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Wingroots?


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Let me just preface by thanking the modding community for all the fun I've had these last 6 years playing KSP.

One thing I've wanted since the time of Lazor systems and 50/50 odds of instaKraken on symmetrical craft is one (or few) - piece wing roots. These would contain fuel (less shocking in modern fuelled wing days) and have attachment points for engines or maybe even small payload bays.

By matching the part(s) to stock wings it would help both with wing extensions for larger craft and would be more efficient in stock and FAR than the draggy/heavy DIY alternative. Given the recent pivot to early/pioneering designs in space, why not parts that reflect the state of the art in aircraft during the same period? On top of that, with environmental concerns putting blended wings back in vogue, I'm sure with seamless transitions between fuselage and wings some pretty futuristic craft could be created.

Exemplars/Inspiration:

Engine mount wing root

Inline payload wing root

FAT - 455?

Comet (1st ever commercial jet)

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comet-1-cutaway.jpg

HP.80 Victor (tanker variant of strategic bomber)

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kyl8fnmzyms21.jpg

FAT - 455?

Halifax (WWII bomber)

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BombBayHallie.jpg

Big - S Delta?

Avro Vulcan (nuclear bomber)

Spoiler

Satellite?blobcol=urldata&blobkey=id&blo

Modular wing size?

B-2 Spirit (modern stealth aircraft)

Spoiler

stealth-bomber-diagram-paul-van-scott.jp

Modular Wing size (Inlet only)?

F9F-8 Cougar (early jet fighter)

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1280px-Grumman_F9F-8_Cougar_1955_IMG_210

Sea Vixen (1st gen supersonic carrier fighter)

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USE4.jpg

Just for fun, some decidedly less historical blended/loaded wing designs

Spoiler

NASA X48B Demonstrator

253983main_ED06-0201-2_full.jpg

LAPCAT Supersonic Transport (use concept for SABRE/Pre-cooled Jet Engines)

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Edited by WhirlyBird
Tidying into table to reduce obscene length
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On 6/4/2019 at 5:46 AM, Nightside said:

You mean the fat part at the base of the wing?

can’t you make it with procedural wings?

It's very time consuming, and after adding the requisite functionality you end up with a part count/weight/drag festival that still looks like a bit of a mish-mash. Personally stock parts arranged around a prefab root seems far more appealing. Then again maybe I'm using it wrong, judge for yourself (requires procedural wings, FAR).

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