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[1.12.x] SIMPLEX Kerbalism 3.20


theJesuit

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On 10/16/2024 at 8:10 AM, Saturn1234 said:

Thanks. But if, for example, I want to build a space tug that will be refueled at the base on Minimus and will shuttle between the base and orbit, how is this handled? Because 10 minutes of burning will be enough for roughly two trips, but I would prefer it to be more reusable.

Long time to reply after the Forum burp.

Use high quality engines, or get an engineer to refurbish it.

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  • 1 month later...

I just wanted to say that I am LOVING simplex Kerbalism but there is a problem

We need a better radial mounted consumables container!

I'm sorry but the one in game is ugly, too large, and unaerodynamic. If there were some with a better form factor I wouldn't be constantly clipping them inside my service modules.

 

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  • 2 months later...
2 hours ago, 6purplemoons said:

Thats ok is there any other way to unradiate kerbals?

Not in Simplex. However, in the options for the save game if you make lifetime radiation is switched off I think that recovering them at the KSC their radiation is reset.

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13 hours ago, theJesuit said:

Not in Simplex. However, in the options for the save game if you make lifetime radiation is switched off I think that recovering them at the KSC their radiation is reset.

Thanks, I will just turn lifetime radiation off. Also in my simplex save the survey scanner wont scan in regular kerbalism theres a science experiement that does the scan but in simplex it seems like it just doesn't work?

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