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Making and executing maneuver nodes


NASAbulbafan

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Hello again KSP forumers! In this week’s forum I’ll be teaching you on making and  executing maneuver nodes. When you know how to do this you can travel anywhere in the Kerbol system.

 

construction

 materials

  1. Mk1 command pod
  2. Mk1 parachute 
  3. RE-L10”poodle” Liquid Fuel Engine 
  4. FL-T400 Fuel Tank 
  5. TR-18A stack decoupler (x2)
  6. FL-T800 Fuel Tank
  7. LV-T45 “Swivel” Liquid Fuel Engine 
  8. TT18-A Launch Stability Enhancer (x2)

 

building

  1. attach the Mk1 parachute to the Mk1 command pod
  2. attach a decopler under the pod
  3. Connect the FL-T400 tank under the decopler
  4. add the poodle engine to the tank
  5. add another decopler to the upper stage
  6. put the FL-T800 tank to the rocket 
  7. turn symmetry to 4 and attach more FL-T800 tanks on the side of the lower stage
  8. add 5 Swivel engines to the bottom followed by 4 launch arms, save, and launch 

Launch

If you saw my last tutorial, then  you know how to launch. So after you launch and the fuel in your first stage is out, press spacebar to decople.  When you are in space click M to view map and click the apalaps and a button that says “add maneuver “ . When you do, a wired thing will appear. Fiddle around with in till you have a complete circle around Kerbin. You may notice that when you finish makeing your maneuver a green line will appear. You should have SAS on so click on the button directly right of the green button you are on. When it’s on and your close to the maneuver node, fire your upper stage and watch map view as the maneuver you made will form.

I hope you learned how to make and execute maneuvers. Now that you know this you can fly anywhere in the solar system.

see you next week!

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So, first off; It's great that you want to help people, it really is! Very commendable, your heart is certainly in the right place.

Your tutorial is...solid but perhaps needs a bit more, elaboration? For instance you tell them to "fiddle with the maneuver node" perhaps you should explain to them how and why each arm works and what it does? Pictures are always nice as well, and a great way to "catch the eye." If you look around the tutorial section there are a lot of really nice tutorials already made; so if you want to "stand out in the crowd" so to speak, you are going to want to go that extra mile. If you really like helping people another good thing you can do is to watch the "Gameplay Questions" area of the forum and help answer peoples questions as they pop up. I think you'll find that a lot of the times you can be more helpful offering specific advice as it's asked, instead of trying to cover it all with a blanket tutorial. Don't let that stop you from trying though!

You keep on doing you, and best of luck. :)

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