Jump to content

Making rocket more maneuverable


Recommended Posts

Here is the situation, some of my rockets does not change glidepath as fast as the rocket axis (where the rocket points). I tried slower speeds, using some maneuverable fins, but I can't make it more maneuverable. Any ideas?

 

Link to comment
Share on other sites

So you're basically asking to us 'fix this' without telling/showing/explaining what 'this' actually is.
Please provide pictures in order for others to see what you've done thus far. Only then can people actually know what you've been doing right or wrong and offer advice.

Edited by Tex_NL
Link to comment
Share on other sites

If I'm understanding you correctly, I think this is normal operation. Once you build up enough speed your momentum will keep you going in that direction for quite a long way even if you have turned to the side.

If you burn due east and then turn 90 degrees to the south you will still keep your eastward vector but will add a southward vector -- sending you southeast -- and only gradually after you have burned longer to the south than you did to go east will you then see your path shift fully southward.

Or, if you start going east and then want to go to the west then you'll have to cancel out all of your eastward velocity first before you see your path start going westward.

Edited by HvP
Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...