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[1.12.x] Waterfall - a framework for continuous, mesh-driven engine effects (October 9)


Nertea

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Asking here bc someone might know, has anyone made a IRFNA/UDMH sea level plume?

I know Waterfall has a vac one bundled but I'm looking for a SL one for a project I'm working on.

Edited by KeaKaka
oh llok nwe page
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