Jump to content

Counter-Rotation for Firespitter Prop Engines?


gyros81

Recommended Posts

I have a recommendation/request for prop engines:
     How about adding an option for counter-rotation on multi-engine propeller aircraft? There is already an option to reverse spin in the engine options, but that also reverses thrust. The torque created by two props spinning in the same direction can often unbalance or negatively affect flight characteristics on many of the builds I attempt. Especially with more than two propellers.  I know this is an old, old, old problem going back before the P-38 Lightning. And I understand that there's a vast difference between a real-world solution and coding a mod; but it seems like a sensible fix to a problem I continually encounter.

    Perhaps it could/would/should be linked to the mirrored symmetry option,  just a simple "counter-rotate on/off" button available when engine are mirrored.  Perhaps a sub-option for selecting inward spin and outward spin?

Has anyone else had this problem? How complicated would this be? Or is this already a thing that I've just totally overlooked?

Any advice, or info is appreciated.

Link to comment
Share on other sites

Hi the main reason i think nobody has bothered is  that  you end up with two identical parts just a left and right and historically  thats not been favored in ksp,   But changing  rotation for your own fun and profit is on the easy peasy level of cfg modding, below chunk of  prop rotator cfg powered be the prop spinner module
 

	MODULE
    {
	      name = FSplanePropellerSpinner
	     propellerName = Rotor	
	     rotationSpeed = -400 ///  change this  to 400 to make it spin the other way , told you it was easy - = anticlockwise + = clockwise
	     //windmillRPM = 0.01
	     spinUpTime = 7.0 //15.0
	     useRotorDiscSwap = 1
		 rotorDiscFadeInStart = 0.45
		 rotorDiscFadeInEnd = 0.65
		 rotorDiscSpeed = -400 /// this is the transparent prop disc if fitted, change this also 
		 rotorDiscName = PROPDISC
		 blade1 = Blades
    }

 

Edited by SpannerMonkey(smce)
Link to comment
Share on other sites

  • 1 month later...

ok, I see what you mean.

Um...Any thoughts on the button option? 

I think I've phrased this question right.

How difficult would it be to make  a "counter-rotation button" an auto selected option when a (modded) prop engine part is duplicated with "mirror symmetry" mode?  A simple "Mirror Symmetry Counter-Rotate  -on/off" Option, if you will.

Does that make sense? Is that possible? Or Am I barking up the wrong tree?

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...