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Surface textures flickering


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Hello. I'm having problems with planet surface textures flickering. I do have a few mods but I don't think these are the problem - sorry if this belongs in the modded thread.

KSP 1.9.1 (originally 1.8.1 installed and updated with Steam)

Mods: KAC, KER, Craft Manager (with KXAPI)

Win 10 64bit

Intel Xeon X5670 (6c/ 12 hyperthread) 

12 GB ram (6 gb wasn't enough but that's another story...)

Nvidia GTX 1060 3GB

Problem: The surface textures flicker rapidly and chaotically with dark patches/ patterns. The viewing angle and distance matter: Perpendicular straight down at any distance does not flicker. Under about 200m or beyond about 5 km from any angle does not flicker. Camera at about 2 km just above the surface, at the edge of the scatter draw limit is the worst. It does this while the camera is stationary or being moved around - doesn't matter.

I put screenshots and DxDiag in a dropbox folder:

https://www.dropbox.com/sh/laijvtntsvnzxdi/AABtA67goatQw7sruguNZ60ka?dl=0

The Kerbin shots are looking at a flag with nothing else around. Minmus shots are looking at a ship. Both are too far to see.

It didn't always do this - I think it started with version 1.9 but I changes some graphics settings around that time too. 

I haven't tried much with graphics settings so far - turning off AA did not change it. There's a screenshot of the graphics settings too.

 

 

 

 

 

 

 

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