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No Part Pressure limits?


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Hello, i enabled pressure limits in difficulty settings but nothing is getting destroyed when passing them.(Antennas, Panels etc).

Anyone else noticed this?

It was fine before the latest patch, hmm maybe something is broken with my save?

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I think you are misunderstanding the part pressure-limits option in the difficulty settings.  All parts have the same limit of 4000kPa, about 40 atmospheres, and if you select the pressure-limits option they are 'crushed' at about 400-meters depth in the oceans and explode.  Not many people enjoy this option.

This pressure-limit setting, and the G-force-limit for parts (interesting for some modded parts) are still working correctly -- as is the more-generally fun G-force limit on Kerbals.

Antennae and solar panels are now surviving atmospheric re-entry in version 1.10.   This problem was discussed here (link) but is not on the publicly-visible bug tracker yet.

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2 hours ago, OHara said:

I think you are misunderstanding the part pressure-limits option in the difficulty settings.  All parts have the same limit of 4000kPa, about 40 atmospheres, and if you select the pressure-limits option they are 'crushed' at about 400-meters depth in the oceans and explode.  Not many people enjoy this option.

This pressure-limit setting, and the G-force-limit for parts (interesting for some modded parts) are still working correctly -- as is the more-generally fun G-force limit on Kerbals.

Antennae and solar panels are now surviving atmospheric re-entry in version 1.10.   This problem was discussed here (link) but is not on the publicly-visible bug tracker yet.

This is what i posted in the main 1.10 thread(I now wonder if its only me...which will be a first for me....dunno lol)

New save, new install, no mods(Steam, all dlcs, verified files, cloud save is disabled).

A high TWR stock rocket: 

https://imgur.com/a/dn4vCmV

My difficulty settings are turned on(Even checked the persistent file to see if they are true there).

Its not only about re entry, its also when you launch,

Nothing is getting destroyed in 1.10 but in 1.9.1 after few seconds of launch anything that is left open(solar panels etc) is getting destroyed as normal pretty fast.

Also i tried some high g turns but not enough testing on that to see if wings rip apart.

Is it really only me that experiences this?

Edited by Boyster
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