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Can't control ship immediately after launch


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I have installed and uninstalled this game multiple times over the last several years. Most frustrating thing in the past were game updates than rendered old mods inoperable and would wreck my game play. Well now that the game is finalized i figured i would give it another try. I have had this problem occasionally in the past but only sometimes and im not sure if it's a mod that is causing this. Installed the game yesterday and tried to add some mods but most were unsuccessful. No problem in the game play, just didn't have the mods. When i launched my first vessel i can turn it right and land in the water to get science... Move to today: reinstalled and added a bunch of mods through ckan and now when i launch my first basic vessel i can't control it. As soon as i try to arrow to the right to turn the vessel the SAS turns node on the top right of the nav ball turns orange and i can't turn it. Does anybody know why this happens??? Is it a mod bc I have never had this problem playing vanilla.... I surely can't be the only one who has experienced this

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14 hours ago, Jstephe25 said:

I have installed and uninstalled this game multiple times over the last several years. Most frustrating thing in the past were game updates than rendered old mods inoperable and would wreck my game play. Well now that the game is finalized i figured i would give it another try. I have had this problem occasionally in the past but only sometimes and im not sure if it's a mod that is causing this. Installed the game yesterday and tried to add some mods but most were unsuccessful. No problem in the game play, just didn't have the mods. When i launched my first vessel i can turn it right and land in the water to get science... Move to today: reinstalled and added a bunch of mods through ckan and now when i launch my first basic vessel i can't control it. As soon as i try to arrow to the right to turn the vessel the SAS turns node on the top right of the nav ball turns orange and i can't turn it. Does anybody know why this happens??? Is it a mod bc I have never had this problem playing vanilla.... I surely can't be the only one who has experienced this

This is a perfect example of why CKAN can be problematic ... You installed a bunch of mods without knowing what they do

My suggestion is to open your GameData folder and find the forum pages for each of the mods in that directory (or use a CKAN list) then read up about what each mod does ... 99.9999% sure you will find your answer by reading the instruction manuals for each of the mods you have installed

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  • 2 weeks later...
On 1/13/2018 at 5:21 PM, DoctorDavinci said:

This is a perfect example of why CKAN can be problematic ... You installed a bunch of mods without knowing what they do

My suggestion is to open your GameData folder and find the forum pages for each of the mods in that directory (or use a CKAN list) then read up about what each mod does ... 99.9999% sure you will find your answer by reading the instruction manuals for each of the mods you have installed

That has nothing to do with CKAN, people can install many mods without CKAN and without knowing or understanding what they do.

Stop bashing CKAN for a non-existent problem.  I know there are some issues with CKAN, but this isn't one of them.

Just as an example, I recently took a 1.3 game with about a hundred mods and was able to update it to 1.3.1 in about 10 minutes, using CKAN.  My big install, which has more than 230 mods installed, are all installed by CKAN, except for one or two which I compiled locally since they weren't available for 1.3.1

 

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29 minutes ago, linuxgurugamer said:

Stop bashing CKAN for a non-existent problem.  I know there are some issues with CKAN, but this isn't one of them.

What I see here is the installation of a bunch of mods through ckan and then this persons game didn't work as expected afterwards, what is the problem with what I said? ... It's a solution to the users problem that will garner results,no?

Let alone what I said is one of the issues with ckan hence why there are KSP modders round these parts who will not put their mods onto ckan for reasons such as I have mentioned

Therefore, Request Denied

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