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What is your most facepalm-worthy moment regarding KSP?


MaverickSawyer

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  • 1 month later...
On 2/26/2024 at 1:12 PM, Timber Micka said:

Landing Jeb on Eve but the ship becomes uncontrollable after take off, and Jeb is stuck :(

Eve is unforgiving …

similar moment, i was landing on Duna with Jeb and Leeski aboard.

Land successfully in a canyon and celebrate.

Eventually they have to go back and i relaunch.

Turns out there was too little D-V.

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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  • 2 months later...

Well, I finally did it. I landed on Duna.
 

0TXREzt.png

Okay, "landing" is kinda inaccurate, more of a "splat".  Aaaaand the ascent stage doesn't have enough torque to tip upright, it's too heavy for the Kerbals aboard to try and tip it up...

Yaaaaaaay. Now I get to earn the rescue tab on my salad bar. :confused:

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On 2/26/2024 at 7:12 AM, Timber Micka said:

Eve is unforgiving …

Ah, yes, it is! I hate to admit it, but I have a team of brave and daring Kerbalnauts stranded on Eve. I used too much fuel to slow the craft's descent to achieve orbit again, so I'm planning a rescue mission in that particular save. :cool:

4 hours ago, Izny said:

Forgetting the parachute for the 40283th time...

Or the solar panels, landing legs, antenna, and batteries... yeah. Newbie mistakes even us veteran players make. :P

On 4/20/2024 at 12:41 PM, Iapetus7342 said:

similar moment, i was landing on Duna with Jeb and Leeski aboard.

Land successfully in a canyon and celebrate.

Eventually they have to go back and i relaunch.

Turns out there was too little D-V.

Ah, yeah. This is why I think KSP lacks a "simulator" where the design can be tested before launch. I have one game named "Sandbox Simulator," where I will design and test new craft designs. So, starting three years ago, most missions went reasonably smoothly once I decided to use it. Sometimes, I skip testing, and that's when things get wonky. :blush:

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On 7/11/2024 at 1:05 PM, adsii1970 said:

I have one game named "Sandbox Simulator," where I will design and test new craft designs.

That's a great tip! Ima gonna use that!

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On 7/11/2024 at 3:25 AM, MaverickSawyer said:

Well, I finally did it. I landed on Duna.
 

0TXREzt.png

Okay, "landing" is kinda inaccurate, more of a "splat".  Aaaaand the ascent stage doesn't have enough torque to tip upright, it's too heavy for the Kerbals aboard to try and tip it up...

Yaaaaaaay. Now I get to earn the rescue tab on my salad bar. :confused:

Alternatively, use the power of rebranding - it's not a "failed lander", it's an "unprecedented leap forward on the path to Duna colonisation"...

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Recent facepalm: having trouble getting a particular rocket into orbit (automated launch, edge of performance rocket have to trim the launch profile to the rocket), having finally figured it out, launched, got it to minmus, did my satellite releases, got my descent stage configured and just about to start the descent..   where's my kerbal?..    Nooooooooooooo!..  

Also Duna mission, fully tested in Sandbox, hopping ISRU science trip..    launched for real, sent on way to Duna, do other Kerbin system missions while it makes it's way to Duna.. go back for mid course correction ....    Noooooooooooooooo!...   my Engineer has no experience, can't repack the chutes, and there's no lab to train him up!..     cue additional mission to send an Duna orbital lab.. with excess delta V so it can catch up!..  Doh!

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