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Best way to deprecate mod parts


Stone Blue

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So a search didnt really turn up much on the subect...
Anyway, i'm wondering what are the best methods to deprecate parts in a mod, without breaking people's pre-existing saves and craft files...

And I would prefer to have the part icons *completely* removed from the editor.
I've set category to 99, so the parts dont initially show in editor... however they still show in some of the editor filters...

Any suggestions would be appreciated...

Oh, and I know WildBlue Ind. mods do it with custom code... trying to avoid a coding solution, and hoping for a cfg or patch way to do it... or... ??

Edited by Stone Blue
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1 hour ago, Stone Blue said:

I've set category to 99, so the parts dont initially show in editor... however they still show in some of the editor filters...

If you're going tat path,then set category:

category = none

 

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