Jeb_da_kerbal Posted October 27, 2020 Share Posted October 27, 2020 Hi, i am new to the KSP forums so I don't know if this is the right place to make this topic (add on development), but i am creating a planet pack with kopernicus and a continued kittopia tech mod. i know how to create Hight and color maps for planets/moons but not normal maps, I've seen someone say that you can create normal maps using kittopia tech but they didn't say how, is it possible and how? Quote Link to comment Share on other sites More sharing options...
DunaManiac Posted October 28, 2020 Share Posted October 28, 2020 (edited) Yes I do it all the time. First, you go into that planet's config in kittopia, go into ScaledVersion and click the "TextureOptions" node. In there, set the texture delta to the deformity of your heightmap. After that, go back out into the planet's ScaledVersion node, and click Rebuild ScaledSpace Textures. The game will update the planet automatically, but the normal map/height/color maps are saved in the Kittopia Folder in your GameData. Edited October 28, 2020 by DunaManiac Quote Link to comment Share on other sites More sharing options...
Jeb_da_kerbal Posted October 28, 2020 Author Share Posted October 28, 2020 Thank you! Quote Link to comment Share on other sites More sharing options...
Shipsun Posted Tuesday at 07:48 PM Share Posted Tuesday at 07:48 PM I don't understand. How do I do this for gas giants? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.