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Docking ports


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So I've started missions where I need to construct land based on other planets. I need to be able to use docking ports to fully connect the base together. My only problem is i don't know how to tell the orientation of the docking port. Before you assume that's it's the normal question on docking ports, I can assure you it's not. I CAN GET THEM TO CONNECT. My issue is that they spin to connect and then the connect parts are not in the correct orientation. e.g. my hallways have the windows facing the ground. How can I tell on the docking port that it will connect correctly and leave the windows of the hallways on the sides instead of rotating?

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Normal docking ports should not spin the vehicle when docking.  They don't care about orientation.

Are you using the Konstruction! docking ports with the rotation snap on?

Some screenshots, or better yet, a screen capture of what you're dealing with would be very helpful.  If normal docking ports are spinning your vehicles, then there's a clipping/collider problem (which are basically invisible) or some other bug going on.

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It appears that it was do solely to the small amount of rotational energy my crafts were having when docking so the magnets in the docking ports was just amplifying it. When I got the rotational energy completed diminished by using some wheels (derped) they actually matched up just fine without spinning!

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