Captisaac21198 Posted August 30, 2012 Share Posted August 30, 2012 I can not get any aircraft-style spaceplane take off from the runway, they will stay on until the end, where the engines crash into the ground and explode.Does anybidy have any tips on how to build spaceplanes? Link to comment Share on other sites More sharing options...
EndlessWaves Posted August 30, 2012 Share Posted August 30, 2012 Try getting the wings to deflect the air down, either by lifting the front end up using canards or by mounting them at an angle using shift + wasdqe Link to comment Share on other sites More sharing options...
Fendleton Posted August 30, 2012 Share Posted August 30, 2012 Another trick is to move the rear landing gear forward, closer to the center of gravity. That way you can use aerodynamics to lower the tail, rather than trying to raise the nose. Link to comment Share on other sites More sharing options...
Shiny Posted August 31, 2012 Share Posted August 31, 2012 Your aircraft might just be too heavy - there might not be enough wing lift for it to take off the ground. For this to happen, I'm assuming you're using rocket fuel tanks. Either put more engines or reduce the amount of rocket fuel. Link to comment Share on other sites More sharing options...
Vanamonde Posted August 31, 2012 Share Posted August 31, 2012 (edited) Tips aplenty in this thread: http://kerbalspaceprogram.com/forum/showthread.php/13851-The-woes-of-building-a-space-plane?highlight=woes+spaceplane It taught me everything I know, except for the stuff I learned elsewhere. Edited August 31, 2012 by Vanamonde Link to comment Share on other sites More sharing options...
Rickenbacker Posted August 31, 2012 Share Posted August 31, 2012 - Have enough lift, either by a big wing area or high speed.- Make sure the landing gear is as close to the center of gravity as possible, just slightly behind it (for nosewheel aircraft).- Make sure you have enough control authority to lift the nose up. Link to comment Share on other sites More sharing options...
Markus Reese Posted August 31, 2012 Share Posted August 31, 2012 For myself, it always was the position of landing gear in terms of pitch. Need to move them up. For heavy rockets, it might be required to use structure to space the gears away from the body to allow more pitch. Necessary for heavy/long spaceplane. Link to comment Share on other sites More sharing options...
UNSC Posted August 31, 2012 Share Posted August 31, 2012 You could do it the kerbal way by attaching two SRBs to the nose of the plane pointing upwards. When you are near the end of the runway, quickly activate then detach them to get the nose pointing up. Link to comment Share on other sites More sharing options...
Toby974 Posted August 31, 2012 Share Posted August 31, 2012 If you use an Advanced SAS, and raise your front landing wheel so that it is higher than the rear wheels, by just turning the SAS on and going full throttle, due to the 10 degree angle of the plane, it should eventually take off by itself. Works well on small craft. Link to comment Share on other sites More sharing options...
vexx32 Posted August 31, 2012 Share Posted August 31, 2012 You can also angle the wings themselves slightly upwards (using WASDQE) in order to make them generate more lift when horizontal. Link to comment Share on other sites More sharing options...
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