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Copying stock ion engine won't work


Siou

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Hey guys !

I am running a freshly installed KSP 1.6.1 and I decided to install RSS
Someone told me to use SMURFF to adapt fuel, tanks, etc to RSS sizing. So I did it. Seems working fine but I noticed an issue with ion engine. So I decided to clone the part, changing name in ionEngine.cfg and put it in a custom mod directory under GameData.

But it ended in a weird way... The engine do not have the same control box in VAB as well in flight (look at images). So what is wrong ?

ioninVAB.jpgioninSpace.jpgioncmp.jpg

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easier way would be to work with module manager's clone feature

here is a sample:

Spoiler

// creates duplicate part without the space in the name

+PART[AKI?GolfClub]:NEEDS[SurfaceExperimentPack]
{
	@name = SEPGolfClub
	@cost = 25	// instead of 250 - unless it is Gold Plated and Tungsten signed by the great Kack Kicklaus himself
}

// zer0Kerbal

 

 

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23 hours ago, Siou said:

Ok might do what I want, but I am not used to work with module manager.

Where do you put these lines ?

Any module manager starting guide link you can give ?

The docs might actually scare you off, since there's lots of edge-cases they cover...  ;)  It's mostly very simple.

You put those lines in a text file with the name ending in .cfg anywhere under your GameData folder.  Typically if you're doing it for yourself, it's best to create a folder of your own to put them in under GameData.

 

Here's docs, if you want them: https://github.com/sarbian/ModuleManager/wiki/Module-Manager-Handbook

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Cool, thanks !

I had a look into the docs... Not so bad (I am a programmer). I implemented as suggested but...

The issue is still the same. Both versions of ion thrusters have different behaviour and control boxes ! I have more detailed boxes for stock part for example. 

Are the stock parts somewhat specific by nature compared to added parts ?

Or are there other installed mods than modify my stock part only and not my custom copied part ?

Edited by Siou
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I suspect it's that you're running other mods that are modifying the stock part by name, and don't know about your part.  You might try your patch with a ':FINAL' statement as the order statement, and see if applying it after other patches helps.

You can also try looking in Module Manager's config cache it writes out, and comparing the two parts.

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