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Maneuver node lag during encounter


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Hello all,

Wondering if anybody has seen this issue, it started immediately after the upgrade to version 1.5.  Whenever i am setting up a maneuver node there is really bad lag (2-3 seconds) when the maneuver detects an encounter.  If there is no encounter detected, things projected trajectory changes are smooth, once the encounter is detected everything freezes for a few seconds and then jumps ahead, once the encounter is displayed things are smooth again until there is no encounter and another lag.  This also occurs when i am executing the maneuver and my current trajectory detects an encounter.  Very annoying when trying to plan and execute precise maneuvers!

- Career mode, mid game, was fine before upgrade to 1.5

- I do have one mod installed "For Science", that's it

- I started a fresh new career mode game and there was no lag with the new game, lag still present with the "in process" game.

 

Thanks for any ideas / suggestions?

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It's not just maneuver nodes, anything that triggers those orbit nodes can cause it. Try putting one vessel into a similar orbit with another vessel, then target that vessel from the map view, when those little closest approach icons appear there will be a moment of lag, the same as you get when creating maneuver nodes.

There is a bug on the tracker about this, so adding your own experience to that bug might help: https://bugs.kerbalspaceprogram.com/issues/20256

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  • 1 month later...
On 10/28/2018 at 11:59 AM, arnermd said:

Hello all,

Wondering if anybody has seen this issue, it started immediately after the upgrade to version 1.5.  Whenever i am setting up a maneuver node there is really bad lag (2-3 seconds) when the maneuver detects an encounter.  If there is no encounter detected, things projected trajectory changes are smooth, once the encounter is detected everything freezes for a few seconds and then jumps ahead, once the encounter is displayed things are smooth again until there is no encounter and another lag.  This also occurs when i am executing the maneuver and my current trajectory detects an encounter.  Very annoying when trying to plan and execute precise maneuvers!

- Career mode, mid game, was fine before upgrade to 1.5

- I do have one mod installed "For Science", that's it

- I started a fresh new career mode game and there was no lag with the new game, lag still present with the "in process" game.

 

Thanks for any ideas / suggestions?

Hello, how did you fix it? I have the same problem.

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