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EditorLogic.fetch.Lock doesn't lock the mouse clicks


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Looking into an issue with AGExt, I found that this call:

EditorLogic.fetch.Lock(false, false, false, "abcd")'

Doesn't lock the mouse clicks when the Action Groups pane is selected.  This means that there is apparently no way to block the clicks on a window from selecting a part underneath.

I saw this same behaviour in MechJeb, didn't look at any other mods.

Anybody have any ideas how to prevent the mouse clicks from falling through?

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