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MagPie Mods


Skonks

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1 hour ago, feral_fenrir said:

This issue can be resolved by using Blackrack's Textures Unlimited fork that's linked in the Deferred GitHub 

Blackrack's response regarding this: https://www.reddit.com/r/KerbalSpaceProgram/s/XFjGFxyniU


 

hmmm. I wonder what I’m doing wrong than. I have the TU version that blackrack recommends. The Fork version or whatever or TU. But I’m still getting that see through transparent effect with magpie mods. 

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1 hour ago, HammerTyme said:


 

hmmm. I wonder what I’m doing wrong than. I have the TU version that blackrack recommends. The Fork version or whatever or TU. But I’m still getting that see through transparent effect with magpie mods. 

Magpie is using deprecated shaders in its configs. Luckily you can fix this manually with a text editor that has a find all/replace all function. VS Code works great for me, you can add the whole Magpie folder and it'll go through every files.

For the fix, find every "SSTU/PBR/Metallic" (without quotes) and replace with "TU/Metallic", do that again with "SSTU/PBR/StockMetallicBumped" replace with "TU/Metallic".

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On 7/27/2024 at 8:39 AM, diffie said:

Magpie is using deprecated shaders in its configs. Luckily you can fix this manually with a text editor that has a find all/replace all function. VS Code works great for me, you can add the whole Magpie folder and it'll go through every files.

For the fix, find every "SSTU/PBR/Metallic" (without quotes) and replace with "TU/Metallic", do that again with "SSTU/PBR/StockMetallicBumped" replace with "TU/Metallic".

I might have to give this a shot. I would like to be able to have shiny looking parts while also keeping Restock and Deferred. 

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Glad to see Magpie is getting some attention again as I think it can really shine (pun...intended?) again if it can play nicely with the new deferred rendering mod.

That said, I had to remove Magpie from my game files as the configs seem to produce a very mismatched look, especially when using some of the modded configs like restock and Near Future. The default white textures often have varying levels of shine, reflection, and brightness. Tsome parts look like a shiny white, others look like a stainless steel, etc. I think this has already been called out earlier in the thread.

This makes even the stock crafts in the game look much less unified. I have tried to clean up part configs myself but since it can only be done from the config file I quickly became tired of the cycle of making minor adjustments and rebooting the game countless times to tune each part. I gave up eventually.

I may strip down the configs to only include certain parts such as engines and landing legs (I'm not a fan of the default matte grey look these parts have) while keeping a more unified look. I really like the shiny stock look that Magpie offers, but the inconsistencies are a pain and ultimately not worth it to me. With TURD being worked on by other users to support major mods like Near Future and Restock I feel this mod will become unnecessary down the line, but I still think that this mod has greater potential with deferred working alongside it if i can dial in thr part configs better.

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On 7/27/2024 at 8:39 AM, diffie said:

Magpie is using deprecated shaders in its configs. Luckily you can fix this manually with a text editor that has a find all/replace all function. VS Code works great for me, you can add the whole Magpie folder and it'll go through every files.

For the fix, find every "SSTU/PBR/Metallic" (without quotes) and replace with "TU/Metallic", do that again with "SSTU/PBR/StockMetallicBumped" replace with "TU/Metallic".

Can confirm this works!  Oh my god. This is awesome. Thank you thank you thank you!!!    This is first time ive been able to use Deferred as well as Restock+ and also be able to get the shiny texture effects.  Awesome!!  

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  • 2 months later...
On 7/27/2024 at 10:39 AM, diffie said:

Magpie is using deprecated shaders in its configs. Luckily you can fix this manually with a text editor that has a find all/replace all function. VS Code works great for me, you can add the whole Magpie folder and it'll go through every files.

For the fix, find every "SSTU/PBR/Metallic" (without quotes) and replace with "TU/Metallic", do that again with "SSTU/PBR/StockMetallicBumped" replace with "TU/Metallic".

i found that doing the search on the gameData folder also found a lot of ocurrences of this line, should i change it to 'TU/met...' too or this fix is specific to magpie?

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  • 1 month later...
On 11/8/2024 at 6:07 PM, Vanamonde said:

@StarDagger, please remember that mod makers are unpaid volunteers. They work when and at the pace they are comfortable.

I like the mod a great deal, it just doesn't work.

 

I recognize the wonder work that so many modders do without pay to make our game world better.

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On 11/8/2024 at 8:37 PM, StarDagger said:

please finish this mod, and re-publish

Forum etiquette, and respect for the work of modders, dictates that we highlight problems encountered along the way, and express our gratitude when a mod deserves a little love.

Tip for any future comments:
Injunctions of any kind are very much frowned upon.

 

Take it easy my friend. I myself postponed the use of deferred rendering, since Madpie mod is currently heavier on the balance from my perspective :)

 

 

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