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SPH Mirror mode disengages


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OK, this is driving me up the wall. I know this used to work a long time ago, but I've forgotten how.

 

I'm trying to build things in Mirror Mode and it keeps turning off, for no reason I can see.

 

Example: Put down a pocket edition I-Beam as root part (building a subassembly here). Try to put a micronode on each end, it's in Mirror Mode when I pick it up and drag it, but as soon as it's touching the connecting node it switches mirror mode off.

 

How do I force it to stay on Mirror?

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If you are building in the VAB, then default mode for any part you place is Radial symmetry. If the parent part is in Radial symmetry, then any child part that you attach to it is also forced into Radial symmetry. You cannot mix symmetry modes between parent and radially-attached child parts.

So the problem in your example is most likely because your I-Beam was placed with Radial symmetry. So make sure you change to Mirror symmetry before you place the parent part, or build in the SPH (so you don't have to bother remembering to change for every part).

 

 

Edited by bewing
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11 hours ago, bewing said:

Well, if you think you did everything right then do a steam validation on your game. Steam's file error rate has been very high recently.

 

I tried this and it came up with some complaints; we'll see if that fixes it. Thank you!

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