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Clawed vessels moving during timewarp


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I've been having an odd issue for a while I'm trying to diagnose. When I grab an asteroid sometimes my vessels attachment point will move when I initiate time warp. I've included a gif to show what I mean:

Gif of bug in action (sorry don't know how to preview, couldnt figure out with google)

This pretty much happens randomly but when it does happen it tends to gradually get more and more intense. I have found that reattaching ships in all manners will cause this. Like, for example, it might not be triggered when I initially claw a vessel but if I bring another vessel in and dock it to the asteroid grabbed port then the bug will trigger.

Here is my log:

https://drive.google.com/file/d/1LcTIJZ7UwDXC0iHLzXoOd9bKFw5pRsD_/view?usp=sharing

Here is my mod list:

mod list

Some other potentially pertinent info:

once the bug triggers it has a random chance of going away if I reload the scene, the bug becomes more active when more than one vessel is docked to a roid (docking port attached vessels count), I have tried with and without physics altering mods such as world stabilizer to the same issue, delta physics time is cranked all the way to the right, autostruts are all disabled, these are new vessels so it should all be disabled AFAIK.

Edited by StormxWolf
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