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Bug: Wheels Sliding Across the Mun (1.9.0)


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Um, did the Mun turn into ice?  Originally took this video with some quality of life mods installed.  I deleted them all and the same happens.  When I switch to this craft (haven't tried others) it just slides across the Mun. This craft is originally from 1.8.1 without any non-stock parts.  The slippy side is fun but I couldn't get it under control and ended up in the canyon with no way to get out.  The usual fiddling with suspension settings didn't work either.

https://imgur.com/a/zxJPJP7

build id = 02781

Win 10 Pro

DirectX 12

 

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On 2/12/2020 at 9:39 PM, gword256 said:

Um, did the Mun turn into ice?  Originally took this video with some quality of life mods installed.  I deleted them all and the same happens.  When I switch to this craft (haven't tried others) it just slides across the Mun. This craft is originally from 1.8.1 without any non-stock parts.  The slippy side is fun but I couldn't get it under control and ended up in the canyon with no way to get out.  The usual fiddling with suspension settings didn't work either.

https://imgur.com/a/zxJPJP7

build id = 02781

Win 10 Pro

DirectX 12

 

Same behavior here.    I had a moon base with several different rovers running on 1.8.1, then upgraded to 1.9.   The rovers with the TR-2L ruggedized wheels slide all over the place and exhibit weird steering behavior like incorrect direction in reverse but fine in forward.   The issue seems to be exacerbate in lower gravity (like the mun) but you can see it on Kerbin also.    While the rovers drive fine under Kerbin's gravity when you lock the brakes at a stop you can see the vehicle gradually inching sideways.

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