jebycheek Posted November 12, 2023 Share Posted November 12, 2023 series of ERR spawn causing cockpit view black out and game crash. [EXC 18:00:10.093] ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <9577ac7a62ef43179789031239ba8798>:0) System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <9577ac7a62ef43179789031239ba8798>:0) InfernalRobotics_v3.Utility.EditorEventLogic.RestoreMirroring (Part part, Part mirrorRoot) (at <1b92627db6a049bfb1fbb053f70fcf3b>:0) InfernalRobotics_v3.Utility.EditorEventLogic.RestoreMirroring (Part part, Part mirrorRoot) (at <1b92627db6a049bfb1fbb053f70fcf3b>:0) InfernalRobotics_v3.Utility.EditorEventLogic.RestoreRotation (Part part) (at <1b92627db6a049bfb1fbb053f70fcf3b>:0) InfernalRobotics_v3.Utility.EditorEventLogic.OnEditorPartEvent (ConstructionEventType evt, Part part) (at <1b92627db6a049bfb1fbb053f70fcf3b>:0) EventData`2[T,U].Fire (T data0, U data1) (at <4b4 https://1drv.ms/t/s!AkB1QZc745-WcETV40rBH3ixTRU?e=K9DaPz Quote Link to comment Share on other sites More sharing options...
ngx Posted November 12, 2023 Share Posted November 12, 2023 On 11/5/2023 at 6:44 AM, Rudolf Meier said: There was a problem after changing the system of servo groups. This caused some problems with old ships and savings. The only solution is to delete all groups and rebuild them. But after that you have many more options and it should run more stable. But the problem is, multiplication bug occurs also with newly created ships, not just with old saves. It means with groups created from scratch. So far, I wasn't able to test deleting and re-creating groups on old ships. After opening IR editor there were so many parts that i got ~1 FPS and i couldn't click a thing. Quote Link to comment Share on other sites More sharing options...
Rudolf Meier Posted November 13, 2023 Author Share Posted November 13, 2023 @jebycheek and @ngx thanks, I will try to fix those Quote Link to comment Share on other sites More sharing options...
Cheezi Posted December 23, 2023 Share Posted December 23, 2023 @ngx The issue you're having is the exact issue I'm having. For some reason, as I am adding, editing, and tweaking my IR parts, the groups they reside in are being constantly duplicated. At some point, the IR Editor Window will have so many duplicated/empty groups that using the editor effectively is impossible. Deleting one of these duplicated/empty groups can take up to 25 seconds to do at a time and has led to the game crashing. This has made big projects involving complicated IR setups no longer reasonable. Below is a screenshot as an example of this issue. All of these parts are uniquely named, so any parts with the same name are duplicates. Quote Link to comment Share on other sites More sharing options...
Rudolf Meier Posted December 24, 2023 Author Share Posted December 24, 2023 15 hours ago, Cheezi said: The issue you're having is the exact issue I'm having. For some reason, as I am adding, editing, and tweaking my IR parts, the groups they reside in are being constantly duplicated. ... Which version of IR is that and what do you do to run into this? Do you add/remove parts? copy them? merge vessels? use sub assemblies? store load... restart ksp? what do you do, what not before you see those problems? Can you create a sequence of operations to reproduce it? Quote Link to comment Share on other sites More sharing options...
Rudolf Meier Posted December 26, 2023 Author Share Posted December 26, 2023 (edited) version 3.1.15 is online it fixes a problem with the control group handling Edited December 26, 2023 by Rudolf Meier Quote Link to comment Share on other sites More sharing options...
Cheezi Posted December 26, 2023 Share Posted December 26, 2023 On 12/23/2023 at 6:14 PM, Rudolf Meier said: Which version of IR is that and what do you do to run into this? Do you add/remove parts? copy them? merge vessels? use sub assemblies? store load... restart ksp? what do you do, what not before you see those problems? Can you create a sequence of operations to reproduce it? 2 hours ago, Rudolf Meier said: version 3.1.15 is online it fixes a problem with the control group handling Sorry for not responding sooner! I'm not use to forums so I'm having a bit of trouble figuring how to get this to work. Would you still like to see how I produced the issue? Quote Link to comment Share on other sites More sharing options...
Rudolf Meier Posted December 26, 2023 Author Share Posted December 26, 2023 5 minutes ago, Cheezi said: Sorry for not responding sooner! I'm not use to forums so I'm having a bit of trouble figuring how to get this to work. Would you still like to see how I produced the issue? no problem well... try it with the latest version and if it's still possible to reproduce it, then yes Quote Link to comment Share on other sites More sharing options...
Cheezi Posted December 27, 2023 Share Posted December 27, 2023 5 hours ago, Rudolf Meier said: no problem well... try it with the latest version and if it's still possible to reproduce it, then yes No need! So far there have been no occurrences and I think I'm all set. Thank you so much! Quote Link to comment Share on other sites More sharing options...
Rudolf Meier Posted December 27, 2023 Author Share Posted December 27, 2023 version 3.1.16 is online it fixes 2 minor bugs Quote Link to comment Share on other sites More sharing options...
ngx Posted December 28, 2023 Share Posted December 28, 2023 19 hours ago, Rudolf Meier said: version 3.1.16 is online Looks good, I haven't came across a single bug so far and I use IR quite a lot. Thank you! Quote Link to comment Share on other sites More sharing options...
Rudolf Meier Posted December 30, 2023 Author Share Posted December 30, 2023 version 3.1.17 is online fixes other problems with servo group handling preparation for future IK module Quote Link to comment Share on other sites More sharing options...
Rudolf Meier Posted Friday at 02:12 PM Author Share Posted Friday at 02:12 PM (edited) version 3.1.18 is online it fixes problems with servo group handling/loading has fixed Foldatron models fixes some internal minor bugs improves the compatibility with KAL-1000 it is marked as Pre-Release... if the feedback is good and after finishing the last ToDo's on my list, I plan to release the next version soon Edited Friday at 02:16 PM by Rudolf Meier Quote Link to comment Share on other sites More sharing options...
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