Jump to content

SM-65B Atlas-K missile!


molo

Recommended Posts

So, with the current parts available it's a bit hard to make a proper Atlas Mercury launcher, but I think I've come close, at least conceptually. It's a stage-and-a-half launcher, with the two larger engines being jettisoned when a tank to a half-tank remains (about 350-400 m/s). As is appropriate for a Kerbal design, it'll get into orbit— barely!

I present... the Atlas-K!

atlas-k_vab.png

atlas-k_launch.png

atlas-k_1point5.png

Atlas-K.craft, requires the Wobbly parts pack.

Link to comment
Share on other sites

Yeah, it's pretty sweet. I wish I had some lighter (maybe more fragile?) tanks to really complete the model. I've added a third fuel tank and a simple manned stage and approximated the Atlas-D Mercury launcher as well, and it easily lobs a capsule with a full orange minitank and engine into a 75km orbit.

Link to comment
Share on other sites

Yeah, it's pretty sweet. I wish I had some lighter (maybe more fragile?) tanks to really complete the model. I've added a third fuel tank and a simple manned stage and approximated the Atlas-D Mercury launcher as well, and it easily lobs a capsule with a full orange minitank and engine into a 75km orbit.

You COULD tweak the .cfg files to do that. Reducing empty weight is easy enough... and making them more fragile I think is pretty straightforward, though I'm unfamiliar with how much the CrashTolerance, BreakingForce and BreakingTorque affect the part's resilience.

Link to comment
Share on other sites

Yeah, I just got an educational license for 3ds max so I might just start playing around with making my own parts. Who knows!

Of course, at this point I can't even get the game to launch with a custom part, so it could be a while.

Link to comment
Share on other sites

My version of the Mercury Atlas. I have a small tank and small LFR for minor orbital maneuvering, but the main rocket is SSTO. The side mounted LFRs are dropped whent hey overheat or when I have 1 full tank left.

Link to comment
Share on other sites

Doesnt look liek it will get into orbit, 12% of it's fuel was depleted when it reached 4km, in OVER one minute....

Pretty ineffective :P

I have a SSTO that takes twenty seconds to clear the tower. If he's only chewed up 12% of his fuel by 4km, he's got SSTO in the bag.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...