panzer1b Posted March 15, 2018 Share Posted March 15, 2018 So as the title says, one of the biggest questions i have about MH is whether its possible to (without extensive modification) add more custom launchsites such as the Woomerang launchpad that was added to the expansion, or is the ability to define custom launchpads exclusive to mission builder and cannot be used in sandbox mode? The reason i ask is that im contemplating getting the DLC, and that the one thing im seriously hyped about with the DLC is the ability to have new launchpads, Id just love to know whether its possible to configure it in such a way that I can easily (say with a config file edit) add more launchsites on my own choosing by selecting a planet and picking a set of coordinates. Id really love to get rid of kerbin constructs and extraplanetary launchpads as they are buggy, laggy, and generally hard to work with, but if the DLC doesnt let me actually add new launchsites myself on say Duna or whatever body of my choosing, then there really isnt much worthwhile content for me since i play sandbox exclusively (yeah, i have an imagination and prefer to define my own objectives, limitations, and methods of playing the game). Link to comment Share on other sites More sharing options...
Natokerbal Posted March 16, 2018 Share Posted March 16, 2018 Its exclusive to the builder and so you have to either use mods or just suffer. Link to comment Share on other sites More sharing options...
klgraham1013 Posted March 16, 2018 Share Posted March 16, 2018 36 minutes ago, Natokerbal said: use mods or just suffer Hey. That's my philosophy to playing KSP! Link to comment Share on other sites More sharing options...
klesh Posted March 16, 2018 Share Posted March 16, 2018 8 hours ago, panzer1b said: is the ability to define custom launchpads exclusive to mission builder and cannot be used in sandbox mode? Correct. You can place them anywhere, but they are only available for that mission. The only thing from the expansion you will find in sandbox is the parts from the "History Pack". Link to comment Share on other sites More sharing options...
KerikBalm Posted March 16, 2018 Share Posted March 16, 2018 (edited) Can you save in the middle of a mission? Can you fly multiple craft in a mission? Could you make a mission with the extra launchpad, and the mission is essentially: play sandbox? It seems sandbox allows the use of the 2nd launchsite, so I don't see why there can't be a relatively simple mod to add more launch site options... Edited March 16, 2018 by KerikBalm Link to comment Share on other sites More sharing options...
Snark Posted March 16, 2018 Share Posted March 16, 2018 Moving to Making History Discussion. Link to comment Share on other sites More sharing options...
JPLRepo Posted March 17, 2018 Share Posted March 17, 2018 Yes mods could add launch sites to any game mode. It is probably only a matter of time before some mods do this. But they only work if the Making History Expansion is installed. Link to comment Share on other sites More sharing options...
KerikBalm Posted March 18, 2018 Share Posted March 18, 2018 Well, its good that its easy to mod in, but it would have been better if it was already included as a sandbox feature. I guess this feature only works for VAB launches... but it would also be pretty cool if there were a runway feature Link to comment Share on other sites More sharing options...
Northstar1989 Posted March 29, 2018 Share Posted March 29, 2018 (edited) On 3/18/2018 at 6:15 AM, KerikBalm said: Well, its good that its easy to mod in, but it would have been better if it was already included as a sandbox feature. I guess this feature only works for VAB launches... but it would also be pretty cool if there were a runway feature I second that. The game has desperately needed the ability to add more launch sites and runways for some time now- and runways in particular really ought to have been included in this expansion... Better yet, a toolkit to allow players to add multiple different building-types (using the models for the existing buildings in-game, plus making the runway segments individually peaceable), including runway segments, using the Mission Builder. That way players could, for instance, build a longer/wider runway than the KSC one out in a desert somewhere for a Scenario... If players can build missions that essentially become a custom Sandbox setup (i.e. players can keep playing after any objectives are complete, take contracts, etc.) this become a even more useful... If they can't, they should be able to. Adding launch sites is, besides the 5 meter rocket parts, really the only thing in this expansion I consider worth buying. But right now it seems like a half-finished idea that could have been so much more... Edited March 29, 2018 by Northstar1989 Link to comment Share on other sites More sharing options...
m4ti140 Posted May 4, 2018 Share Posted May 4, 2018 On 3/17/2018 at 10:04 PM, JPLRepo said: Yes mods could add launch sites to any game mode. It is probably only a matter of time before some mods do this. But they only work if the Making History Expansion is installed. May I ask how? Can it be done through configs, or is a custom plugin needed? Link to comment Share on other sites More sharing options...
JPLRepo Posted May 4, 2018 Share Posted May 4, 2018 2 hours ago, m4ti140 said: May I ask how? Can it be done through configs, or is a custom plugin needed? plugin. Link to comment Share on other sites More sharing options...
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