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How many unlaunched ISS Derived modules do we have still have on earth?


Cloakedwand72

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21 minutes ago, dundun92 said:

@Ultimate Steve, the closest mod would be "Monthly Budgets" (seriously lol).

@tater, the games "Race Into Space" and "Buzz Aldrins Space Program Manager" do simulate this, though you dont build and fly rockets yourself like in KSP.

 

18 minutes ago, tater said:

Yeah, it's hard without a gamer that also allows for variant vehicles, though. What-if stuff is hard if you can only use the craft that were used, etc. I always wanted some version of that for KSP...

 

So I'm already super busy with, what, four active mission reports and two semi-active ones? But I really want to try this...

If I did this, I would also have to also implement development costs and set launch vehicles, and maybe start with unmanned before manned. And with the BARIS mod. But with a set goal, like Kerbals to the Mun or Duna, I don't want it to be open ended, I want an ending, that's something that my two major mission reports won't have for years and something that my two minor ones don't have, period.

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