caipi Posted November 9, 2020 Share Posted November 9, 2020 1 hour ago, Dhruv said: What is TU?? Textures Unlimited Quote Link to comment Share on other sites More sharing options...
Dhruv Posted November 10, 2020 Share Posted November 10, 2020 20 hours ago, caipi said: Textures Unlimited Okay. I do have TU but still I am not being able to get IVA for Orion command pod! Can you tell me how to get it, I do have the file but I guess I did a mistake in extracting location. Can you tell me where to extract and do I need a particular file? Thanks Quote Link to comment Share on other sites More sharing options...
ifpgavin Posted November 18, 2020 Share Posted November 18, 2020 Any chance we can get VAB craft files with the different variations of the SLS? Quote Link to comment Share on other sites More sharing options...
Friznit Posted November 19, 2020 Share Posted November 19, 2020 11 hours ago, ifpgavin said: Any chance we can get VAB craft files with the different variations of the SLS? Not craft files but there instructions on how to build them on my unofficial reDirect wiki (link in my sig below) Quote Link to comment Share on other sites More sharing options...
Naeth Kerman Posted November 21, 2020 Share Posted November 21, 2020 (edited) I have an idea for a Phase 3 lander. Lockheed Martin proposed a lander that used Orion parts to make. The crew cabin looks like an Orion capsule and maybe you could make a b9 part switch variant, stock variant, or another part. Here are some pics: The whole capsule could be 2.5 meters in diameter and the top 1.875 meters in diameter, with a .9375 meter diameter attachment point to put the C-100 Androgynous Docking Mechanism This is just an idea and you can change it up a bit, I do not mind. (Edit): The rest of the lander can be 3.75 meters wide with 1.25 meter diameter engines at the bottom. Edited November 21, 2020 by Naeth Kerman Quote Link to comment Share on other sites More sharing options...
benjee10 Posted November 21, 2020 Author Share Posted November 21, 2020 12 hours ago, Naeth Kerman said: I have an idea for a Phase 3 lander. Lockheed Martin proposed a lander that used Orion parts to make. The crew cabin looks like an Orion capsule and maybe you could make a b9 part switch variant, stock variant, or another part. Here are some pics: The whole capsule could be 2.5 meters in diameter and the top 1.875 meters in diameter, with a .9375 meter diameter attachment point to put the C-100 Androgynous Docking Mechanism This is just an idea and you can change it up a bit, I do not mind. (Edit): The rest of the lander can be 3.75 meters wide with 1.25 meter diameter engines at the bottom. I like that lander a lot. I’m planning an Orion/SLS revamp down the line, so that may well make it in as a part of that. Quote Link to comment Share on other sites More sharing options...
Naeth Kerman Posted November 21, 2020 Share Posted November 21, 2020 Cool! I look forward to seeing it. Quote Link to comment Share on other sites More sharing options...
llikooid Posted November 22, 2020 Share Posted November 22, 2020 (edited) 13 hours ago, benjee10 said: I like that lander a lot. I’m planning an Orion/SLS revamp down the line, so that may well make it in as a part of that. Finally! will u make EUS too? for Block 1B and Block 2 Versions, how about Block 2 white SRB? and the fairing? and Block 1B orion adapter? omg I really really excited Edited November 22, 2020 by llikooid Quote Link to comment Share on other sites More sharing options...
DiscountSpaceNerd Posted November 30, 2020 Share Posted November 30, 2020 Your mods are awesome! Are you planning to introduce a single segment shuttle SRB (or Castor 300) for use as a second stage for OmegAAAAAAAA? Quote Link to comment Share on other sites More sharing options...
benjee10 Posted November 30, 2020 Author Share Posted November 30, 2020 2 hours ago, DiscountSpaceNerd said: Your mods are awesome! Are you planning to introduce a single segment shuttle SRB (or Castor 300) for use as a second stage for OmegAAAAAAAA? At this stage I am not planning on doing anything with the SRBs - they are rather old parts and don’t hold up art-wise compared with the rest of the mod. I would recommend Photon Corp for SRBs - in future I’d like to deprecate the existing SRBs and have some sort of integration with Photon, but still considering how to this. Quote Link to comment Share on other sites More sharing options...
munman19 Posted December 4, 2020 Share Posted December 4, 2020 im having an issue with the plumes of the SSMEs and the shuttle srbs the SSMEs display the wrong plume and the srbs have no plumes Quote Link to comment Share on other sites More sharing options...
wasmic Posted December 6, 2020 Share Posted December 6, 2020 ...what docking port is used for the Orion? I've been looking through my parts list in-game and was unable to find anything resembling the screenshots on the first page, and I also couldn't find any docking port in the mod's files. On top of that, the Ares I seems to have an extremely high TWR if built as suggested. But then again, I believe the real one did have a pretty obscene TWR too. Quote Link to comment Share on other sites More sharing options...
BradBrass Posted December 6, 2020 Share Posted December 6, 2020 Could you post a tutorial on how to build the SLS? Quote Link to comment Share on other sites More sharing options...
Friznit Posted December 6, 2020 Share Posted December 6, 2020 2 hours ago, BradBrass said: Could you post a tutorial on how to build the SLS? https://github.com/friznit/Unofficial-BDB-Wiki/wiki/Shuttle-Derived-Launchers#SLS Quote Link to comment Share on other sites More sharing options...
BradBrass Posted December 10, 2020 Share Posted December 10, 2020 On 12/6/2020 at 5:22 PM, Friznit said: https://github.com/friznit/Unofficial-BDB-Wiki/wiki/Shuttle-Derived-Launchers#SLS Thank you so much! Quote Link to comment Share on other sites More sharing options...
Drehverschluss Posted December 13, 2020 Share Posted December 13, 2020 For some reason the Olympus S4-Jumbo External Cryogenic Tank only have oxidizer. Quote Link to comment Share on other sites More sharing options...
Clamp-o-Tron Posted December 13, 2020 Share Posted December 13, 2020 1 hour ago, Drehverschluss said: For some reason the Olympus S4-Jumbo External Cryogenic Tank only have oxidizer. You probably need Community Resource Pack, a dependency of this, for the liquid hydrogen resource to fill the rest of the tank. Quote Link to comment Share on other sites More sharing options...
Drehverschluss Posted December 13, 2020 Share Posted December 13, 2020 3 minutes ago, Clamp-o-Tron said: You probably need Community Resource Pack, a dependency of this, for the liquid hydrogen resource to fill the rest of the tank. i allready have Community Resource Pack installed, acctually long before i installed reDIRECT Quote Link to comment Share on other sites More sharing options...
Clamp-o-Tron Posted December 14, 2020 Share Posted December 14, 2020 Screenshot of what’s going on? Quote Link to comment Share on other sites More sharing options...
benjee10 Posted December 14, 2020 Author Share Posted December 14, 2020 4 hours ago, Drehverschluss said: For some reason the Olympus S4-Jumbo External Cryogenic Tank only have oxidizer. Do you have any mods installed that add fuel switching that could be interfering? Quote Link to comment Share on other sites More sharing options...
Drehverschluss Posted December 14, 2020 Share Posted December 14, 2020 (edited) Yes probably ;P But i dont know what could cause this. May you can help me? Thats my mods list Spoiler [x] Science! Continued (xScienceContinued 5.26) Astronomer's Visual Pack (AstronomersVisualPack 2:v4.05) Astronomer's Visual Pack-2k Textures (AVP-2kTextures v1.11) AT Utils (AT-Utils v1.9.6) B9 Part Switch (B9PartSwitch v2.17.0) BetterBurnTime (BetterBurnTime 1.10) Breaking Ground (BreakingGround-DLC 1.5.1) Chatterer (Chatterer 0.9.99) Chatterer Extended (ChattererExtended 0.6.2) ClickThrough Blocker (ClickThroughBlocker 1:0.1.10.14) Community Category Kit (CommunityCategoryKit 5.1.0.0) Community Resource Pack (CommunityResourcePack 1.4.1.0) Community Tech Tree (CommunityTechTree 1:3.4.2) Configurable Containers Core (ConfigurableContainers-Core 2.4.8.3) Contract Configurator (ContractConfigurator 1.30.5) Contract Pack: Bases and Stations Reborn (ContractConfigurator-KerbinSpaceStation 2:3.7.2.2) Contract Pack: Tourism Plus (ContractConfigurator-Tourism 1.5.2) Contract Parser (ContractParser 9.0) Contracts Window + (ContractsWindowPlus 9.4) Cryo Tanks (CryoTanks 1.5.3) Cryo Tanks Core (CryoTanks-Core 1.5.3) Cryogenic Engines (CryoEngines 1:1.1.4) Custom Barn Kit (CustomBarnKit 1.1.21.0) Deployable Engines Plugin (DeployableEngines 1.2.2) Distant Object Enhancement Continued (DistantObject v2.0.1.1) Distant Object Enhancement Continued default config (DistantObject-default v2.0.1.1) DMagic Orbital Science (DMagicOrbitalScience 1.4.3) Dynamic Battery Storage (DynamicBatteryStorage 2:2.1.10.0) Easy Vessel Switch (EVS) (EasyVesselSwitch 2.1) Environmental Visual Enhancements (EnvironmentalVisualEnhancements 3:1.10.1-3) Ferram Aerospace Research Continued (FerramAerospaceResearchContinued 3:0.16.0.1) Final Frontier (FinalFrontier 1.10.0-3485) Firespitter Core (FirespitterCore v7.15) Global Construction Core (GroundConstruction-Core 2.6.4.1) Hide Empty Tech Tree Nodes (HideEmptyTechNodes 1.2.0) IndicatorLights (IndicatorLights 1.7)Interstellar Fuel Switch (InterstellarFuelSwitch 3.18) Interstellar Fuel Switch Core (InterstellarFuelSwitch-Core 3.18) Karbonite (Karbonite 1:1.3.0.0) Kerbal Alarm Clock (KerbalAlarmClock v3.13.0.0) Kerbal Attachment System (KAS 1.7) Kerbal Engineer Redux (KerbalEngineerRedux 1.1.7.2) Kerbal Inventory System (KIS 1.26) Konstruction (Konstruction 1.3.0.0)KSP Interstellar Extended (KSPInterstellarExtended 1.26.7) Making History (MakingHistory-DLC 1.10.1) ModularFlightIntegrator (ModularFlightIntegrator 1.2.7.0) Module Manager (ModuleManager 4.1.4) Near Future Construction (NearFutureConstruction 1.2.3) Near Future Electrical (NearFutureElectrical 1.1.3) Near Future Electrical - Decaying RTGs (NearFutureElectrical-DecayingRTGs 1.1.3) Near Future Electrical Core (NearFutureElectrical-Core 1.1.3) Near Future IVA Props (NearFutureProps 1:0.6.3) Near Future Launch Vehicles (NearFutureLaunchVehicles 2.0.3) Near Future Propulsion (NearFuturePropulsion 1.2.2) Near Future Solar (NearFutureSolar 1.2.3) Near Future Solar Core (NearFutureSolar-Core 1.2.3) Near Future Spacecraft (NearFutureSpacecraft 1.3.3) Patch Manager (PatchManager 0.0.17.2) Photon Sailor (PhotonSailor 1.6.2.2) Pood's Deep Star Map Skybox (PoodsDeepStarMap v.1.3.0) Precise Maneuver (PreciseManeuver 2:2.4.4) Progress Parser (ProgressParser 11.0) RasterPropMonitor (RasterPropMonitor 1:v0.31.4) RasterPropMonitor Core (RasterPropMonitor-Core 1:v0.31.4) RealChute Parachute Systems (RealChute v1.4.8) Reentry Particle Effect Renewed (ReentryParticleEffect 1.9.1.1) ReStock (ReStock 1.2.1) SCANsat (SCANsat v20.4) scatterer (Scatterer 3:v0.0632) Scatterer Default Config (Scatterer-config 3:v0.0632) Scatterer Sunflare (Scatterer-sunflare 3:v0.0632) Strategia (Strategia 1.8.0) TextureReplacer (TextureReplacer v4.2.3) Toolbar (Toolbar 1:1.8.0.5) Toolbar Controller (ToolbarController 1:0.1.9.4) TriggerAu Flags (TriggerAu-Flags v2.10.0.0) TweakScale - Rescale Everything! (TweakScale v2.4.3.21) Universal Storage II (UniversalStorage2 1.9.1.2)USI Asteroid Recycling Technologies (USI-ART 1:1.3.0.0)USI Core (USI-Core 1.3.0.0)USI Exploration Pack (USI-EXP 1.3.0.0)USI Freight Transport Technologies (USI-FTT 1.3.0.0)USI Kolonization Systems (MKS/OKS) (UKS 1:1.3.0.0)USI Life Support (USI-LS 1.3.0.0)USI Tools (USITools 1.3.0.0) Zero MiniAVC (ZeroMiniAVC 1:1.1.0.1) EDIT: Allright i just found it. Now since you told me that other fuel siwtching mods could be the problem i start looking for those. The first i removed was all the "Interstellar Extended" stuff and voala it works now. I just hope this doesnt break my savefile. Edited December 14, 2020 by Drehverschluss Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted December 14, 2020 Share Posted December 14, 2020 On 12/6/2020 at 6:39 PM, wasmic said: ...what docking port is used for the Orion? I've been looking through my parts list in-game and was unable to find anything resembling the screenshots on the first page, and I also couldn't find any docking port in the mod's files. On top of that, the Ares I seems to have an extremely high TWR if built as suggested. But then again, I believe the real one did have a pretty obscene TWR too. The docking port from Benjee s other mod , Habtech2 Quote Link to comment Share on other sites More sharing options...
benjee10 Posted December 14, 2020 Author Share Posted December 14, 2020 On 12/6/2020 at 6:39 PM, wasmic said: ...what docking port is used for the Orion? I've been looking through my parts list in-game and was unable to find anything resembling the screenshots on the first page, and I also couldn't find any docking port in the mod's files. On top of that, the Ares I seems to have an extremely high TWR if built as suggested. But then again, I believe the real one did have a pretty obscene TWR too. The Orion docking port is included as part of Benjee10_sharedAssets, which is bundled in the download. You should be able ot find it in-game by searching for HabTech or APAS in the VAB. Quote Link to comment Share on other sites More sharing options...
haygen.w Posted December 19, 2020 Share Posted December 19, 2020 Is there any way to make the ascent portion of flight with the Ares 1 easier? Any tips? Quote Link to comment Share on other sites More sharing options...
dozzzz02 Posted December 20, 2020 Share Posted December 20, 2020 Yo man what graphics mods were used for the screenshots? Also, what is the difference between this mod and the SLS Basic Part Pack? This one: Quote Link to comment Share on other sites More sharing options...
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