Jump to content

When a Kerbal goes MIA, add priority contract to recover them


Recommended Posts

What it says on the tin: Would it possible for Kerbals that go MIA (i.e. their craft goes beyond physics range and is despawned) to be available for rescue as a contract? They could simply get spawned at the location their craft was despawned at when the contract is taken.

Link to comment
Share on other sites

9 hours ago, Jas0n said:

When that happens, as far as the game is concerned, the craft burned up in the atmosphere and was destroyed. Such a contract would be necromancy. 

You are correct but to humor his point my thought is that it's a decent idea except then launching Kerbals into space to 'despawn' could be abused as a way to get reliable way to farm cash/rep without having to complete any other contracts.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...