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Game always stops loading at magnetometer?


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So the game always stops loading on magnetometer for some reason, any help regarding this? (Steam install)
List of mods-
-TweakScale
-Kopernicus
-SVE
-Scatterer
-EVE


FIXED! i had to wipe my KSP from my computer completely, however it's working again

Edited by SomeDudePlayingKsp
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Are you sure you have the correct versions of all your mods and all their dependencies? There's an exception for the magnetometer in the logs that seems to be being caused by a drag cube issue; the magnetometer is a new part in 1.10 and the drag system had some changes in 1.10 so older mods can be causing things to fail.

Check your versions, check your dependencies, and check all your folders are in the right place: examples-

GameData/ModA: either copy+paste the GameData folder into the KSP root directory and merge it with the existing GameData folder, or copy the ModA folder and paste it inside the KSP GameData folder; either way you should see KSP/GameData/ModA;

ModB_v1.0/GameData/ModB: as above, don't just copy the ModB_v1.0 folder and paste that into your KSP/GameData folder as it probably won't work properly or at all;

ModC_v1/ModC: Copy and paste the ModC folder into KSP/GameData, not the folder with the version number;

GameData/ModD plus other folders for other mods, and/or ModuleManager- copy everything inside the GameData folder and paste into KSP/GameData, those other folders are the dependencies for that mod and it conveniently includes them (but not all mods do this); if several mods have the same dependencies e.g. ModuleManager/ClickThroughBlocker/B9PartSwitch, you only need one copy of those but make sure it's the latest copy for your version of KSP.

Or just install everything through CKAN, it makes life so much easier when you're juggling lots of different mods and especially if you want to get the latest updates.

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21 hours ago, jimmymcgoochie said:

Are you sure you have the correct versions of all your mods and all their dependencies? There's an exception for the magnetometer in the logs that seems to be being caused by a drag cube issue; the magnetometer is a new part in 1.10 and the drag system had some changes in 1.10 so older mods can be causing things to fail.

Check your versions, check your dependencies, and check all your folders are in the right place: examples-

GameData/ModA: either copy+paste the GameData folder into the KSP root directory and merge it with the existing GameData folder, or copy the ModA folder and paste it inside the KSP GameData folder; either way you should see KSP/GameData/ModA;

ModB_v1.0/GameData/ModB: as above, don't just copy the ModB_v1.0 folder and paste that into your KSP/GameData folder as it probably won't work properly or at all;

ModC_v1/ModC: Copy and paste the ModC folder into KSP/GameData, not the folder with the version number;

GameData/ModD plus other folders for other mods, and/or ModuleManager- copy everything inside the GameData folder and paste into KSP/GameData, those other folders are the dependencies for that mod and it conveniently includes them (but not all mods do this); if several mods have the same dependencies e.g. ModuleManager/ClickThroughBlocker/B9PartSwitch, you only need one copy of those but make sure it's the latest copy for your version of KSP.

Or just install everything through CKAN, it makes life so much easier when you're juggling lots of different mods and especially if you want to get the latest updates.

Weird, i play on 1.8.1

23 hours ago, linuxgurugamer said:

How did you install the mods?
Did you install all the dependencies?

I installed them manually, and i installed all the dependencies

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If you’re using 1.8.1 but have the stock magnetometer then that says to me that you have a bad install. Are you using Steam? If so you should try backing up your save game (e.g. copy to desktop), completely uninstall KSP via Steam and then delete all the files from the steam folders, then reinstall KSP and copy it out of steam’s control before adding mods.

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