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New Vessel Type: Cargo / Cargo Pod


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After completing one Duna expedition and having another large-scale one in-progress, I have found that the importance of cargo pods for resupply and cargo delivery scales with expedition size.  My first was fairly self contained, with just a base and an ascent vehicle on the surface, so nothing big needed there.  My second involved a landing site 250+ km away, a re-usable ascent vehicle/shuttle, and a large rover for transport.  This rover itself would be unable to get off Kerbin without being enclosed in a cargo pod, and such pod was necessary for Duna descent and landing.  Mission planning involved driving to the original base left by the first expedition, which had given me valuable science and part upgrades.  Due to this, I needed to send along a cargo canister with new parts using KIS.  What is in common here?  The mission would not have been possible without vessels acting as cargo containers.

These cargo containers do not exactly fit into any other vessel category: they can be used again, whether for shelter or old parts storage, so they're not debris.  They're not rovers since they don't move, and they're not bases because they do almost nothing once on the ground.  With the 1.11 Some Assembly Required update coming soon, I believe this is the perfect time to add a new craft type: Cargo or Cargo Pod.  This type of infrastructure has a unique role, which will soon be explored by many with the new game update, so it is only appropriate this is added!

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