Dafni Posted July 11, 2019 Share Posted July 11, 2019 @Gameslinx amazing mod my friend. I was sleeping on this for way too long. The planets look gorgeous! You did a great job. Started messing with 1.7.1 just to have a look at this! Now I find myself wondering what would be the best version for building an install on KSP 1.6.1?? Could you please point me in the right direction? thanks! Daf Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 11, 2019 Author Share Posted July 11, 2019 8 hours ago, Dafni said: Now I find myself wondering what would be the best version for building an install on KSP 1.6.1?? Could you please point me in the right direction? For 1.6.1, you will need to use the Kopernicus Backport for 1.6.1. https://github.com/Kopernicus/Kopernicus-Backport/releases ____________________________________________________________________ For everyone else, the next episode is out! Quote Link to comment Share on other sites More sharing options...
Dafni Posted July 11, 2019 Share Posted July 11, 2019 3 hours ago, Gameslinx said: For 1.6.1, you will need to use the Kopernicus Backport for 1.6.1. https://github.com/Kopernicus/Kopernicus-Backport/releases Cheers. I am aware of the Kopernicus backports, I was rather asking about the version of this mod here, Beyond Home. Or do you say just use the latest release and it will work on 1.6.1 too, provided the dependencies match KSP? thank you Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 11, 2019 Author Share Posted July 11, 2019 11 minutes ago, Dafni said: Cheers. I am aware of the Kopernicus backports, I was rather asking about the version of this mod here, Beyond Home. Or do you say just use the latest release and it will work on 1.6.1 too, provided the dependencies match KSP? thank you I have not tested the most recent BH update (1.2) on KSP 1.6.1, but I should imagine that it works! Quote Link to comment Share on other sites More sharing options...
Oscentlian Crumagen Posted July 18, 2019 Share Posted July 18, 2019 Hey Gameslynx, I did some KSP on my desktop with your planet pack, Beyond home, and I went on a grand tour of the Gateway system, and noticed a considerable lag in the fps while landing on Ansia. Is there any way you could try to improve that anytime soon? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 18, 2019 Author Share Posted July 18, 2019 3 hours ago, Oscentlian Crumagen said: Hey Gameslynx, I did some KSP on my desktop with your planet pack, Beyond home, and I went on a grand tour of the Gateway system, and noticed a considerable lag in the fps while landing on Ansia. Is there any way you could try to improve that anytime soon? I'll take a look. What are your CPU and GPU usages on ansia? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 18, 2019 Author Share Posted July 18, 2019 Hey all! Next episode if out, and there's a teaser! Quote Link to comment Share on other sites More sharing options...
KingKerb Posted July 21, 2019 Share Posted July 21, 2019 (edited) The planets aren't loading, it just says "Kopernicus was not able to load the custom planetary system due to an exception in the loading process. Loading your savegame is not recommended, because the missing planets could corrupt it and delete your progress." Edited July 21, 2019 by KingKerb Quote Link to comment Share on other sites More sharing options...
BrutalRIP Posted July 21, 2019 Share Posted July 21, 2019 27 minutes ago, KingKerb said: The planets aren't loading, it just says "Kopernicus was not able to load the custom planetary system due to an exception in the loading process. Loading your savegame is not recommended, because the missing planets could corrupt it and delete your progress." https://github.com/Kopernicus/Kopernicus/releases/tag/release-1.7.3-1 Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 21, 2019 Author Share Posted July 21, 2019 36 minutes ago, KingKerb said: The planets aren't loading, it just says "Kopernicus was not able to load the custom planetary system due to an exception in the loading process. Loading your savegame is not recommended, because the missing planets could corrupt it and delete your progress." If you're on 1.7.0, use Kopernicus 1.7.0. Quote Link to comment Share on other sites More sharing options...
KingKerb Posted July 21, 2019 Share Posted July 21, 2019 51 minutes ago, Gameslinx said: If you're on 1.7.0, use Kopernicus 1.7.0. I am using Kopernicus 1.7.0 and the planets won't load, but the skybox is loading. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 21, 2019 Author Share Posted July 21, 2019 5 minutes ago, KingKerb said: I am using Kopernicus 1.7.0 and the planets won't load, but the skybox is loading. Your KSP version must match your Kopernicus version. Please send a screenshot of your GameData folder and upload your KSP.log file Quote Link to comment Share on other sites More sharing options...
KingKerb Posted July 22, 2019 Share Posted July 22, 2019 (edited) 6 hours ago, Gameslinx said: Your KSP version must match your Kopernicus version. Please send a screenshot of your GameData folder and upload your KSP.log file I'm using ksp 1.7.0 and Kopernicus 1.7.0. I don't have an image host but my gamedata folder looks something like this: Spoiler BeyondHome ExtraplanetaryLaunchpads KAS KerbalKonstructs KIS Kopernicus MakingLessHistory ModularFlightIntegrator Sigma Squad SquadExpansion WildBlueIndustries ModuleManager 4.0.2 I would put my ksp log here but whenever I try my computer freezes up, so this is what 99% of it looks like: Spoiler [LOG 12:45:50.869] Skipped rendering frame because GfxDevice is in invalid state (device lost) [EXC 12:45:51.066] NullReferenceException: Object reference not set to an instance of an object Kopernicus.Components.KopernicusStar.LateUpdate () [LOG 12:45:51.114] Skipped rendering frame because GfxDevice is in invalid state (device lost) [EXC 12:45:51.216] NullReferenceException: Object reference not set to an instance of an object Kopernicus.Components.KopernicusStar.LateUpdate () Edited July 22, 2019 by KingKerb Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 22, 2019 Author Share Posted July 22, 2019 8 hours ago, KingKerb said: I'm using ksp 1.7.0 and Kopernicus 1.7.0. I don't have an image host but my gamedata folder looks something like this: Hide contents BeyondHome ExtraplanetaryLaunchpads KAS KerbalKonstructs KIS Kopernicus MakingLessHistory ModularFlightIntegrator Sigma Squad SquadExpansion WildBlueIndustries ModuleManager 4.0.2 I would put my ksp log here but whenever I try my computer freezes up, so this is what 99% of it looks like: Hide contents [LOG 12:45:50.869] Skipped rendering frame because GfxDevice is in invalid state (device lost) [EXC 12:45:51.066] NullReferenceException: Object reference not set to an instance of an object Kopernicus.Components.KopernicusStar.LateUpdate () [LOG 12:45:51.114] Skipped rendering frame because GfxDevice is in invalid state (device lost) [EXC 12:45:51.216] NullReferenceException: Object reference not set to an instance of an object Kopernicus.Components.KopernicusStar.LateUpdate () Upload the log to somewhere like Dropbox and send me the link please! Quote Link to comment Share on other sites More sharing options...
KingKerb Posted July 22, 2019 Share Posted July 22, 2019 Here's my KSP log. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 22, 2019 Author Share Posted July 22, 2019 (edited) 4 minutes ago, KingKerb said: Here's my KSP log. [EXC 21:06:50.485] Exception: Failed to load Body: Fury I see the problem now. You're using the main kopernicus for 1.7.0 and not a backport, since in KSP 1.7.1 and above, Kopernicus went under a huge change and I had to update the mod to that change. You are forced to update to KSP 1.7.3. Edited July 22, 2019 by Gameslinx Quote Link to comment Share on other sites More sharing options...
KingKerb Posted July 22, 2019 Share Posted July 22, 2019 Thanks. It's working now. Also, seeing as Beyond Home is after After Kerbin, will there ever be a Before Before Kerbin? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 22, 2019 Author Share Posted July 22, 2019 Just now, KingKerb said: Thanks. It's working now. Also, seeing as Beyond Home is after After Kerbin, will there ever be a Before Before Kerbin? No there won't. I'm glad it's working and I hope you enjoy Quote Link to comment Share on other sites More sharing options...
Frag2000 Posted July 22, 2019 Share Posted July 22, 2019 Hi guys, what is the low orbit altitude for Rhodes as well as the delta V to get there? If the info is somewhere in a wiki or I missed something let me know Thanks! Quote Link to comment Share on other sites More sharing options...
Tiberius Posted July 22, 2019 Share Posted July 22, 2019 I keep coming back for the videos and the amazing concepts! The effort and production value is so good@Gameslinx! That sunken alien ship is one of those things that makes planets seem alive! Is that the race that inhabited the solar system before Kerbals? It would be cool to see alien shipwrecks or structures from a past civilization on other planets! It reminds me of Halo, the Expanse, and other sci-fi stories. Lots of role-playing opportunities! Thank you for making this. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 22, 2019 Author Share Posted July 22, 2019 18 minutes ago, Tiberius said: I keep coming back for the videos and the amazing concepts! The effort and production value is so good@Gameslinx! That sunken alien ship is one of those things that makes planets seem alive! Is that the race that inhabited the solar system before Kerbals? It would be cool to see alien shipwrecks or structures from a past civilization on other planets! It reminds me of Halo, the Expanse, and other sci-fi stories. Lots of role-playing opportunities! Thank you for making this. Thank you so much! The lore of the ship will be revealed when the update drops, so my lips are sealed for now 6 hours ago, Frag2000 said: Hi guys, what is the low orbit altitude for Rhodes as well as the delta V to get there? If the info is somewhere in a wiki or I missed something let me know Thanks! Orbit altitude is above 50km I'm currently tweaking a delta V map. Use Astrogator to get an idea for transfer windows! Quote Link to comment Share on other sites More sharing options...
Empiro Posted July 22, 2019 Share Posted July 22, 2019 Awesome looking mod! One thing I did notice from your videos is that Rhode is easier to orbit compared to Kerbin. Do you think you'll ever add an option to make Rhode identical to Kerbin (in terms of atmosphere, mass, size)? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 23, 2019 Author Share Posted July 23, 2019 32 minutes ago, Empiro said: Awesome looking mod! One thing I did notice from your videos is that Rhode is easier to orbit compared to Kerbin. Do you think you'll ever add an option to make Rhode identical to Kerbin (in terms of atmosphere, mass, size)? When I feel like the mod has reached a good state, yes I think I'll support this Quote Link to comment Share on other sites More sharing options...
Kangroozeeh Posted July 23, 2019 Share Posted July 23, 2019 Is it somehow possible to start on the original Kerbol system and have the systems of Beyond World added in as well? Like in GPP_Secondary for example? This mod looks amazing and really want to play it! Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 23, 2019 Author Share Posted July 23, 2019 2 minutes ago, Kangroozeeh said: Is it somehow possible to start on the original Kerbol system and have the systems of Beyond World added in as well? Like in GPP_Secondary for example? This mod looks amazing and really want to play it! Not yet! Besides, where would you even start? Almost every planet is a wasteland! Quote Link to comment Share on other sites More sharing options...
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