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How does aerodynamics in KSP works?


Yi C

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I am always wondering how aerodynamics is being calculated in KSP? For example, I want to know how does the game calculate the force produced by the wing(s) while flying in a specific speed. Any equations (as detailed as can be) will be appreciated.

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Unlike real wings, the wing parts in KSP are not directional and do not produce aerodynamic lift in the true sense- they need to be angled into the air to deflect air downwards and will happily do the same in the other direction if angled the other way.

When building planes, angle your wings very slightly so that the leading edge (nearest the nose) is slightly higher, this gives you a bit of lift at a neutral pitch and can reduce drag at high speeds as well as making your plane much easier to take off as the wings produce lift when it’s rolling down the runway.

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16 hours ago, KerikBalm said:

Lift depends on angle of attack, a wings defined area, and velocity squated, except that the coefficient of lift changes with mach number, I don't know the exact formula used

The fact is I know that lift depends on those too, I just want to know how is that calculated…

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