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[1.12.x] BDArmory Continued v1.3.5 beta [1/29/2022] + Vessel Mover, Camera Tools, BDMk22, Destruction Effects, Burn Together


Papa_Joe

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On 1/1/2019 at 10:14 PM, TheKurgan said:

I do not intimately know the code, I am the guy that tunes the missiles, and makes them do what they were coded to do...

Even if I completely understood the code, it would take more than a forum reply to explain it.

The only way to understand how it really works is to ask someone who know's the guidance modules... maybe JR, or alternatively learn C# 

This is what TheKurgan knows... missile points at the target... goes really fast and corrects it's course with RCS right up until impact, or detonation set by DetonationDistance.

 

@Alex33212 Edited... I was hungover and a little grumpy.

Sorry, just now signed in and saw your edit. I suppose it makes sense that the missile uses relative velocity; I was thinking that orbit might require additional computations, but I guess that's not true. 

On that note, does the AAM guidance mode on the MMG use relative velocity? I've tried "ballistic" for custom space missiles, but that doesn't work.

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On 1/2/2019 at 2:00 PM, Xd the great said:

Well, does this mean that the ai will automatically try to explode the bullet near the plane? 

Because it does not.

I just tested it.

Bullet still explodes, but not near the plane.

I used the Millennium gun.

This bothered me as well, and for a long time, I had given up on trying to get this feature to work. I was messing around with the config files recently, and got this feature to work properly.

1. First of all, make sure that the weapon you're using is set to use HE rounds (any round with explosive = true and tntMass > 0 in the BulletDefs (BD_Bullets.cfg)) For example, you could use 20x102mmHEBullet as the bulletType, or make  a custom bullet definition with a different explosive mass, bullet mass etc.

2. Then, set weaponType = cannon instead of weaponType = ballistic in the part config

3. For the airDetonation parameters, add these lines (and get rid of the default airDetonation settings):

Spoiler

        airDetonation = true
        airDetonationTiming = true
        maxAirDetonationRange = 8000
        proximityDetonation = true

(you can configure the maxAirDetonationRange to your liking)

After this, the rounds fired by the weapon should self detonate in proximity to the target. I've copied some config files and made necessary changes to duplicate some weapons with proximity detonation capability this way, and they all work wonderfully. Note that weapons with high RPM (Gatling guns, goalkeeper, other CIWS etc.) tend to not work properly with this due to the extreme rate of fire; only some of the rounds self detonate near the target craft. I used this with lower RPM weapons from other mods, like a 40mm Bofors AA cannon or a Flak38 AA cannon, which shoot at 200 rounds per minute. Might work with the Oerlikon Millenium cannon though; it doesn't shoot that fast.

Hope this helps.

Edited by o24UK42o
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8 hours ago, Alex33212 said:

On that note, does the AAM guidance mode on the MMG use relative velocity? I've tried "ballistic" for custom space missiles, but that doesn't work.

I think the AAM tries to point at the target and slam into it. It cancels out sideward relative velocity only.

Edited by Xd the great
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13 hours ago, Xd the great said:

I think the AAM tries to point at the target and slam into it. It cancels out sideward relative velocity only.

The AAM used by all missiles in the BDA is AAM lead ,  this means the missile tracks where there target is going to be and goes there.  There are various AAM's available in the BDA code non of which perform as well as the chosen version.

21 hours ago, Alex33212 said:

I've tried "ballistic" for custom space missiles, but that doesn't work.

Ballistic is certainly not suitable for missiles intended to be used in space, the BDA ballistic combines with AGM for the final run in to the target, AGM being exclusively for ground based targets,   it's not designed for hitting moving targets, although in some cases it is possible to hit slow moving ships, if the missile is properly cfg'd, although in doing so the missiles primary roll is slightly compromised.

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On 1/3/2019 at 12:02 AM, SpannerMonkey(smce) said:

I'll let you into a secret,  it doesn't really work that well and aside from sporadic incidents, which some of us have been lucky enough to capture on video, never has,  it generally works as you describe with the shells exploding at the default detonation range.

  Reveal hidden contents

 

 

Seems like there is a solution.

On 1/9/2019 at 3:38 AM, o24UK42o said:

This bothered me as well, and for a long time, I had given up on trying to get this feature to work. I was messing around with the config files recently, and got this feature to work properly.

1. First of all, make sure that the weapon you're using is set to use HE rounds (any round with explosive = true and tntMass > 0 in the BulletDefs (BD_Bullets.cfg)) For example, you could use 20x102mmHEBullet as the bulletType, or make  a custom bullet definition with a different explosive mass, bullet mass etc.

2. Then, set weaponType = cannon instead of weaponType = ballistic in the part config

3. For the airDetonation parameters, add these lines (and get rid of the default airDetonation settings):

  Reveal hidden contents

        airDetonation = true
        airDetonationTiming = true
        maxAirDetonationRange = 8000
        proximityDetonation = true

(you can configure the maxAirDetonationRange to your liking)

After this, the rounds fired by the weapon should self detonate in proximity to the target. I've copied some config files and made necessary changes to duplicate some weapons with proximity detonation capability this way, and they all work wonderfully. Note that weapons with high RPM (Gatling guns, goalkeeper, other CIWS etc.) tend to not work properly with this due to the extreme rate of fire; only some of the rounds self detonate near the target craft. I used this with lower RPM weapons from other mods, like a 40mm Bofors AA cannon or a Flak38 AA cannon, which shoot at 200 rounds per minute. Might work with the Oerlikon Millenium cannon though; it doesn't shoot that fast.

Hope this helps.

This works. Time to change the .cfgs

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5 hours ago, Xd the great said:

This works.

Except for those of us involved in direct dev  weaponType = cannon ceased to be a thing a while ago as part of the developments of bullet type and as noted in a recent BDAc changelog
 

 * (Internal) Some code refactoring (basic cleanup, Module reorganization)
  * Deprecate the Cannon weaponType.   Going forward, Ballistic should be used instead.  Cannon remains (backwards compatibility), but will be eventually removed.

and it still doesn't work properly

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10 hours ago, SpannerMonkey(smce) said:

Except for those of us involved in direct dev  weaponType = cannon ceased to be a thing a while ago as part of the developments of bullet type and as noted in a recent BDAc changelog
 


 * (Internal) Some code refactoring (basic cleanup, Module reorganization)
  * Deprecate the Cannon weaponType.   Going forward, Ballistic should be used instead.  Cannon remains (backwards compatibility), but will be eventually removed.

and it still doesn't work properly

This is sad.

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before ksp 1.6 cluster bomb was one-shotting almost every building in KSC. now game renders only like 10% of all cluster explosions from it and it deals almost no damage at all. even 30 cluster bombs now cant handle the VAB. i didnt noticed anything other changed yet. any solution? is it bug? config issue? or maybe its related to some graphics settings (like amount of light sources or debris etc.) ?

Edited by Acid_Burn9
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19 hours ago, Acid_Burn9 said:

before ksp 1.6 cluster bomb was one-shotting almost every building in KSC. now game renders only like 10% of all cluster explosions from it and it deals almost no damage at all. even 30 cluster bombs now cant handle the VAB. i didnt noticed anything other changed yet. any solution? is it bug? config issue? or maybe its related to some graphics settings (like amount of light sources or debris etc.) ?

Did you allow buildings to be destroyed?

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40 minutes ago, SpannerMonkey(smce) said:

 MODULE
{
	name = ModuleTargetingCamera
	cameraTransformName = camTransform
	eyeHolderTransformName = eyeHolderTransform
	zoomFOVs = 100,80,60,40,25,15,10,5,1
	gimbalLimit = 360
}

 

Ah I see thanks.

On 1/11/2019 at 1:01 PM, Acid_Burn9 said:

before ksp 1.6 cluster bomb was one-shotting almost every building in KSC. now game renders only like 10% of all cluster explosions from it and it deals almost no damage at all. even 30 cluster bombs now cant handle the VAB. i didnt noticed anything other changed yet. any solution? is it bug? config issue? or maybe its related to some graphics settings (like amount of light sources or debris etc.) ?

How high do the bomblets deploy?

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5 hours ago, Xd the great said:

Did you allow buildings to be destroyed?

ofc lol. and about altitude - 700m i believe (default settings i didnt changed it). its not about spread of them. just explosions are missing, where they supposed to be. as i said before ksp 1.6 update all was working well and i spend a lot of time in bombing KSC in different ways, so im experienced enough with cluster bombs to except how they should act. 

Edited by Acid_Burn9
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14 minutes ago, Acid_Burn9 said:

ofc lol. and about altitude - 700m i believe (default settings i didnt changed it). its not about spread of them. just explosions are missing, where they supposed to be. as i said before ksp 1.6 update all was working well and i spend a lot of time in bombing KSC in different ways, so im experienced enough with cluster bombs to except how they should act. 

Did you try reinstalling the mod?

PRE/MM missing?

1 hour ago, SpannerMonkey(smce) said:

 MODULE
{
	name = ModuleTargetingCamera
	cameraTransformName = camTransform
	eyeHolderTransformName = eyeHolderTransform
	zoomFOVs = 100,80,60,40,25,15,10,5,1
	gimbalLimit = 360
}

 

The zoom is increased, but the locking range remians at 15km. I would like to increase that. How is it possible?

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The bomblets work fine for me...

Just now, Acid_Burn9 said:

here is some screenshots. explosions you see on them - is all whats left from 36 cluster bombs dropped with 1400 rpm ripple.
https://imgur.com/a/akwvGUm
also forgot to mention before -  there is no sound of explosions. sound is only when bomblets deploy.

Any chance the .cfg has been corrupted?

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1 minute ago, Xd the great said:

Did you try reinstalling the mod?

PRE/MM missing?

The zoom is increased, but the locking range remians at 15km. I would like to increase that. How is it possible?

pre/mm are fine. yes i reinstalled it. i even tried it with different versions of BDAc - with latest and with one, that was latest when ksp 1.6 was only released.

2 minutes ago, Xd the great said:

The bomblets work fine for me...

Any chance the .cfg has been corrupted?

it can be, but i never touched it. i actually even forgot where it is.

6 minutes ago, Xd the great said:

The bomblets work fine for me...

Any chance the .cfg has been corrupted?

found it

PART
{
// Kerbal Space Program - Part Config
// 
// 

// --- general parameters ---
name = bahaClusterBomb
module = Part
author = BahamutoD

// --- asset parameters ---
mesh = model.mu
rescaleFactor = 1


// --- node definitions ---
node_attach = 0.0, 0.25, -0.1, 0, 1, 0, 0
node_stack_top = 0.0, 0.25, 0, 0, 1, 0, 0

// --- editor parameters ---
TechRequired = precisionEngineering
entryCost = 2100
cost = 150
category = none
subcategory = 0
title = CBU-87 Cluster Bomb
manufacturer = Bahamuto Dynamics
description = This bomb splits open and deploys many small bomblets at a certain altitude.
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,0,0,1

// --- standard part parameters ---
mass = 0.467
dragModelType = none
maximum_drag = 0.03
minimum_drag = 0.03
angularDrag = 1
crashTolerance = 5
maxTemp = 3600


	MODULE
	{
	  name = MissileLauncher
	  
	  shortName = CBU-87
	  
	  thrust = 0 //KN thrust during boost phase
	  cruiseThrust = 0 //thrust during cruise phase

	  guidanceActive = false

	  decoupleSpeed = 2
	  deployAnimationName = deploy
	  deployedDrag = 0.03
	  deployTime = 0.2

	  explModelPath = BDArmory/Models/explosion/explosion

	  useSimpleDrag = true
	  simpleCoD = 0,0,-2
	  simpleStableTorque = 5
	  rndAngVel = 0.7

	  missileType = bomb
	  homingType = none
	  
	  engageAir = false
	  engageMissile = false
	  engageGround = true
	  engageSLW = false
	}

	MODULE
	{
		name = BDExplosivePart
		tntMass = 15
	}

	MODULE
	{
	  name = ClusterBomb

	  deployAltitude = 700
	  deployDelay = 2.5
	  submunitionMaxSpeed = 20
	  swapCollidersOnDeploy = true

	  subExplModelPath = BDArmory/Models/explosion/explosion
	  subExplSoundPath = BDArmory/Sounds/subExplode
	}



}

 

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there is log if needed
 

[LOG 08:11:08.568] Cargo Doors moving... (from 1, to 0)
[LOG 08:11:08.568] Cargo Doors moving... (from 1, to 0)
[LOG 08:11:16.720] Cargo Doors Stopped, Not Closed (0)
[LOG 08:11:16.725] Cargo Doors Stopped, Not Closed (0)
[LOG 08:11:37.907] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:38.103] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:38.299] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:38.494] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:38.681] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:38.874] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:39.427] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:39.615] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:39.802] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:40.005] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:40.191] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:40.376] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:41.543] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:41.728] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:41.913] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:42.101] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:42.285] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:42.465] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:42.741] 1 explosions created.
[LOG 08:11:42.988] 1 explosions created.
[LOG 08:11:43.018] 1 explosions created.
[LOG 08:11:43.054] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:43.240] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:43.315] 2 explosions created.
[LOG 08:11:43.429] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:43.508] 1 explosions created.
[LOG 08:11:43.616] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:43.797] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:43.978] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:44.212] 1 explosions created.
[LOG 08:11:44.266] 1 explosions created.
[LOG 08:11:44.319] 1 explosions created.
[LOG 08:11:44.380] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:44.567] 1 explosions created.
[LOG 08:11:44.601] [Explosion] Combined.
[LOG 08:11:44.609] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:44.678] 1 explosions created.
[LOG 08:11:44.802] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:44.981] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:45.162] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:45.338] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:45.702] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:45.918] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:46.091] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:46.268] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:46.635] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:46.812] [BDArmory]: Missile Fired! TB-02HC
[LOG 08:11:47.086] 1 explosions created.
[LOG 08:11:47.161] 1 explosions created.
[LOG 08:11:47.201] 1 explosions created.
[LOG 08:11:47.276] 1 explosions created.
[LOG 08:11:47.343] 1 explosions created.
[LOG 08:11:47.382] 1 explosions created.
[LOG 08:11:47.743] 1 explosions created.
[LOG 08:11:47.818] 1 explosions created.
[LOG 08:11:47.900] 1 explosions created.
[LOG 08:11:47.940] 1 explosions created.
[LOG 08:11:48.022] 1 explosions created.
[LOG 08:11:48.066] 1 explosions created.
[LOG 08:11:48.379] 1 explosions created.
[LOG 08:11:48.539] 1 explosions created.
[LOG 08:11:48.581] 1 explosions created.
[LOG 08:11:48.666] 1 explosions created.
[LOG 08:11:48.712] 1 explosions created.
[LOG 08:11:48.809] 1 explosions created.
[LOG 08:11:49.048] 1 explosions created.
[LOG 08:11:49.190] 1 explosions created.
[LOG 08:11:49.293] 1 explosions created.
[LOG 08:11:49.348] 1 explosions created.
[LOG 08:11:49.397] 1 explosions created.
[LOG 08:11:49.454] 1 explosions created.
[LOG 08:11:50.885] [F: 18212]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 137.5419
[LOG 08:11:50.968] [F: 18213]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 137.6929
[LOG 08:11:51.041] [F: 18214]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 137.8613
[LOG 08:11:51.322] [F: 18215]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 138.0565
[LOG 08:11:51.433] [F: 18217]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 138.217
[LOG 08:11:51.498] [F: 18218]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 138.3332
[LOG 08:11:51.841] [F: 18224]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 139.1382
[LOG 08:11:51.897] [F: 18225]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 139.2116
[LOG 08:11:51.985] [F: 18227]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 139.4464
[LOG 08:11:52.105] [F: 18229]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 139.6531
[LOG 08:11:52.171] [F: 18230]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 139.843
[LOG 08:11:52.228] [F: 18231]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 139.9492
[LOG 08:11:52.868] [F: 18244]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 138.7678
[LOG 08:11:52.868] [F: 18244]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 138.3035
[LOG 08:11:52.910] [F: 18245]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 137.2562
[LOG 08:11:52.944] [F: 18246]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 139.8131
[LOG 08:11:52.944] [F: 18246]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 139.3477
[LOG 08:11:52.944] [F: 18246]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 138.8565
[LOG 08:11:52.986] [F: 18247]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 139.7856
[LOG 08:11:52.995] [F: 18247]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 27.88382
[LOG 08:11:53.031] [F: 18248]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 137.4973
[LOG 08:11:53.090] [F: 18249]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 137.6968
[LOG 08:11:53.166] [F: 18251]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 27.61987
[LOG 08:11:53.175] [F: 18251]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 137.9266
[LOG 08:11:53.208] [F: 18252]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 137.8411
[LOG 08:11:53.267] [F: 18253]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 138.0049
[LOG 08:11:53.308] [F: 18254]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 26.86727
[LOG 08:11:53.470] [F: 18258]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 6.17774
[LOG 08:11:53.471] [F: 18258]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 6.537432
[LOG 08:11:54.017] [F: 18272]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 6.346835
[LOG 08:11:54.065] [F: 18273]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 6.72007
[WRN 08:11:54.497] [F: 18285]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:11:54.498] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:11:54.499] [bahaClusterBomb]: Deactivated
[LOG 08:11:54.517] 1 explosions created.
[LOG 08:11:54.616] [F: 18288]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 10.65989
[WRN 08:11:54.654] [F: 18289]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:11:54.654] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:11:54.654] [bahaClusterBomb]: Deactivated
[LOG 08:11:54.663] [F: 18289]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 27.55909
[LOG 08:11:54.677] 1 explosions created.
[LOG 08:11:54.734] [F: 18291]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 40.79314
[LOG 08:11:54.810] [F: 18293]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 41.09122
[LOG 08:11:54.819] [F: 18293]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 27.60802
[LOG 08:11:54.929] [F: 18296]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 27.72603
[LOG 08:11:54.972] [F: 18297]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 27.6352
[LOG 08:11:54.980] [F: 18297]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 146.4267
[LOG 08:11:55.048] [F: 18299]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 43.24009
[LOG 08:11:55.159] [F: 18302]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 146.7382
[LOG 08:11:55.166] [F: 18302]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 146.3422
[LOG 08:11:55.203] [F: 18303]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 146.0607
[LOG 08:11:55.203] [F: 18303]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 146.8632
[LOG 08:11:55.203] [F: 18303]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 146.3139
[LOG 08:11:55.233] [F: 18304]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 10.64487
[LOG 08:11:55.268] [F: 18305]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 29.72897
[LOG 08:11:55.296] [F: 18306]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 45.55124
[LOG 08:11:55.296] [F: 18306]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 10.73052
[LOG 08:11:55.337] [F: 18307]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 45.55727
[LOG 08:11:55.337] [F: 18307]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 27.87365
[LOG 08:11:55.363] [F: 18308]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 30.15993
[LOG 08:11:55.399] [F: 18309]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 27.90936
[LOG 08:11:55.428] [F: 18310]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 5.884584
[LOG 08:11:55.489] [F: 18312]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 27.91197
[LOG 08:11:55.548] [F: 18314]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 47.57127
[LOG 08:11:55.581] [F: 18315]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 27.93224
[LOG 08:11:55.581] [F: 18315]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 5.898116
[LOG 08:11:55.670] [F: 18318]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 27.93825
[LOG 08:11:55.677] [F: 18318]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 5.878004
[LOG 08:11:55.702] [F: 18319]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 26.42881
[LOG 08:11:55.730] [F: 18320]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 5.908514
[LOG 08:11:55.730] [F: 18320]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 27.97244
[LOG 08:11:55.762] [F: 18321]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 33.08533
[LOG 08:11:55.787] [F: 18322]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 148.2509
[LOG 08:11:56.038] [F: 18324]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 33.48477
[LOG 08:11:56.103] [F: 18326]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 148.5979
[LOG 08:11:56.181] [F: 18329]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 148.8266
[LOG 08:11:56.217] [F: 18330]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 6.287488
[LOG 08:11:56.263] [F: 18332]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 149.0354
[LOG 08:11:56.263] [F: 18332]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 5.912255
[LOG 08:11:56.293] [F: 18333]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 8.410271
[LOG 08:11:56.316] [F: 18334]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 5.914532
[LOG 08:11:56.316] [F: 18334]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 149.1371
[LOG 08:11:56.339] [F: 18335]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 24.13136
[LOG 08:11:56.371] [F: 18336]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 149.2195
[LOG 08:11:56.371] [F: 18336]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 8.356992
[LOG 08:11:56.395] [F: 18337]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 5.923789
[WRN 08:11:56.470] [F: 18340]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:11:56.470] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:11:56.470] [bahaClusterBomb]: Deactivated
[LOG 08:11:56.492] 1 explosions created.
[LOG 08:11:56.507] [F: 18341]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 5.931643
[LOG 08:11:56.572] [F: 18343]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 5.939018
[WRN 08:11:56.611] [F: 18344]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:11:56.611] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:11:56.611] [bahaClusterBomb]: Deactivated
[LOG 08:11:56.623] 1 explosions created.
[LOG 08:11:56.636] [F: 18345]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 5.94265
[WRN 08:11:56.717] [F: 18348]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:11:56.718] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:11:56.718] [bahaClusterBomb]: Deactivated
[LOG 08:11:56.734] 1 explosions created.
[LOG 08:11:56.747] [F: 18349]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 8.926151
[LOG 08:11:56.753] [F: 18349]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 7.833979
[LOG 08:11:56.925] [F: 18356]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 6.954481
[LOG 08:11:57.034] [F: 18360]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 7.023561
[LOG 08:11:57.070] [F: 18361]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 9.312588
[LOG 08:11:57.116] [F: 18363]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 8.003923
[LOG 08:11:57.116] [F: 18363]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 7.647239
[LOG 08:11:57.142] [F: 18364]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 9.316916
[LOG 08:11:57.170] [F: 18365]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 7.648058
[LOG 08:11:57.235] [F: 18368]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 7.809427
[LOG 08:11:57.256] [F: 18369]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 7.646768
[LOG 08:11:57.322] [F: 18372]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 7.822974
[LOG 08:11:57.366] [F: 18374]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 7.646262
[LOG 08:11:57.413] [F: 18376]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 9.602229
[WRN 08:11:57.433] [F: 18377]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:11:57.433] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:11:57.433] [bahaClusterBomb]: Deactivated
[LOG 08:11:57.434] [F: 18377]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 7.64535
[LOG 08:11:57.446] 1 explosions created.
[LOG 08:11:57.459] [F: 18378]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 13.99596
[LOG 08:11:57.501] [F: 18380]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 7.645925
[WRN 08:11:57.601] [F: 18385]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:11:57.602] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:11:57.602] [bahaClusterBomb]: Deactivated
[WRN 08:11:57.602] [F: 18385]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:11:57.603] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:11:57.603] [bahaClusterBomb]: Deactivated
[LOG 08:11:57.615] 2 explosions created.
[WRN 08:11:57.655] [F: 18387]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:11:57.655] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:11:57.656] [bahaClusterBomb]: Deactivated
[LOG 08:11:57.669] 1 explosions created.
[LOG 08:11:57.681] [F: 18388]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 7.691084
[WRN 08:11:57.744] [F: 18391]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:11:57.745] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:11:57.745] [bahaClusterBomb]: Deactivated
[WRN 08:11:57.746] [F: 18391]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:11:57.746] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:11:57.746] [bahaClusterBomb]: Deactivated
[LOG 08:11:57.764] 2 explosions created.
[WRN 08:11:57.817] [F: 18394]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:11:57.817] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:11:57.817] [bahaClusterBomb]: Deactivated
[LOG 08:11:57.831] 1 explosions created.
[WRN 08:11:57.842] [F: 18395]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:11:57.842] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:11:57.843] [bahaClusterBomb]: Deactivated
[LOG 08:11:57.843] [F: 18395]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 8.010738
[LOG 08:11:57.844] [F: 18395]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 19.46483
[LOG 08:11:57.854] 1 explosions created.
[WRN 08:11:57.911] [F: 18398]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:11:57.911] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:11:57.911] [bahaClusterBomb]: Deactivated
[LOG 08:11:57.923] 1 explosions created.
[LOG 08:11:57.956] [F: 18400]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 7.993404
[WRN 08:11:57.978] [F: 18401]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:11:57.978] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:11:57.978] [bahaClusterBomb]: Deactivated
[LOG 08:11:57.989] 1 explosions created.
[LOG 08:11:58.041] [F: 18404]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 7.797339
[LOG 08:11:58.100] [F: 18407]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 7.797105
[WRN 08:11:58.163] [F: 18410]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:11:58.163] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:11:58.164] [bahaClusterBomb]: Deactivated
[LOG 08:11:58.176] 1 explosions created.
[LOG 08:11:58.188] [F: 18411]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 17.41901
[WRN 08:11:58.314] [F: 18417]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:11:58.315] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:11:58.315] [bahaClusterBomb]: Deactivated
[LOG 08:11:58.329] 1 explosions created.
[LOG 08:11:58.381] [F: 18420]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 7.733317
[WRN 08:11:58.441] [F: 18423]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:11:58.442] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:11:58.442] [bahaClusterBomb]: Deactivated
[LOG 08:11:58.456] 1 explosions created.
[WRN 08:11:58.511] [F: 18426]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:11:58.511] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:11:58.511] [bahaClusterBomb]: Deactivated
[LOG 08:11:58.522] 1 explosions created.
[WRN 08:11:58.572] [F: 18429]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:11:58.572] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:11:58.572] [bahaClusterBomb]: Deactivated
[LOG 08:11:58.573] [F: 18429]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 8.345477
[LOG 08:11:58.584] 1 explosions created.
[WRN 08:11:58.857] [F: 18444]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:11:58.857] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:11:58.857] [bahaClusterBomb]: Deactivated
[LOG 08:11:58.870] 1 explosions created.
[LOG 08:11:59.116] [F: 18456]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 8.765297
[WRN 08:11:59.388] [F: 18471]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:11:59.388] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:11:59.388] [bahaClusterBomb]: Deactivated
[LOG 08:11:59.389] [F: 18471]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 8.600684
[LOG 08:11:59.400] 1 explosions created.
[LOG 08:11:59.517] [F: 18478]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 44.31155
[LOG 08:11:59.573] [F: 18481]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 29.68347
[LOG 08:11:59.609] [F: 18483]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 28.21741
[LOG 08:11:59.609] [F: 18483]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 28.62641
[LOG 08:11:59.648] [F: 18485]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 28.14694
[LOG 08:11:59.666] [F: 18486]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 53.21588
[LOG 08:11:59.736] [F: 18490]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 29.73679
[LOG 08:11:59.790] [F: 18493]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 53.46671
[WRN 08:12:00.062] [F: 18497]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:12:00.062] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:12:00.062] [bahaClusterBomb]: Deactivated
[LOG 08:12:00.063] [F: 18497]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 53.63792
[LOG 08:12:00.081] 1 explosions created.
[LOG 08:12:00.162] [F: 18501]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 29.82517
[LOG 08:12:00.284] [F: 18508]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 44.30293
[LOG 08:12:00.341] [F: 18511]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 44.28939
[LOG 08:12:00.359] [F: 18512]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 10.20764
[WRN 08:12:00.378] [F: 18513]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:12:00.378] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:12:00.378] [bahaClusterBomb]: Deactivated
[LOG 08:12:00.389] 1 explosions created.
[LOG 08:12:00.437] [F: 18516]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 5.992686
[LOG 08:12:00.474] [F: 18518]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 6.020431
[LOG 08:12:00.493] [F: 18519]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 6.230044
[LOG 08:12:00.662] [F: 18529]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 6.243104
[LOG 08:12:00.936] [F: 18545]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 6.266283
[LOG 08:12:01.141] [UIMasterController]: ShowUI
[LOG 08:12:01.141] Game Paused!
[LOG 08:12:01.142] [UIMasterController]: ShowUI
[LOG 08:12:01.142] [FlightGlobals]: Active Vessel is in atmosphere. Cannot save.
[LOG 08:18:07.717] [UIMasterController]: ShowUI
[LOG 08:18:07.717] Game Unpaused!
[LOG 08:18:07.951] [F: 27564]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 8.204494
[LOG 08:18:07.983] [F: 27566]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 8.027276
[LOG 08:18:08.076] [F: 27571]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 9.090106
[LOG 08:18:08.121] [F: 27574]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 10.05091
[WRN 08:18:08.160] [F: 27576]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:18:08.160] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:18:08.160] [bahaClusterBomb]: Deactivated
[LOG 08:18:08.161] [F: 27576]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 10.04364
[LOG 08:18:08.172] 1 explosions created.
[LOG 08:18:08.383] [F: 27589]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 10.76206
[WRN 08:18:08.432] [F: 27592]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:18:08.433] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:18:08.433] [bahaClusterBomb]: Deactivated
[LOG 08:18:08.434] [F: 27592]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 8.220296
[LOG 08:18:08.445] 1 explosions created.
[LOG 08:18:08.522] [F: 27597]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 10.89937
[LOG 08:18:08.619] [F: 27603]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 10.86915
[LOG 08:18:08.694] [F: 27607]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 9.09171
[LOG 08:18:08.761] [F: 27611]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 9.094434
[WRN 08:18:08.799] [F: 27613]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:18:08.799] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:18:08.799] [bahaClusterBomb]: Deactivated
[LOG 08:18:08.813] 1 explosions created.
[WRN 08:18:08.912] [F: 27619]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:18:08.912] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:18:08.912] [bahaClusterBomb]: Deactivated
[LOG 08:18:08.926] 1 explosions created.
[WRN 08:18:09.073] [F: 27628]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:18:09.073] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:18:09.073] [bahaClusterBomb]: Deactivated
[LOG 08:18:09.086] 1 explosions created.
[LOG 08:18:09.180] [F: 27634]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 8.342728
[LOG 08:18:09.215] [F: 27636]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 8.344216
[LOG 08:18:09.352] [F: 27643]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 6.095039
[LOG 08:18:09.394] [F: 27645]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 8.058189
[LOG 08:18:09.477] [F: 27650]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 6.488247
[WRN 08:18:09.673] [F: 27662]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:18:09.673] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:18:09.673] [bahaClusterBomb]: Deactivated
[LOG 08:18:09.683] 1 explosions created.
[WRN 08:18:09.693] [F: 27663]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:18:09.693] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:18:09.693] [bahaClusterBomb]: Deactivated
[LOG 08:18:09.703] 1 explosions created.
[WRN 08:18:09.713] [F: 27664]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:18:09.713] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:18:09.713] [bahaClusterBomb]: Deactivated
[LOG 08:18:09.726] 1 explosions created.
[WRN 08:18:09.752] [F: 27666]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:18:09.752] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:18:09.752] [bahaClusterBomb]: Deactivated
[LOG 08:18:09.762] 1 explosions created.
[LOG 08:18:10.036] [F: 27683]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 5.776342
[LOG 08:18:10.159] [F: 27690]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 5.397421
[LOG 08:18:10.198] [F: 27692]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 6.206883
[WRN 08:18:10.782] [F: 27715]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:18:10.782] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:18:10.782] [bahaClusterBomb]: Deactivated
[LOG 08:18:10.792] 1 explosions created.
[WRN 08:18:10.835] [F: 27718]: Vessel CBU-87 crashed through terrain on Kerbin.
[LOG 08:18:10.835] bahaClusterBomb Exploded!! - blast awesomeness: 0
[LOG 08:18:10.835] [bahaClusterBomb]: Deactivated
[LOG 08:18:10.846] 1 explosions created.
[LOG 08:18:10.935] [F: 27724]: [bahaClusterBomb] Collision Enhancer Punch Through - vel: 5.167638
[LOG 08:18:11.106] [UIMasterController]: ShowUI
[LOG 08:18:11.106] Game Paused!

 

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16 minutes ago, Xd the great said:

I dont see a problem here, my turn to test...

The bombs blew up a goalkeeper vehicle with explosions to spare...

drop 1 bomb on the research ctr. should more than enough explosions to kill it.

Edited by Acid_Burn9
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14 minutes ago, Xd the great said:

I am guessing that the HP of the VAB is buffed.

2 mavericks cannot take it out either...

nah. mavericks are just much weaker than cluster bombs (at least as they were before: they were the only weapon with i was able to destroy most tanky thing in KSC - runway). and its not about VAB HP: other weapons still kill it as before. its about cluster bomb is broken now. at least for me.

Edited by Acid_Burn9
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1 minute ago, Acid_Burn9 said:

nah. mavericks are just much weaker than cluster bombs (at least as they were before). and its not about VAB HP: other weapons still kill it as before. its about cluster bomb is broken now. at least for me.

I wonder if the spread of the cluster bomb has increased, testing at 100m deployment...

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