34-85 turret is going to be bigger. The IS turret was pretty much the T-34-85's turret in real life. i compared both Spoiler BT-7 is ok, but the T-34/85 looks kinda oversized, even A little bit smaller than NAS naval guns comparison Edited December 26, 2017 by [INDO]dimas_1502 Quote Link to comment Share on other sites More sharing options...
Dimas152 Posted December 26, 2017 Share Posted December 26, 2017 oh wait NAS seems oversized too Quote Link to comment Share on other sites More sharing options...
Acea Posted December 26, 2017 Share Posted December 26, 2017 44 minutes ago, [INDO]dimas_1502 said: oh wait NAS seems oversized too NAS is using real world values, it's some BDAc parts which are smaller than real weapons. EDIT: All right not all of them, but quite a number of guns are scaled down. Quote Link to comment Share on other sites More sharing options...
XOC2008 Posted December 26, 2017 Share Posted December 26, 2017 3 minutes ago, Acea said: NAS is using real world values, it's some BDAc parts which are smaller than real weapons. Fixed that for you. While BDAc sizes are a bit all over the place, a lot of weapons in there like the missiles and bombs are close enough to real world values as far as sizes to be considered accurate. Quote Link to comment Share on other sites More sharing options...
Dimas152 Posted December 26, 2017 Share Posted December 26, 2017 so "not-so" kerbal sized? i see just hope tweakscale can rescale these Quote Link to comment Share on other sites More sharing options...
lancefoxcia Posted December 26, 2017 Author Share Posted December 26, 2017 5 hours ago, [INDO]dimas_1502 said: so "not-so" kerbal sized? i see just hope tweakscale can rescale these Tweakscale will cause sorts of problems with Bdac content. I'd suggest going into the cfg files for the weapons and look at the rescale_weapons part and scale to your liking. Another thing to point out is that there' no universal scaling for the weapons we make so we just try to either eyeball it or use our own way. Some weapons may be bigger then others but it' something that might take a long time to fix since it'l have to be all the bdac creators to work together to create a scale for the weapons Quote Link to comment Share on other sites More sharing options...
Kerbal Nerd123 Posted February 3, 2018 Share Posted February 3, 2018 Still waiting for that Bumbar.... Quote Link to comment Share on other sites More sharing options...
DoctorDavinci Posted February 3, 2018 Share Posted February 3, 2018 2 hours ago, Kerbal Nerd123 said: Still waiting for that Bumbar.... Keep waiting Quote Link to comment Share on other sites More sharing options...
HunHarcos Posted February 15, 2018 Share Posted February 15, 2018 Nice updates you have made to the mod. A question. Im still using 1.2.2, and I am using the modpack provided by BeardyPenguin. Can I use the latest version of your mod with my game, plus keeping the values and turrets modified by Beardy? Plus having your new turrets(russians) as well? Quote Link to comment Share on other sites More sharing options...
lancefoxcia Posted February 15, 2018 Author Share Posted February 15, 2018 15 minutes ago, HunHarcos said: Nice updates you have made to the mod. A question. Im still using 1.2.2, and I am using the modpack provided by BeardyPenguin. Can I use the latest version of your mod with my game, plus keeping the values and turrets modified by Beardy? Plus having your new turrets(russians) as well? Well this version of FDC uses the new version of BDAc 1.0 However I can simply get the weapons ready for 1.2.2 for you. Won't take long and I'll post here with the download for you. On 2/3/2018 at 10:07 AM, Kerbal Nerd123 said: Still waiting for that Bumbar.... It's coming. College is the main reason i'm not able to add in more stuff. Quote Link to comment Share on other sites More sharing options...
Dimas152 Posted March 3, 2018 Share Posted March 3, 2018 no updates so far? maybe i can help for texturing also, maybe u can use NKD's KV-2 turret for scaling reference, it's a bit smaller than ur KV-2 turret Quote Link to comment Share on other sites More sharing options...
PossiblyPrecarious Posted May 6, 2018 Share Posted May 6, 2018 so is this gonna be made for 1.4.X? Quote Link to comment Share on other sites More sharing options...
lancefoxcia Posted May 6, 2018 Author Share Posted May 6, 2018 6 minutes ago, PossiblyPrecarious said: so is this gonna be made for 1.4.X? The beta version should work for 1.4 nothing much changed for BDAc 1.2 affecting bullets. Quote Link to comment Share on other sites More sharing options...
PossiblyPrecarious Posted May 6, 2018 Share Posted May 6, 2018 5 hours ago, lancefoxcia said: The beta version should work for 1.4 nothing much changed for BDAc 1.2 affecting bullets. great i'll try it out Quote Link to comment Share on other sites More sharing options...
Guest Posted May 6, 2018 Share Posted May 6, 2018 Note that your bullet system is outdated. BDA has a new way of making bullets https://github.com/PapaJoesSoup/BDArmory/wiki/1.2.2-Bullet-Configuration Quote Link to comment Share on other sites More sharing options...
lancefoxcia Posted May 6, 2018 Author Share Posted May 6, 2018 25 minutes ago, Murican_Jeb said: Note that your bullet system is outdated. BDA has a new way of making bullets https://github.com/PapaJoesSoup/BDArmory/wiki/1.2.2-Bullet-Configuration I mention that the beta is the one to use as it has the newer bullet config. I haven't updated the page to reflect all the changes since college took over my time. Quote Link to comment Share on other sites More sharing options...
Guest Posted May 6, 2018 Share Posted May 6, 2018 Oh! I must have missed that, thanks! Quote Link to comment Share on other sites More sharing options...
lancefoxcia Posted May 6, 2018 Author Share Posted May 6, 2018 43 minutes ago, Murican_Jeb said: Oh! I must have missed that, thanks! Haha, you're welcome. Have a great day! Quote Link to comment Share on other sites More sharing options...
Sidestrafe2462 Posted May 8, 2018 Share Posted May 8, 2018 this is 1.4.3 compatible? Quote Link to comment Share on other sites More sharing options...
lancefoxcia Posted May 8, 2018 Author Share Posted May 8, 2018 Just now, Sidestrafe2462 said: this is 1.4.3 compatible? The beta version is. Quote Link to comment Share on other sites More sharing options...
Sidestrafe2462 Posted May 8, 2018 Share Posted May 8, 2018 gotcha can you make the non-beta version 1.4 compatible too? Quote Link to comment Share on other sites More sharing options...
lancefoxcia Posted May 9, 2018 Author Share Posted May 9, 2018 8 hours ago, Sidestrafe2462 said: gotcha can you make the non-beta version 1.4 compatible too? The non-beta is just made for BDAc 1.0 which is no longer a thing as 1.1-1.2 took over. I'm fixing the mod description up right now. Quote Link to comment Share on other sites More sharing options...
Dimas152 Posted May 9, 2018 Share Posted May 9, 2018 On 12/27/2017 at 3:00 AM, lancefoxcia said: Another thing to point out is that there' no universal scaling for the weapons we make so we just try to either eyeball it or use our own way. Some weapons may be bigger then others but it' something that might take a long time to fix since it'l have to be all the bdac creators to work together to create a scale for the weapons long time no see lul just rescale the model in unity maybe? also it seems that the stock BDAc's abrams turret is kerbal sized Quote Link to comment Share on other sites More sharing options...
XOC2008 Posted May 9, 2018 Share Posted May 9, 2018 Regarding scale: Most of the SM hulls and turrets are at or are near scale, so you could base a fair amount of your scaling off of those. Quote Link to comment Share on other sites More sharing options...
PossiblyPrecarious Posted May 16, 2018 Share Posted May 16, 2018 Are you going to fix up the turrets for the newest version of BDA cuz the bullets work differently and now the bullets in FDC don't work Quote Link to comment Share on other sites More sharing options...
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