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Landed Vessel Node


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So I set the Landed Vessel node as the end node, select Kerbin as the celestial body, select my active vessel, and I don't define and area or biome to land (I use the default setting which according to the tutorial means anywhere on the celestial body).

 

I can't get the node to activate or end mission when I splash down or land anywhere on land with a capsule re entry. It won't complete the node for me. I haven't tried it landing with gear on a plane or landing capsule yet, but am I doing something wrong?

 

I assumed that I could land anywhere on the planet as long as my vessel has come to a stop and I'm able to recover.

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I have a Landed Vessel node that works, but it's set to a certain area rather than an entire body. Do you also have it checked as an objective? Not sure if that would make a difference, but it's worth a shot. Also, I down think a splashdown would count, as there's a specific Splashed Vessel node. If checking it as an objective doesn't help, perhaps you can check the objective box (with an alternate path checking a splashdown as an objective) and then use the Kerbal Recovery node as the end node. It might provide a way around the problem. Again, if nothing else, it's at least worth a shot.

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Yeah I have it set up as an objective and it shows up in the actual mission as an objective with a checkered flag pattern beside it. I have used the splashed down node before and set it as an end node. I tried setting the landed node to a certain (very broad) area and it did work.

 

 

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I've been on nothing but the Mission Builder since the release (haven't even gotten to play the game much, except testing), and I've seen a lot of odd behavior. Not sure how many would be bugs and how many are things just...not quite working right. I think we may see a few more updates before it's all nailed down.

Anyway, glad you worked it out.

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